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On October 17 2010 23:43 Gonzodamus wrote:Show nested quote +On October 17 2010 21:02 MorroW wrote: if your true fans of huk you shouldnt trigger him into making motherships and playing fun, see how that ends up going (i know u didnt scream make mothership) but in general fans r always telling their players to be creative xD I disagree with that sentiment. As a player, I understand that your goal is to win, but as a spectator my goal is to be entertained. The most entertaining player will ultimately be my favorite to watch. Watching sports is a vicarious experience and I think StarCraft works the same way. One of the things I personally don't like about Korean players is that in general they don't look like they're having fun. A lot of the players have the same expressions after wins and losses. Fun play like Huk's mothership rush may not have been good for him in the short run, but it's definitely gotten people talking about him and the tournament, which I would argue is good for both him and esports in the long run.
It's a matter of mentality. I don't want PRO sc2 to be WWE, RTS style. I want it to be like BW, people trying to be insanely skilled and professional.
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On October 17 2010 23:28 MorroW wrote:Show nested quote +On October 17 2010 23:03 devolore wrote:On October 17 2010 21:02 MorroW wrote: well i hope huk shapes up and dont lose hope in the middle of important games like this. its quite a classic choking to do what ppl want u to do in a series. regardless if ur up 1-0 or down 0-1.
if he wants to win gsl he has to start play every game to 100% with head up high win attitude and not care about what ppl want him to do.
some might call it innovating but if thats the case then its clearly just a sign of desperation, not expecting to be able to beat select in a standard game. which i dont believe in since i know how good huk is in tvp.
id have alot more respect for huk fighting with what he practiced in the ladder until the end rather than jumping completely off the standards and goes like this, sure it could have been mind games but i find that hard to believe aswell. i hope he gets more lan experience before he starts getting far into gsl because id hate to see him go like this again when hes really capable of winning vs everyone in a tour like mlg... select is a fucking beast who been winning everyone in tvp lately so i somewhat understand where huks mindset was at doing this :p
if your true fans of huk you shouldnt trigger him into making motherships and playing fun, see how that ends up going (i know u didnt scream make mothership) but in general fans r always telling their players to be creative xD Or maybe he just wanted to have some fun EDIT: Someone on Reddit (possibly in this thread as well, haven't read the whole thing) pointed out that HuK probably gained far more than he lost with this move as well. Yeah he ended up taking 4th and could maybe have taken 3rd, so that's a "loss" of $300 and some rank points. But he gained so much fandom and hype as a result. "tahts halo, dont worry" is going to stick around for a while, I think... huk has told me himself that he wants to be a successful progamer, he have said so in interviews aswell. last time i checked being successful is not to have a big fanbase or attention. really doubt he travel there and fight hard in the tour and then just mothership because its fun lol, its silly u would even believe that urself. i dont think his TL liquid clan would appriciate it much for huk just to throw it to gain more fans, huk already has so many fans anyway :p i dont actually know the mlg system if the game mattered or not but if it didnt matter then its pretty reasonable not to care:p Well, I do not have as much insight in professional gaming as you but what the pro-team Team Liquid members probably want is to win as much as they can, but their sponsor wants entertaining starcraft (and maybe that is what HuK wanted to at the time). (I don't know the constract, does it say win every game or you don't get payed!11!!, or is it make as many fans as possible!!!111!, probably neither). If I were to speculate I guess HuK lacked a game plan for that map or vision of success to reach a more money-rewarding position, in that position the best he could do to please his teams sponsor was to go out with a bang.
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On October 17 2010 23:49 robertdinh wrote:Show nested quote +On October 17 2010 23:43 Gonzodamus wrote:On October 17 2010 21:02 MorroW wrote: if your true fans of huk you shouldnt trigger him into making motherships and playing fun, see how that ends up going (i know u didnt scream make mothership) but in general fans r always telling their players to be creative xD I disagree with that sentiment. As a player, I understand that your goal is to win, but as a spectator my goal is to be entertained. The most entertaining player will ultimately be my favorite to watch. Watching sports is a vicarious experience and I think StarCraft works the same way. One of the things I personally don't like about Korean players is that in general they don't look like they're having fun. A lot of the players have the same expressions after wins and losses. Fun play like Huk's mothership rush may not have been good for him in the short run, but it's definitely gotten people talking about him and the tournament, which I would argue is good for both him and esports in the long run. It's a matter of mentality. I don't want PRO sc2 to be WWE, RTS style. I want it to be like BW, people trying to be insanely skilled and professional.
I don't think WWE is a fair comparison, since the matches are predetermined, but you've got to admit - it's got far more fans than the other kind of wrestling ;p
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On October 17 2010 23:43 Gonzodamus wrote:Show nested quote +On October 17 2010 21:02 MorroW wrote: if your true fans of huk you shouldnt trigger him into making motherships and playing fun, see how that ends up going (i know u didnt scream make mothership) but in general fans r always telling their players to be creative xD I disagree with that sentiment. As a player, I understand that your goal is to win, but as a spectator my goal is to be entertained. The most entertaining player will ultimately be my favorite to watch. Watching sports is a vicarious experience and I think StarCraft works the same way. One of the things I personally don't like about Korean players is that in general they don't look like they're having fun. A lot of the players have the same expressions after wins and losses. Fun play like Huk's mothership rush may not have been good for him in the short run, but it's definitely gotten people talking about him and the tournament, which I would argue is good for both him and esports in the long run. well if you enjoy bad play that much more than good play maybe u should stop play the game or learn the game better so you can enjoy what the game really is, what it was meant to be. its not about cool explosions or motherships but many low level players only see rts for this shallow bullshit that they value so much over the true beauty behind rts. i guess it all goes down to if a player wants fans who like this shallow "make stuff thats bad" or ppl who actually understand the hard work and great and thought-trough play
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To all the haters: You're bitching about him throwing the game....but imagine if he won it. There's something called 'style', kids.
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People chanting HUK HUK HUK HUK HUK was just epic :D he's a baller, no doubt! Huk, Idra and TLO in gSL season 3, gogogo :D
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On October 17 2010 18:34 let_FLY wrote: i felt like it was a bit of a disrespectful move towards the viewers, but it is just my opinion. i want to see people give it there all, not throw games away like the way huk did.
at any rate, that was $500 mothership
I'd pay $500 bucks to be known as the coolest Toss player in SC2 right now that isn't a slave to tedious boring builds.
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On October 17 2010 17:27 nemahsys wrote:It was funny and cool and exciting but it was also a horrible decision and made it look like he had completely given up any hope of winning the tourney. If thats how he plays when theres cold hard cash on the line, he's not a player that I'll be cheering for. Too bad, cause hes pretty good at the game
and you call yourself canadian...
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It was definitely thrilling, but I couldn't help but get the sense it was mostly showboating. Maybe he didn't want to have to play Idra again, or maybe he wanted to give everyone something to cheer for. Nobody knows for sure, but it seemed out of character for a serious player at that stage of the tournament.
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What I'm getting from this is that we need to have booths and noise dampeners on the players because audience cheers allow them to know when to scan. As in, the audience can indirectly influence the outcome of a game, even if they don't really mean to.
Wasn't this issue solved a long time ago by the Koreans? Let's get some sense, people.
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On October 18 2010 00:19 echobong wrote:Show nested quote +On October 17 2010 18:34 let_FLY wrote: i felt like it was a bit of a disrespectful move towards the viewers, but it is just my opinion. i want to see people give it there all, not throw games away like the way huk did.
at any rate, that was $500 mothership I'd pay $500 bucks to be known as the coolest Toss player in SC2 right now that isn't a slave to tedious boring builds.
I'd do the same.
Now say whatever you haters say, if anyone is to ask Huk if he would rather have lost the way he did or won with normal play, im pretty sure he would have chosen to lost.
Money isnt there for you after dieng, but glory is eternal.
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On October 18 2010 00:11 MorroW wrote:Show nested quote +On October 17 2010 23:43 Gonzodamus wrote:On October 17 2010 21:02 MorroW wrote: if your true fans of huk you shouldnt trigger him into making motherships and playing fun, see how that ends up going (i know u didnt scream make mothership) but in general fans r always telling their players to be creative xD I disagree with that sentiment. As a player, I understand that your goal is to win, but as a spectator my goal is to be entertained. The most entertaining player will ultimately be my favorite to watch. Watching sports is a vicarious experience and I think StarCraft works the same way. One of the things I personally don't like about Korean players is that in general they don't look like they're having fun. A lot of the players have the same expressions after wins and losses. Fun play like Huk's mothership rush may not have been good for him in the short run, but it's definitely gotten people talking about him and the tournament, which I would argue is good for both him and esports in the long run. well if you enjoy bad play that much more than good play maybe u should stop play the game or learn the game better so you can enjoy what the game really is, what it was meant to be. its not about cool explosions or motherships but many low level players only see rts for this shallow bullshit that they value so much over the true beauty behind rts. i guess it all goes down to if a player wants fans who like this shallow "make stuff thats bad" or ppl who actually understand the hard work and great and thought-trough play
It's not "bad play", just to show a mothership. Huk most likely knew he wouldn't have won. That's that, so instead of trying to prolong whatever death he may experience, he decided to go out with a bang (mothership). I think that still, Huk is a great player, and you can't take that away from him. He plays really well, and the crowd apreciates the good plays and they moan and groan at the bad ones. Nothing more to it.
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Although it was cool that he did that, I really think soundproof booths are a necessity.
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Starcraft II is first and foremost a game. If you aren't having fun while winning or losing, then what you do becomes boring and tedious. Its nice to see somebody like HuK who has personality and seems a lot more human than the koreans during tournaments.
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Does any one else find it a bit odd that the prize pool for halo is so much larger then that for starcraft?
Halo? Seriously?
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On October 18 2010 00:43 monterto wrote: Does any one else find it a bit odd that the prize pool for halo is so much larger then that for starcraft?
Halo? Seriously? Halos a team game. It's split.
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On October 18 2010 00:43 monterto wrote: Does any one else find it a bit odd that the prize pool for halo is so much larger then that for starcraft?
Halo? Seriously? are you playing 1v1 in halo?
yes? no?
and even with the public halo 3 scene being lol-worthy it's still an awesome e-sports game
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United States12607 Posts
On October 18 2010 00:43 monterto wrote: Does any one else find it a bit odd that the prize pool for halo is so much larger then that for starcraft?
Halo? Seriously? Halo is way more popular than StarCraft 2 is, in America. It's MLG's bread-and-butter game. Makes total sense that it would have a larger prize pool.
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On October 18 2010 00:14 echobong wrote: To all the haters: You're bitching about him throwing the game....but imagine if he won it. There's something called 'style', kids.
He couldn't win it. As soon as he decided to go and mothership rush in those circumstances, he was fully aware it's going to be a loss.
What I find funny is HuK saying on the last State of the Game 'It was obvious I was going to lose with mothership rush', to later change his story and argue that he managed to win against Drewbie with the same tactic, meaning that he was thinking he can win against SeleCT too.
I'm not hating on HuK, I really think he has a lot of potential and can do great things in SC2, but he needs a winners mentality, where he believes he can take on whoever comes against him. Doing cute little stuff in semifinals and losing because of it might get him some new fans, but won't do him any good in the long run.
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