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Out of curiousity on how well the maps would fare, I decided to compile my personal track of records each map has so far now that the first rounds of both Code A and Code S are over.
This is not a match per match stat, but some numbers on how each map is working for the players. So please, keep the discussion at that.
So, without further adieu, here are the Code S map Statistics of the first round. I will keep them updated as the rounds conclude.
+ Show Spoiler +Uploaded with ImageShack.us Uploaded with ImageShack.us So, thus far, the win ratio seems somewhat balanced across all races but I think it'll be nice to compare these preliminary numbers with the final games and how they pan out.
Now, to Code A statistics up to this point.
+ Show Spoiler +Uploaded with ImageShack.us I'd like to know your views on the huge difference between Code A and Code S players regarding Xel'Naga Caverns and Tal'darim Altar. It intrigues me.
Finally the map Statistics of both leagues combined
+ Show Spoiler +Uploaded with ImageShack.us
So, what are your views? In the light of these numbers so far, can you tell anything has changed from the previous seasons? What can you deduce of the information provided above? I'd like to know what your opinions are. But please, do keep in mind I'm making these as a preliminary state of the maps, roughly +40% of the GSL is still to be played, I'm curious to see if the TvZ trend continues or if a zerg will cheat the numbers and run away with a title, or perhaps both.
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On March 02 2011 11:40 Mephiztopheles1 wrote:
I'd like to know your views on the huge difference between Code A and Code S players regarding Xel'Naga Caverns and Tal'darim Altar. It intrigues me.
What difference?
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I don't know. The statistics are really favouring Terran over Zerg but July is still in this and The God Of War beat the person considered being the best T in the world!
So the hope for a zerg winning the tournament is still not gone.
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On March 02 2011 11:47 XiGua wrote:I don't know. The statistics are really favouring Terran over Zerg but July is still in this and The God Of War beat the person considered being the best T in the world! So the hope for a zerg winning the tournament is still not gone.
yeah but he won with really cheesy play.
i really was not impressed by july's play in those games.
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On March 02 2011 11:40 Mephiztopheles1 wrote: I'd like to know your views on the huge difference between Code A and Code S players regarding Xel'Naga Caverns and Tal'darim Altar. It intrigues me.
Sample size is too small to make any real conclusions yet. Later in the season we'll probably be able to draw some conclusions.
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On March 02 2011 11:45 wherebugsgo wrote:Show nested quote +On March 02 2011 11:40 Mephiztopheles1 wrote:
I'd like to know your views on the huge difference between Code A and Code S players regarding Xel'Naga Caverns and Tal'darim Altar. It intrigues me.
What difference? Tal'darim Altar is the second least used map in Code A whereas it is the most played in Code S.
Yeah I know it is a bit small, but as I said, I think it serves well as preliminary information on how the new maps are being received and faring in the competition. For example, why, in 78 games, crevasse has only seen 7% of the action and the second most vetoes after SS?
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The ZvT stats are a little depressing considering the new maps were supposed to help zerg a lot. 12-4? That's rough.
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It's not really early enough to say, but the way zergs have been losing these maps is due to drops at far away bases, and not being able to defend the drops effectively.
Really though the statistics aren't really enough to be very significant, although the way in which the zergs are losing do tell us why big maps don't neccesarily favour zerg.
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Its far to small of a sample size, yea Z has been getting owned by T in code A, but its not really valid considering its only 16 games.
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Funny just how much more balanced match ups are in Code S than in Code A
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Clearly we can base all assumptions of game balance for each map on this sample size of 5 games per map.
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this is an incredibly small sample size, it would be stupid to look at any of these numbers and think they mean anything, sorry.
maybe in three months it would start to make interesting patterns, but until we get to the 100+ number of games it is mostly all variance
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I'd be more interested in average game length rather than matchup statistics.
It's way too early to say anything about racial imbalance on these maps when we still don't even know what racial imbalance is in SC2.
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ITT: People trying to determine game balance and draw conclusions over a pool of less than 100 players and less than 200 games.
So pointless.
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dezi
Germany1536 Posts
WAY to less games to say anything about map balance :p
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On March 02 2011 12:26 Subversion wrote:Show nested quote +On March 02 2011 11:47 XiGua wrote:I don't know. The statistics are really favouring Terran over Zerg but July is still in this and The God Of War beat the person considered being the best T in the world! So the hope for a zerg winning the tournament is still not gone. yeah but he won with really cheesy play. i really was not impressed by july's play in those games.
Why? Because he correctly punished greedy Terrran play? When Terran pushes Zerg's FE with 2 rax / scv pressure, it's called "punishment"; when Zerg does the same, it's called "cheesy play".
GL July, make us proud.
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i hate how there's this new thing about counting match statistics from tournaments and then trying to imply that there's imbalance
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Probably a bit to early to draw any conclusions, as any so rendered would have that major caveat.
Nice effort put in the OP, nevertheless.
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On March 03 2011 06:38 IPA wrote:Show nested quote +On March 02 2011 12:26 Subversion wrote:On March 02 2011 11:47 XiGua wrote:I don't know. The statistics are really favouring Terran over Zerg but July is still in this and The God Of War beat the person considered being the best T in the world! So the hope for a zerg winning the tournament is still not gone. yeah but he won with really cheesy play. i really was not impressed by july's play in those games. Why? Because he correctly punished greedy Terrran play? When Terran pushes Zerg's FE with 2 rax / scv pressure, it's called "punishment"; when Zerg does the same, it's called "cheesy play". GL July, make us proud.
Agreed. Terran usually cut a bunch of corners against stable zerg play. I love that he threw something unstable at him and it worked.
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On March 03 2011 06:38 IPA wrote:Show nested quote +On March 02 2011 12:26 Subversion wrote:On March 02 2011 11:47 XiGua wrote:I don't know. The statistics are really favouring Terran over Zerg but July is still in this and The God Of War beat the person considered being the best T in the world! So the hope for a zerg winning the tournament is still not gone. yeah but he won with really cheesy play. i really was not impressed by july's play in those games. Why? Because he correctly punished greedy Terrran play? When Terran pushes Zerg's FE with 2 rax / scv pressure, it's called "punishment"; when Zerg does the same, it's called "cheesy play". GL July, make us proud.
Couldn't have said it better myself. There is definitely a place for an aggressive Z early-game without it being cheesy or all-in. July obviously had MvP pegged on his style and exploited it beautifully.
As for the maps, I have to agree with everyone else. The sample size is still far too small to draw any meaningful conclusions, and the person above who mentioned the theme of Zerg players dying to drops on their distant expansions is spot on. They got a little to far ahead of themselves and started expanding to far away bases before adapting their mechanics to be able to defend them. Made the matches extremely one-sided. Terran is much more mobile in SC2 than it was in BW in that respect, and dropships being able to heal doesn't hurt either.
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