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Stoked!
I will definitely be getting the premium package and will try to make it out to the live finals. $20-$25 for the premium is a great deal when you consider that it is for a 14 week season with games 5 evenings a week. In comparison to GSL where last season it was $10 for just under 4 weeks with games being played in the dead of night when I should be sleeping.
Great job Geoff, Russ, Duncan, Gretorp and all the others! You guys got something awesome, can't wait to watch it unfold.
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I'm definitely happy about NASL, it's about time for a REAL NA sc2 league ... Not to take anything off MLG but the "3-day tournament every 2 months" does not really do justice to the greatness that is starcraft.
The only thing that bothers me is that "the best players in the world" sentence that we see in the video. This may be nothing to some people, but on a personal level I'm kind of an opponent of deceptive advertising in general.
But really, I can't wait for this tournament to start
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Excited excited excited excited.
The $250 deposit is a nice idea. With an event like this, you've got to make sure everyone's on their best behavior in case potential sponsors come poking around.
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Can't wait for this. 3 hours of top level starcraft 2 per DAY!?!? Yes please. Will most definitely be getting premium package. Though I probably wont need the VODs I will sometimes, HQ is nice, and most importantly it contributes to there being an NASL 4. I do hope that they get other casters though (Day9 would be the best, if he ever works out his schedule). I'm just not a fan of InControl/Gretorp's casting. But hell, this is awesome! I really hope that it is profitable for them and it becomes a regular thing for NA.
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My only issue is the team requirement (well team or go through a gauntlet similar to code a quals). what defines a team afterall. if myself and my girlfriend and friend form a starcraft "team" do I then satisfy the team requirement? is it limited to only established known teams? if so then how are unknown teams susposed to make a name for themselves, is it limited to teams with sponserships? then why exclude teams that lost/ are looking for scholarships (like ROOT was/is)? requiring membership in a team seems odd no matter the reason.
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please please please PLEASE tell me Day9 will be one of the commentators
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On February 22 2011 12:54 PrinceXizor wrote: My only issue is the team requirement (well team or go through a gauntlet similar to code a quals). what defines a team afterall. if myself and my girlfriend and friend form a starcraft "team" do I then satisfy the team requirement? is it limited to only established known teams? if so then how are unknown teams susposed to make a name for themselves, is it limited to teams with sponserships? then why exclude teams that lost/ are looking for scholarships (like ROOT was/is)? requiring membership in a team seems odd no matter the reason. This can only mean one thing...
NA Pro League!
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Thanks for the summary :D
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Because they have the final decision on who they invite... the votes are just to give them suggestions/ show what the community wants
But that means, however small the influence, it still does help by SOME MEAN. You're also making the error of trying to make 2 opposing ideas agree.
If it truly did not help decide by any means what so ever, as he claims, then the votes should have 0 influence. Even if it's to break a tie, that does help by "some mean."
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On February 22 2011 12:57 Yotta wrote:Show nested quote +On February 22 2011 12:54 PrinceXizor wrote: My only issue is the team requirement (well team or go through a gauntlet similar to code a quals). what defines a team afterall. if myself and my girlfriend and friend form a starcraft "team" do I then satisfy the team requirement? is it limited to only established known teams? if so then how are unknown teams susposed to make a name for themselves, is it limited to teams with sponserships? then why exclude teams that lost/ are looking for scholarships (like ROOT was/is)? requiring membership in a team seems odd no matter the reason. This can only mean one thing... NA Pro League! Yeah pro league seems awesome but why limit the single player event to team members only.
also it feels kind of sad to think, well i'm not on a team, guess i have to move to a foreign country to compete (and/or travel constantly for MLG)
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I can see a potential problem with "5 groups with 10 players in each" arrangement. It is possible that towards the end of the league, maybe by the second half, the point difference between players might be big enough that some players at the bottom will have no chance of qualifying. These players will have no incentive to win games and might even just forfeit games by not showing up.
One possible solution is to more groups with a small number of players in each. This will also help lift the cap of five players per team limit.
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On February 22 2011 13:00 Yoshi Kirishima wrote:Show nested quote +Because they have the final decision on who they invite... the votes are just to give them suggestions/ show what the community wants But that means, however small the influence, it still does help by SOME MEAN. You're also making the error of trying to make 2 opposing ideas agree. If it truly did not help decide by any means what so ever, as he claims, then the votes should have 0 influence. Even if it's to break a tie, that does help by "some mean." You're arguing semantics of an offhand comment made by Incontrol. You're not analyzing a legal document. I'm not sure if I'm being trolled or if you just don't understand why your argument is absurd.
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On February 22 2011 13:02 ptell wrote: I can see a potential problem with "5 groups with 10 players in each" arrangement. It is possible that towards the end of the league, maybe by the second half, the point difference between players might be big enough that some players at the bottom will have no chance of qualifying. These players will have no incentive to win games and might even just forfeit games by not showing up.
One possible solution is to more groups with a small number of players in each. This will also help lift the cap of five players per team limit. Each player has to pay a 250$ deposit, if you don't obey the rules you won't get your money back.
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On February 22 2011 10:46 Brad wrote:Show nested quote +On February 22 2011 10:42 Karthane wrote: I'm still a little baffled. Where the hell are they getting 400,000 dollars?? The owner of Coaching, Russ, he is the mastermind. This is his baby. He partnered with a USC law school graduate named Duncan who's kind of an eSports newbie, he saw a nice business venture and he's excited and learning more about eSports and they backed it and created it.
They're goign to need 4000 subscribers just to cover the prize pool each season if they price it at $25. I rarely see 4000 viewers for any stream and today they only had about 13000 after the initial interviews and first games. I don't see how they can make enough money off of this to pay even 4 full time employee let alone the studio cost. I hope they're getting a crapload of money from jtv advertisements. I hope it works out. Really. Just worried and skeptical that it will.
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The league looks like its going to be big. The only thing I don't understand is why teams has anything to do with the selection? I thought it was just an individual tournament based on skills similar to the GSL... the qualification process is questionable.
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On February 22 2011 13:02 ptell wrote: I can see a potential problem with "5 groups with 10 players in each" arrangement. It is possible that towards the end of the league, maybe by the second half, the point difference between players might be big enough that some players at the bottom will have no chance of qualifying. These players will have no incentive to win games and might even just forfeit games by not showing up.
One possible solution is to more groups with a small number of players in each. This will also help lift the cap of five players per team limit.
I agree that this might be an issue, but they have to put down a deposit to play and won't get it all back if they no show, so you'd have to really, REALLY not care to not show up. People not practicing as hard as they could is a real issue I guess, and I'm not a big fan of round robin tournaments because of it, but this format seems to do best what they want to accomplish: show as much high level SC2 as possible.
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Being fined for 'unforeseeable problems' is just awesome! Honestly, if a snow storm goes through someones area and they cant log on, you are going to make them pay for it? Don't you think thats just a little bit silly?
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On February 22 2011 12:46 Kazzabiss wrote:Show nested quote +On February 22 2011 12:44 groms wrote: I can't believe they want me to pay 20-25$ a season when I only have to pay 10$ for GOMTV's GSL.
Are we to believe that the games played in NASL are going to be better? Is the production value going to be superior? Are there going to be more high-level games? Are the casters better?
I am doubtful. I will hope that season one proves me wrong and if so, will gladly fork over my 20-25$ to support ESPORTS.
If not...theres always GSL.... 10$s for around a month's worth of games.... 20-25 dollars for 9 weeks of group play plus however long the grand finals bracket is.... do math
And you should read the rest of his post. Yes the NASL will be longer but will the content justify the price? An analogy would be if we had to pay to watch the World Cup and a season of MLS on tv. If it costs $10 to watch the World Cup and $25 for MLS, I believe more people will be willing to pay to watch the World Cup even a MLS season is longer than the World Cup.
TLDR: Quantity is not necessarily better if it is at the cost of quality. And that is the question people are wondering.
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This all sounds exciting, especially the insane prize pool. I guess they might be using invite's, I prefer a qualification system and then you have to keep yhour spot. Might not see all the more popular players but it will give rise to new star's. Maybe do something that the tsl does where you have some proven invites and open up the remaining spots to online qualifiers.
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On February 22 2011 13:07 FXOpen wrote: Being fined for 'unforeseeable problems' is just awesome! Honestly, if a snow storm goes through someones area and they cant log on, you are going to make them pay for it? Don't you think thats just a little bit silly?
I'm sure they will handle complaints like these justly. Obviously if you can easily prove something was 'unforeseeable' like weather then they will not fine someone for it.
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