[G] WoL Openings/Timings - Page 6
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Nairi
Finland75 Posts
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IzieBoy
United States865 Posts
EDIT: I got the ones from the OP. I was wondering if I can get more examples of well executed ones. P.S. Can we get some replays for 1 Rax FE? Preferably from a tourney? | ||
Deleted User 135096
3624 Posts
On April 06 2011 11:09 Nairi wrote: you're only going to get about 5-8 mutas on the first pop depending on when the spire went down. I need to do some research into fastest times vs. average pro times as I've seen the spire complete about 1 minute later than this timing quite a lot.if a zerg fast expands how quickly can he get 12 mutas? according to the list spire is done at 8:13 but presumably 12 mutas can not be made immidiately? Edit: As I suspected, the average 2 base spire timing completed around 9:12 with 5-9 mutas being available at that time. This was however extremely dependent on the amount of pressure put on the zerg. Sometimes they could get the spire out a 8:14, other times 9:50. Sometimes they had the spire but could not produce any mutas. | ||
statikg
Canada930 Posts
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Alexbeav
Greece56 Posts
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TwoMagTrav
United States195 Posts
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CrayonKing
Cambodia124 Posts
Is dropping 2 rax infront of ur nat sufficient? | ||
Deleted User 135096
3624 Posts
On April 09 2011 00:39 CrayonKing wrote: What is the best way to defend against a 4WG rush or any early rush by P if you 1rax FE. Is dropping 2 rax infront of ur nat sufficient? I assume you mean 2 bunkers and not rax, but this should answer your question: http://www.teamliquid.net/forum/viewmessage.php?topic_id=209914 | ||
lelantos
United States41 Posts
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Tonic420
Canada59 Posts
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Deleted User 135096
3624 Posts
On April 09 2011 11:30 lelantos wrote: great guide really helped me but whats difference between say 4 warpgate and 4 gate with 1 gas? I think this should answer your question http://wiki.teamliquid.net/starcraft2/4_Warpgate_Rush | ||
Deleted User 135096
3624 Posts
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Distortionz
United States133 Posts
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Deleted User 135096
3624 Posts
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rsvp
United States2266 Posts
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Deleted User 135096
3624 Posts
On April 13 2011 06:40 Anihc wrote: There's that short period where the wg transform is occurring, so that adds 10 seconds before you can actually warp in any units. The 4:47/8 time is when wgr at the core finishes. Do you think it's better to list the actual time where you can begin to warp in units rather than the research completion?K4G timing seems a bit off... if research is done at 47, then zealots should be in the opponent's base 10 seconds later, 4:10 at the latest not 4:19. | ||
da_head
Canada3350 Posts
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JasinAli
Sweden37 Posts
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Deleted User 135096
3624 Posts
On April 13 2011 07:40 JasinAli wrote: I've been meaning to add this... aaand done. Read Plexa's thread though, it's kind of important.Would anyone be so kind to get the timing for planetary fortress rush? I dont play terran so mine wouldnt be optimal | ||
Xanczor
United States254 Posts
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