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Ok, just got the new patch doing the EU server switch. They just changed how the map editor connects to Blizzard!
Apparently, you now have to directly connect and log into your Battle.Net account to even use the editor. Upon completing its initialization, the map editor requests your B.Net username and password. Selecting Cancel or No closes the editor. And because we can not connect to B.net because its "Down for Maintenance", that means no editor.
Luckily, the wording implies you only need to "authenticate" the editor once, so hopefully after one verification, you ought to be able to use the editor regardless of your connection to Battle.Net and its status. This is only speculation.
Also, it looks like the map editor got a new icon and the UI got several new icons as well.
Image: + Show Spoiler +
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If you just have to authenticate once or infrequently that'd be alright, but if it's an all the time thing I'm going to be really disappointed. Most of my map editing work is done offline and being able to run something like a build tester during downtime is great.
If Blizzard does this they have no excuse other than wanting to combat piracy which they've denied as a motivating factor many times before.
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Why did this need a new thread as it's already being discussed in the other thread :o
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I know that blizz said you'll be able to "lock" maps so others can't take credit for it, I think that's the reason behind it, you publish the map via ur map editor, well you get my point
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If you refer to the ~70 pages thread, I think it is nice to bring this out so that you don't have to wade through 50 pages of "WOHO!" and "NOT WORKING =(" to find something useful.
My bet is that you'll have to verify once, like offline play in SP.
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I don't even know why they try to take measures like this. They are obviously trying to protect their software so only people who purchase the game can use it.
But someone will simply crack this.
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This would be so ridiculous if you had to register every time you start up the editor. I think map editing would be a nice thing to do when you're somewhere waiting with your notebook where they don't have wireless. So I guess for the campain you'll have to be online too?
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Vatican City State1650 Posts
Blizzard is just getting worse and worse...
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I don't see the problem. Using the editor offline allows you to test offline, which is basically giving pirates a free pass to play, no? Internet access isn't some rarity confined only to rich kids' homes. I'm sure people who want to make maps while they're away from home can find a way.
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On July 08 2010 03:52 Sunny Afternoon wrote: I don't see the problem. Using the editor offline allows you to test offline, which is basically giving pirates a free pass to play, no? Internet access isn't some rarity confined only to rich kids' homes. I'm sure people who want to make maps while they're away from home can find a way.
Your argument is incredibly flawed: downloading SC2 is still illegal so it's not a "free pass" - and cracks will come out likely before release, therefore meaning that if a pirate wants to "test" SC2, they'll just download the crack; the only thing this is doing is punishing the legit purchasers of the game.
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They have said the Singleplayer will be a "Authenticate once, and you're good to go", why wouldn't the map editor be the same?
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On July 08 2010 03:55 Garrl wrote:Show nested quote +On July 08 2010 03:52 Sunny Afternoon wrote: I don't see the problem. Using the editor offline allows you to test offline, which is basically giving pirates a free pass to play, no? Internet access isn't some rarity confined only to rich kids' homes. I'm sure people who want to make maps while they're away from home can find a way. Your argument is incredibly flawed: downloading SC2 is still illegal so it's not a "free pass" - and cracks will come out likely before release, therefore meaning that if a pirate wants to "test" SC2, they'll just download the crack; the only thing this is doing is punishing the legit purchasers of the game. It still shouldn't be a problem for people who bought the game. People just like to fuss over every little detail acting like they're being punished for buying the game or something.
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Not that I condone it, but I'm pretty sure someone's going to release a crack to bypass that -.-
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Yep
Cannot get into anything now. Was gona go diddle around with the editor and i get slapped with a login that cannot finish.
My AI laucher isnt working now either, must validate game version before game can proceed. please log in.
/sigh
Now i cant even play against the ai. /sadface
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While I understand the obvious reason that Blizz wants to protect against piracy, I do firmly believe that they are already going quite a bit far with their methods. I'd really like to see how SC2's offline mode works, if at all before I go ranting about how everything is broken.
On July 08 2010 03:32 chuninexam wrote: But someone will simply crack this.
I'm not too sure. Eventually, there may be a crack online to emulate the reception and acceptance of a users packets to validate the map editor, but I see this as very unlikely to come in the near future.
Currently, the only "LAN hack" that exists is one of the launchers, such as SC2 All In 1 or another, but those launchers only "launch" Sc2 using a map and an AI. Considering how difficult it is going to be to try to code out LAN for a game such as SC2, it seems very unlikely that we will see a true LAN crack for quite some time. This means that for that duration of no LAN, pirates will only be able to play against AI, which can tend to get boring after a while. And because the map editor requires the Starcraft 2 gamedata, it seems unlikely to think that it will be cracked until the game is demanded enough by the pirate community, AKA, after the release of a LAN hack. And whats to say that the moment a LAN hack is released, Blizz won't sue the developers and have the hack removed?
Regardless, I only hope that Blizzard implements what they've promised so far. I am disappointed in their decisions up to this point.
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Vatican City State1650 Posts
realize how long it took for them to implement facebook and draconian anti-privacy, anti-piracy measures versus how long it took for them to implement the features they previously promised (i.e. chatrooms)
"Do you really want chatrooms?"
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