Super Street Fighter 4 Thread - Page 8
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broz0rs
United States2294 Posts
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Bill307
Canada9103 Posts
I feel like I've become a MUCH more solid and mature SF tournament player in the last week. I've learned: - To focus solely on the opponent's character, not your own. - To constantly be anticipating one of several moves that they might make next, incl. jumping in on you, so that you can react to them asap when you see them. - To maintain said focus without feeling pressure or emotion. (I was described as being "stone-faced" during the tournament today.) - To use this focus and anticipation to play footsies. I'm definitely no footsies expert, but at the very least, I don't get zoned-out and dominated by players who can play footsies anymore. | ||
zizou21
United States3683 Posts
im bad tho , so im playing rufus cuz mine is garb | ||
FakeSteve[TPR]
Valhalla18444 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
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snowbird
Germany2044 Posts
On May 02 2010 13:49 Bill307 wrote: Oh man, I played the best game of street fighter in my life at a tournament tonight. This was the first tournament where I used footsies to win games (and space control to an extent) rather than winning purely with mixups via Viper or Makoto. I guess it helps that I'm using a character (Cody) that actually has good footsies, now. I feel like I've become a MUCH more solid and mature SF tournament player in the last week. I've learned: - To focus solely on the opponent's character, not your own. - To constantly be anticipating one of several moves that they might make next, incl. jumping in on you, so that you can react to them asap when you see them. - To maintain said focus without feeling pressure or emotion. (I was described as being "stone-faced" during the tournament today.) - To use this focus and anticipation to play footsies. I'm definitely no footsies expert, but at the very least, I don't get zoned-out and dominated by players who can play footsies anymore. Ok so what's footsies? And what's space control? | ||
snowbird
Germany2044 Posts
Is there a guide somewhere for that lingo you guys are using? | ||
Trumpet
United States1935 Posts
The name comes mainly from characters like Ryu & Ken's low kicks being such effective tools that often players look like theyre just sticking out their feet at one other, or playing "footsies." There might be a guide to some of the lingo in the fighting games video thread, but this glossary seems pretty good. A lot of terms only exist in particular games, such as the Focus Attack Dash Cancels (FADC for short) in SF4. Edit: Forgot Sirlin made a little series of videos on youtube that might make it easier to understand. They're all based on SF2, but that works pretty well since SF2 is the oldest and most basic fighter which laid the groundwork for a lot of what came later. Though oh my god I'm more than a bit embarrassed now, looked at the old fighter thread (the 3rd Strike emulated! one) and saw my old posts there.... god I was awful. Someone really should have shut me up lolololol On May 02 2010 13:24 broz0rs wrote: lol yeah, I'm a Chun user as well and I love it how easy it got. Just wait until meter's close to full, just fish for a simple cr. lk, mash all three kick buttons, then ultra. lol I don't think even Rufus players had it this easy. Try playing rog for a day and just tagging an ultra to the end of your meterless bnb. He can jab into it ffs xDD I actually switched to balrog recently because of the reasons you mentioned, Bill. Being able to hold down back and react to things instead of just trying to kill people off mixups is teaching me a lot. And giving me a reputation as the most boring, jab abusing, unskilled piece of shit balrog in existence, but I'm ok with that | ||
snowbird
Germany2044 Posts
Played online today and I'm something like 7 wins 35 losses ugh :D | ||
Cham
797 Posts
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No.Doubt
Canada202 Posts
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eMbrace
United States1300 Posts
On May 03 2010 06:00 No.Doubt wrote: I'm looking at buying a street fighter 4 game and since im completely new to the franchise and with the new release of SSF4, which game should i buy? Is SSF4 worth the extra 25$ for the extras that it gives? or should i spent 20$ for the original game to learn it as a beginner and buy the other game later? lol yeah, SSF4 hands down. you're getting 10 new characters to choose from, and everyone comes unlocked with the game so you won't have to work for anything. not to mention some character mechanics have been tweaked so it's better that you get used to the current stuff as opposed to practicing the old. plus everyone is online with SSF4 now. even if you're a beginner, as soon as you learn to block and punish intelligently you can have a lot of fun online. | ||
No.Doubt
Canada202 Posts
On May 03 2010 06:10 eMbrace wrote: lol yeah, SSF4 hands down. you're getting 10 new characters to choose from, and everyone comes unlocked with the game so you won't have to work for anything. not to mention some character mechanics have been tweaked so it's better that you get used to the current stuff as opposed to practicing the old. plus everyone is online with SSF4 now. even if you're a beginner, as soon as you learn to block and punish intelligently you can have a lot of fun online. Sweet thanks! | ||
sLiniss
United States849 Posts
Maybe I will invest in one soon I want to main either Juri or Hakan (LOL Oil Wrestler ftw) | ||
Excalibur_Z
United States12181 Posts
On May 02 2010 07:17 Trumpet wrote: Wait, chun can RH legs to ultra? 1, 2, or both? That's really awesome if true, might test it later. I think it's really starting to show how the 3s characters with all their beastlike rtsd abilities can barely move on a screen with fireballs lol I'd like dudley more if his uppercut wasn't such trash on wakeup. Reminds me, don't bother with the prima strategy guide, apparently even their frame data isn't accurate and was only accurate last time because they copied Japanese info about the arcade version, which also explains why they didn't have frame data for console chars. =[[ Is the prima stuff what's been floating around? If so, I wonder how much misinformation is out there. Someone on SRK was saying that Gief's c.LK went from 3 to 4 frame startup, so if that's true that shuts down a shitload of his wakeup pressure. | ||
iSiN
United States1075 Posts
I love the shit out of the korean chick. I only wish her ult was whipping out a computer and 4 pooling the opponent. | ||
guN-viCe
United States687 Posts
i just wish is yellow whirlwind attack actually worked upon waking up instead of getting stuffed by good players | ||
kainzero
United States5211 Posts
On April 29 2010 16:41 anotak wrote: after an untechable knockdown juri crossup j.lk meaty beats shoryus both reversal and delayed autocorrect ones I was trying this... The thing is, even if a DP does trade it puts them into reset state (because too many people complained about trade DP --> Ultra) so they can still DP after that. I just don't feel particularly confident using U1 on wakeup, even though 99% of the time, it's the situation I'm using it in. For the U1 combo I find that (overhead) - C.LK - S.MP - S.HK - EX QCB+K is the most reliable at all distances. If you have meter you can do S.HP - Super at the end instead of S.HK QCB+K. also i hate lag | ||
broz0rs
United States2294 Posts
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Pufftrees
2449 Posts
On May 02 2010 15:56 FakeSteve[TPR] wrote: also bill are you on xbox live because i'm AHeroicRetreat and i'm going to fucking destroy you Mind if I add you for some skirmish? I am not that advanced but on SF4 I got up to about a 3k rating (70%) in first few weeks and then stopped for BW again. Always like playing higher caliber players. | ||
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