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I'm going to go ahead and be unpopular here and say this may turn out to be a an acceptable compromise. It depends on the cost of SC2 "professional edition" and the restrictions placed upon it. If LAN parties are truly that important to you, than buying a $100 copy of SC2 that lets you lan up 24 people or so, doesn't seem like the most unreasonable thing in the world (assuming you could add expo's for minimum cost). Unlike a lot of people at TL, I do think eventually Blizzard will offer cross-realm play by popular demand. Its simply too important to competitive play in the long run. In the mean time, I'm sure its not a big deal for the players that play professionally to get multiple clients and access other servers. Its mostly a hindrance for people with friends on different realms and curious hasu-level players. I'm not a fan of B.net 2.0's direction, but I think for all practical purposes, it's problems are not "game-breaking" for anyone that actually likes the game.
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I am now going to pirate sc2 (tournament edition).
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It doesn't sound like you can just walk into GameStop and buy a $100 copy of SC2 with features you actually want. Not if you can only get on with special login information with Blizzard thugs showing up to make sure their software doesn't get into the wrong hands.
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If this turns out to be true, how would Activision expect us to believe that the reason behind not including LAN is that "that functionality's not there"?
This was the reason they gave for not having cross realm support, not LAN. The only justification they gave for no LAN is that they thought it would allow them to provide a better experience with Bnet 2 with having you "always connected" to the service.
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On June 14 2010 08:28 GodIsNotHere wrote:Show nested quote +On June 14 2010 08:17 captainwaffles wrote: This is fucking ridiculous, who in the hell at Blizzard are making these decisions? Its not blizzard anymore just Activision hiding behind a mask.
Trust me when I tell you Activision wouldn't even allow this kind of LAN if it were up to them at all.
I don't see why people are crying about this, I never used LAN anyway so I don't care too much about that. (plus we all know someone will make it just won't be "legal" like in modern warfail 2 they put the console and all that stuff back ).
I would much rather it be like this then no LAN at all for tournaments like WCG or leagues like this.
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On June 14 2010 06:17 Carnivorous Sheep wrote: 4. There will be a "Starcraft 2 Professional Edition" that will only be provided to tournament organizers, which will include LAN functionality. Only with a special account + password that gets activated will it work. Blizzard staff will be present at tournaments to assist. Apparently this news was first told to the organizers of the Stars War after the tournament ended. Um, if this is true, it means Blizzard officially announce that they do not include LAN support in SC2 only due to commercial reasons, and not technical reasons (which many commentators tried to claim before).
Following this tendency, I hope SC3 does not force each player to have a Blizzard official supervisor at home, in order to play the game.
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This is most excellent news for esports! I look forward to (hopefully) seeing some of my fav pro's switch over to sc2.
And Korean Air flying in the top16 from around the world? Well played, Blizzard. This is the kind of future for esports I have been dreaming of.
As for all of you detractors and naysayers, I find you all pathetic and laughable. Logging into b.net isn't good enough for you? Tough shit, deal with it. C'est la vie.
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On June 14 2010 09:32 Captain Peabody wrote:Show nested quote +If this turns out to be true, how would Activision expect us to believe that the reason behind not including LAN is that "that functionality's not there"? This was the reason they gave for not having cross realm support, not LAN. The only justification they gave for no LAN is that they thought it would allow them to provide a better experience with Bnet 2 with having you "always connected" to the service.
IncGamers: I have one more question. I know you said you're not going to support LAN play with StarCraft, but there has been rumours that there might be some semi-offline mode – log on once to make sure that you have the client, and can connect. Are there any such plans?
Frank Pearce: The offline mode would be for the single-player component, so if you want to play the campaign offline, if you validate the version on Battle.net and then you play offline for campaign.
IncGamers: If you have a really bad internet connection, but you have a couple of friends there...
Frank Pearce: That functionality's not there. Our goal is to make sure that connectivity to the Battle.net servers is such that that's the experience that people want.
Could you elaborate a bit, please? I don't really see how this is connected to region lock at all.
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On June 14 2010 09:30 t3tsubo wrote: I am now going to pirate sc2 (tournament edition). Just don't play at all, pirating makes you a little bitch who doesn't care about the work a company put into the game and still feels entitled to play the game for free. If you won't play without LAN just don't play. If people don't buy SC2 then blizzard will not support SC2 and if the game is good enough to play you should pay for it
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Blizzard could probably make more money, if they were to give away the whole game for free, and rely on fan support donations / voluntary e-purchasing, and perhaps some share of the profit from leagues (TV commercials and tickets) + merchandise. The reason: this would keep the community large, healthy and active, which is the main inspiration for some of the wealthy fans of the game to donate a lot.
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On June 14 2010 09:42 Sputty wrote:Show nested quote +On June 14 2010 09:30 t3tsubo wrote: I am now going to pirate sc2 (tournament edition). Just don't play at all, pirating makes you a little bitch who doesn't care about the work a company put into the game and still feels entitled to play the game for free. If you won't play without LAN just don't play. If people don't buy SC2 then blizzard will not support SC2 and if the game is good enough to play you should pay for it Who said anything about not buying it? I'm going to buy sc2 on release day no questions asked. But if there is a leaked version available later on with LAN support I'm sure as hell going to pirate it.
There's just no way that I, as a paying customer(I've bought every single blizzard PC title btw) will be content with an inferior product because they are greedy assholes while at the same time people who download it for free without paying gets the real deal.
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Artosis
United States2135 Posts
I'll be accepting apologies until the end of the day.
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On June 14 2010 09:42 Sputty wrote:Show nested quote +On June 14 2010 09:30 t3tsubo wrote: I am now going to pirate sc2 (tournament edition). Just don't play at all, pirating makes you a little bitch who doesn't care about the work a company put into the game and still feels entitled to play the game for free. If you won't play without LAN just don't play. If people don't buy SC2 then blizzard will not support SC2 and if the game is good enough to play you should pay for it
Do you feel the same way when somebody has a pirated version of Microsoft Word? He just said that he went from being a paying consume to someone who isn't going to pay for the game. Its like the idea that people who pirate games are the ones who wouldn't buy them in the first place. obviously that isn't the case 100% of the time, and maybe not the majority of the time, but it obviously is here and blizzard doesn't lose the manufacturing costs of somebody stealing their product if he downloads data.
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On June 14 2010 10:00 Artosis wrote: I'll be accepting apologies until the end of the day.
Don't worry Artosis I never lost faith I believed you unlike the other people :D
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I concur, these pirates are spoiled entitled children. But wait and see, there has to be some form of copy protection on tourney edition, and or alternatively the tourney edition is crippled in the sense that it cannot run campaign modes, nor connect to Battle.net.
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On June 14 2010 09:38 JustAnotherKnave wrote: As for all of you detractors and naysayers, I find you all pathetic and laughable. Logging into b.net isn't good enough for you? Tough shit, deal with it. C'est la vie.
I'm perfectly fine logging in to bnet to verify my copy. I'm not perfectly fine having internet quality latency to the guy sitting in the room next to me at a 100+ person lan party with a shared line.
You people act like having a tourney version fixed all the shit that blizzard has done wrong. Guess what, you're never going to be able to buy an official tourney version. It is going to be under lock and key under blizzard rep supervision at official sponsored events. The only place you may see it is on a pirate site.
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its stupid though because everyone will be practicing without LAN so when they get to the tourney they wont be used to LAN latency and their control will be way off.
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uhh what... no long except for specific special people thats dumb I enjoy my self a lan party and well without lan its hard to do a "lan party"
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On June 14 2010 10:10 Ideas wrote: its stupid though because everyone will be practicing without LAN so when they get to the tourney they wont be used to LAN latency and their control will be way off. There's built-in latency at like 125 ms so it shouldn't affect people very much or at all
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No cuz LAN is still a very important part of a LAN party... I like being able to have fun playing on pcs next to my buds with all of us connected over a Router/switch... Sure it might be a neccessity for LAN at a tournament, but what if Blizzard staff are late to arrive? We hold the tournament until their flight arrives? That's pretty stupid... You can all play on the same router you know. There isn't any lag anymore I tried it myself. Everyone just needs to login to there own accounts.
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