On December 10 2012 01:08 ETisME wrote: I never GG if it's not a good game. and sadly SC2 doesn't produce much good games. It's not that I don't like the game but it doesn't produce good games very often. I didn't notice this until I played around 50 games in Hots, where I had some really FUN game even when I lost.
There are so much less about whether the emp hit or not. less about getting those units fungal'd or not. less about getting the FFs down or not. less about landing that vortex etc
I was having a blast in the beta until today when I random'd zerg against some protoss who used immortal sentry all in. (I tell my race when I random) and right away, the game was so very boring, it's almost like watching him play the game of landing forcefield correctly
oh i went off topic quite a bit. I think a little bit of rage is fine. as long as you aren't bm about the opponent. I rarely rage but sometimes when I lose because I didn't get the emp/fungal/storm off in a 200/200 ball dance and lose, i rage.
I really hate how the game is so decisive on landing that one spell in the 200/200 ball battle
Seriously reread this
On December 09 2012 23:35 ChristianS wrote: -When you lose a game, always type gg or something equivalent. Always. Because everyone loses games; that's how you get better. But in order to improve, you need to accept that you lost and they won. Fair and square. Don't blame a build order loss. Don't complain about balance. Don't swear at them for their bullshit cheese, or their incredibly greedy opening, or their totally luck-based play.
Because maybe it was a build order loss. And maybe their race is completely and totally imbalanced. And maybe that build really was bullshit cheese, or stupidly greedy, or completely and totally luck-based. But none of that changes the fact that your job as the player is to find a way to win. You failed; he succeeded. And all of those other excuses are because you don't want to accept those facts. And I swear to you from a great deal of personal experience that losing is a hell of a lot less painful if you just accept it. Don't make excuses; just accept it. Typing gg is a way of forcing yourself to acknowledge that your opponent did, in fact, do a good job. He pulled off a win, based on his own merit, and you need to recognize that.
If you really don't like an aspect of the game, decide if it's worth playing or not... If you keep playing, at least treat your fellow SC2 brethren with some respect.
Winning doesn't make the game good, nor losing makes a game crap. GG = Good game.
it's not disrespectful if I don't gg to a game that I don't find it was good.
If for example I kill off all my banelings manually by mistake and let him roll me over, should I really say gg him? Doesn't that seem a bit offensive to both of us?
Or in a more realistic example, if we got to late game TvP and because of his network being a bit better than me, I missed the emp and he just roll'd me in the ball battle, is that a 'good game'?
In my mind, good game does not refer to it being a good game. It refers to your opponent playing a good game. And even if that one element you point to rather sucked, there was still an entire game of decisions that led up to that point that allowed him to capitalize on that for the victory.
If you're someone that takes losses really hard, the first thing you'll look for is excuses why you lost to make it less painful. You'll blame balance, or gimmicky play, or network issues, or hardware issues, or the sun in your eyes. Typing gg is a way of renouncing that and acknowledging that your opponent won because he played well enough to win. It's got nothing to do with whether it was a "good game" in terms of excitement level or high skill level or any other measure of the value of the game. That would just be a weird and irrelevant thing to state at the end of a match.
On December 10 2012 01:08 ETisME wrote: I never GG if it's not a good game. and sadly SC2 doesn't produce much good games. It's not that I don't like the game but it doesn't produce good games very often. I didn't notice this until I played around 50 games in Hots, where I had some really FUN game even when I lost.
There are so much less about whether the emp hit or not. less about getting those units fungal'd or not. less about getting the FFs down or not. less about landing that vortex etc
I was having a blast in the beta until today when I random'd zerg against some protoss who used immortal sentry all in. (I tell my race when I random) and right away, the game was so very boring, it's almost like watching him play the game of landing forcefield correctly
oh i went off topic quite a bit. I think a little bit of rage is fine. as long as you aren't bm about the opponent. I rarely rage but sometimes when I lose because I didn't get the emp/fungal/storm off in a 200/200 ball dance and lose, i rage.
I really hate how the game is so decisive on landing that one spell in the 200/200 ball battle
Seriously reread this
On December 09 2012 23:35 ChristianS wrote: -When you lose a game, always type gg or something equivalent. Always. Because everyone loses games; that's how you get better. But in order to improve, you need to accept that you lost and they won. Fair and square. Don't blame a build order loss. Don't complain about balance. Don't swear at them for their bullshit cheese, or their incredibly greedy opening, or their totally luck-based play.
Because maybe it was a build order loss. And maybe their race is completely and totally imbalanced. And maybe that build really was bullshit cheese, or stupidly greedy, or completely and totally luck-based. But none of that changes the fact that your job as the player is to find a way to win. You failed; he succeeded. And all of those other excuses are because you don't want to accept those facts. And I swear to you from a great deal of personal experience that losing is a hell of a lot less painful if you just accept it. Don't make excuses; just accept it. Typing gg is a way of forcing yourself to acknowledge that your opponent did, in fact, do a good job. He pulled off a win, based on his own merit, and you need to recognize that.
If you really don't like an aspect of the game, decide if it's worth playing or not... If you keep playing, at least treat your fellow SC2 brethren with some respect.
Winning doesn't make the game good, nor losing makes a game crap. GG = Good game.
it's not disrespectful if I don't gg to a game that I don't find it was good.
If for example I kill off all my banelings manually by mistake and let him roll me over, should I really say gg him? Doesn't that seem a bit offensive to both of us?
Or in a more realistic example, if we got to late game TvP and because of his network being a bit better than me, I missed the emp and he just roll'd me in the ball battle, is that a 'good game'?
In my mind, good game does not refer to it being a good game. It refers to your opponent playing a good game. And even if that one element you point to rather sucked, there was still an entire game of decisions that led up to that point that allowed him to capitalize on that for the victory.
If you're someone that takes losses really hard, the first thing you'll look for is excuses why you lost to make it less painful. You'll blame balance, or gimmicky play, or network issues, or hardware issues, or the sun in your eyes. Typing gg is a way of renouncing that and acknowledging that your opponent won because he played well enough to win. It's got nothing to do with whether it was a "good game" in terms of excitement level or high skill level or any other measure of the value of the game. That would just be a weird and irrelevant thing to state at the end of a match.
stating the game was good is not weird and irrelevant. I don't play the game with an extremely competitive mind. While I enjoy the competitive elements such as out thinking, positioning etc the opponent, I enjoy the fun factor the most. And that's why I said winning doesn't make a game good nor losing make a game crap.
Receiving a comment (which I got) like "holy shit that was a nice game, gg mate" is probably the only kind of gg I would ever care/remember about.
On December 10 2012 01:08 ETisME wrote: I never GG if it's not a good game. and sadly SC2 doesn't produce much good games. It's not that I don't like the game but it doesn't produce good games very often. I didn't notice this until I played around 50 games in Hots, where I had some really FUN game even when I lost.
There are so much less about whether the emp hit or not. less about getting those units fungal'd or not. less about getting the FFs down or not. less about landing that vortex etc
I was having a blast in the beta until today when I random'd zerg against some protoss who used immortal sentry all in. (I tell my race when I random) and right away, the game was so very boring, it's almost like watching him play the game of landing forcefield correctly
oh i went off topic quite a bit. I think a little bit of rage is fine. as long as you aren't bm about the opponent. I rarely rage but sometimes when I lose because I didn't get the emp/fungal/storm off in a 200/200 ball dance and lose, i rage.
I really hate how the game is so decisive on landing that one spell in the 200/200 ball battle
Seriously reread this
On December 09 2012 23:35 ChristianS wrote: -When you lose a game, always type gg or something equivalent. Always. Because everyone loses games; that's how you get better. But in order to improve, you need to accept that you lost and they won. Fair and square. Don't blame a build order loss. Don't complain about balance. Don't swear at them for their bullshit cheese, or their incredibly greedy opening, or their totally luck-based play.
Because maybe it was a build order loss. And maybe their race is completely and totally imbalanced. And maybe that build really was bullshit cheese, or stupidly greedy, or completely and totally luck-based. But none of that changes the fact that your job as the player is to find a way to win. You failed; he succeeded. And all of those other excuses are because you don't want to accept those facts. And I swear to you from a great deal of personal experience that losing is a hell of a lot less painful if you just accept it. Don't make excuses; just accept it. Typing gg is a way of forcing yourself to acknowledge that your opponent did, in fact, do a good job. He pulled off a win, based on his own merit, and you need to recognize that.
If you really don't like an aspect of the game, decide if it's worth playing or not... If you keep playing, at least treat your fellow SC2 brethren with some respect.
Winning doesn't make the game good, nor losing makes a game crap. GG = Good game.
it's not disrespectful if I don't gg to a game that I don't find it was good.
If for example I kill off all my banelings manually by mistake and let him roll me over, should I really say gg him? Doesn't that seem a bit offensive to both of us?
Or in a more realistic example, if we got to late game TvP and because of his network being a bit better than me, I missed the emp and he just roll'd me in the ball battle, is that a 'good game'?
In my mind, good game does not refer to it being a good game. It refers to your opponent playing a good game. And even if that one element you point to rather sucked, there was still an entire game of decisions that led up to that point that allowed him to capitalize on that for the victory.
If you're someone that takes losses really hard, the first thing you'll look for is excuses why you lost to make it less painful. You'll blame balance, or gimmicky play, or network issues, or hardware issues, or the sun in your eyes. Typing gg is a way of renouncing that and acknowledging that your opponent won because he played well enough to win. It's got nothing to do with whether it was a "good game" in terms of excitement level or high skill level or any other measure of the value of the game. That would just be a weird and irrelevant thing to state at the end of a match.
stating the game was good is not weird and irrelevant. I don't play the game with an extremely competitive mind. While I enjoy the competitive elements such as out thinking, positioning etc the opponent, I enjoy the fun factor the most. And that's why I said winning doesn't make a game good nor losing make a game crap.
Receiving a comment (which I got) like "holy shit that was a nice game, gg mate" is probably the only kind of gg I would ever care/remember about.
I think your use of GG is more like WP.
Perhaps. The uses are, of course, not mutually exclusive. Suffice to say that words' meanings are ultimately determined by how they're commonly used, and the majority of the Starcraft population does not use gg only to acknowledge that a game was good. Instead it is a recognition of defeat; wp is an additional and more explicit recognition of your opponent's abilities.
On December 10 2012 02:51 Scholera wrote: This thread's silly. The people with "ladder anxiety" are, in general, NOT competitive people or competitive players but casuals inhabiting the lowest leagues.
Losing is fine.
lol I had ladder anxiety in GM, there was nothing really to gain from winning but everything to lose, in my mind. And I do not like losing.
On December 11 2012 00:40 QuanticHawk wrote: it's amazing how butthurt starcraft players get over the dumbest things
winner gg-ing against some idiot who clearly lost and isn't leaving is one of the most satisfying things in the game
Why is it satisfying to potentially upset your opponent a great deal at no real gain to yourself (besides, of course, whatever pleasure you apparently derive from it)? Perhaps I'm misinterpreting, but isn't such a pleasure entirely vindictive in nature?
If your mental state is seriously affected by post-game chat or lack of a gg you should seriously reconsider participating in competitive games and in fact in anything interactive on the internet. I've found sc players to be far more polite than in pretty much any other online game but this is the internet - if the prevailing culture upsets you can try and change it via TL blogs etc but maybe you should just choose your battles and get a new hobby.
Although I agree that being respectful is better I make an exception for blatant cheesers, I sometimes suggest to proxy gate/rax players that maybe next time they can build in their own base.
On December 11 2012 00:40 QuanticHawk wrote: it's amazing how butthurt starcraft players get over the dumbest things
winner gg-ing against some idiot who clearly lost and isn't leaving is one of the most satisfying things in the game
Why is it satisfying to potentially upset your opponent a great deal at no real gain to yourself (besides, of course, whatever pleasure you apparently derive from it)? Perhaps I'm misinterpreting, but isn't such a pleasure entirely vindictive in nature?
It's called schadenfreude. At least, that's how interpret it.
On December 11 2012 22:48 romans wrote: If your mental state is seriously affected by post-game chat or lack of a gg you should seriously reconsider participating in competitive games and in fact in anything interactive on the internet. I've found sc players to be far more polite than in pretty much any other online game but this is the internet - if the prevailing culture upsets you can try and change it via TL blogs etc but maybe you should just choose your battles and get a new hobby.
Although I agree that being respectful is better I make an exception for blatant cheesers, I sometimes suggest to proxy gate/rax players that maybe next time they can build in their own base.
I find this pretty unnecessarily condescending. You're seriously saying I should quit Starcraft because I don't think people should be dicks to each other, even on the internet? I'm not so affected by post-game chat as some people, and even if I was I think I might try blocking the other player before quitting the game that I love. If for no other reason that I think it's generally better to try dealing with difficult emotions rather than hiding from them.
I don't totally understand why people always seem to think that someone cheesing gives them a license to break social rules they would otherwise follow. A proxy 2rax is a strategy like any other; why is it okay to be a dick to a proxy 2raxing player, but not someone who goes CC first?
Incidentally, I didn't say I get upset when other people don't gg. I said that if you struggle with ladder rage, you should always gg yourself. I really do think typing "gg" is more for your own good than your opponent's; he probably doesn't care that much one way or another. And if my opponent didn't gg after losing, I won't think twice about it (and definitely won't message him).
On December 11 2012 00:40 QuanticHawk wrote: it's amazing how butthurt starcraft players get over the dumbest things
winner gg-ing against some idiot who clearly lost and isn't leaving is one of the most satisfying things in the game
Why is it satisfying to potentially upset your opponent a great deal at no real gain to yourself (besides, of course, whatever pleasure you apparently derive from it)? Perhaps I'm misinterpreting, but isn't such a pleasure entirely vindictive in nature?
the thought of some kid—already fuming because I steamrolled him—going ballistic after I say gg before him because he is making me kill every last unit is utterly hilarious
On December 11 2012 22:48 romans wrote: If your mental state is seriously affected by post-game chat or lack of a gg you should seriously reconsider participating in competitive games and in fact in anything interactive on the internet. I've found sc players to be far more polite than in pretty much any other online game but this is the internet - if the prevailing culture upsets you can try and change it via TL blogs etc but maybe you should just choose your battles and get a new hobby.
On December 11 2012 00:40 QuanticHawk wrote: it's amazing how butthurt starcraft players get over the dumbest things
winner gg-ing against some idiot who clearly lost and isn't leaving is one of the most satisfying things in the game
Why is it satisfying to potentially upset your opponent a great deal at no real gain to yourself (besides, of course, whatever pleasure you apparently derive from it)? Perhaps I'm misinterpreting, but isn't such a pleasure entirely vindictive in nature?
the thought of some kid—already fuming because I steamrolled him—going ballistic after I say gg before him because he is making me kill every last unit is utterly hilarious
So... as someone else mentioned, is there any interpretation by which that pleasure isn't schadenfreude? If that's the pinnacle of pleasure that you take from a game you play even semi-professionally, then that's... sad.
On December 11 2012 22:48 romans wrote: If your mental state is seriously affected by post-game chat or lack of a gg you should seriously reconsider participating in competitive games and in fact in anything interactive on the internet. I've found sc players to be far more polite than in pretty much any other online game but this is the internet - if the prevailing culture upsets you can try and change it via TL blogs etc but maybe you should just choose your battles and get a new hobby.
I also agree with all of this
Thanks for the expert advice, but I'll go ahead and make it my own business whether or not I continue playing Starcraft.
On December 11 2012 00:40 QuanticHawk wrote: it's amazing how butthurt starcraft players get over the dumbest things
winner gg-ing against some idiot who clearly lost and isn't leaving is one of the most satisfying things in the game
Why is it satisfying to potentially upset your opponent a great deal at no real gain to yourself (besides, of course, whatever pleasure you apparently derive from it)? Perhaps I'm misinterpreting, but isn't such a pleasure entirely vindictive in nature?
the thought of some kid—already fuming because I steamrolled him—going ballistic after I say gg before him because he is making me kill every last unit is utterly hilarious
To reiterate ChristianS statement, that really is purely vindictive. I doubt most people are "already fuming" because they lost and then snap at the mere utterance of the "gg" - rather, the preemptive gg is a clear break from the norms of respect. Sociologically, 'gg' serves as a symbol of players respecting each other, and to claim "gg" preemptively becomes a mark of disrespect, so any anger is only in reaction to your disrespectful attitude towards the loser. People are fine with winning and losing, but the whole point of this blog is that there are polite ways to win and lose. Sure, competitive people are going to bump against each other, and tensions will flare, and yes, people will need thick skins to persist in their playing because of the inevitable run-in with BM, but to justify general douchebaggery with the descriptive claim that "well, there will generally be douchebaggery" is to mistakenly conflate how things are with how things ought to be.
On December 12 2012 04:04 ChristianS wrote: I find this pretty unnecessarily condescending. You're seriously saying I should quit Starcraft because I don't think people should be dicks to each other, even on the internet? I'm not so affected by post-game chat as some people, and even if I was I think I might try blocking the other player before quitting the game that I love. If for no other reason that I think it's generally better to try dealing with difficult emotions rather than hiding from them.
I wasn't aware that you could block the in game chat such as agressive gg and general rudeness that occurs. I'm saying that if you are choosing to take part in online games you are going to get some bm coming your way - and if you find this hugely upsetting (you are obviously affected in some way having written the OP) you should think seriously whether or not it is worth participating. Also you could stop playing against random players on ladder and play the game you love with people you know if you feel so strongly about this.
On December 12 2012 04:04 ChristianS wrote: I don't totally understand why people always seem to think that someone cheesing gives them a license to break social rules they would otherwise follow. A proxy 2rax is a strategy like any other; why is it okay to be a dick to a proxy 2raxing player, but not someone who goes CC first?
IMO being well mannered on ladder is not a social rule but just one of an array of options. With cheesers I assume they will not feel upset that their skill was insufficient because they are likely just trying to grind out some quick wins so I am always curious to see if they will respond, but I can't exactly be nice to them because I'm not Sheth and it doesn't look believable ("Wow, your first six zerglings were in my base so fast, nice try buddy!") Just like offline I don't consider it breaking a social rule to make fun of a person that did something ridiculous and for the record CC first is also ridiculous and can be killed off easily in wood league.
On December 12 2012 04:04 ChristianS wrote: I find this pretty unnecessarily condescending. You're seriously saying I should quit Starcraft because I don't think people should be dicks to each other, even on the internet? I'm not so affected by post-game chat as some people, and even if I was I think I might try blocking the other player before quitting the game that I love. If for no other reason that I think it's generally better to try dealing with difficult emotions rather than hiding from them.
I wasn't aware that you could block the in game chat such as agressive gg and general rudeness that occurs. I'm saying that if you are choosing to take part in online games you are going to get some bm coming your way - and if you find this hugely upsetting (you are obviously affected in some way having written the OP) you should think seriously whether or not it is worth participating. Also you could stop playing against random players on ladder and play the game you love with people you know if you feel so strongly about this.
On December 12 2012 04:04 ChristianS wrote: I don't totally understand why people always seem to think that someone cheesing gives them a license to break social rules they would otherwise follow. A proxy 2rax is a strategy like any other; why is it okay to be a dick to a proxy 2raxing player, but not someone who goes CC first?
IMO being well mannered on ladder is not a social rule but just one of an array of options. With cheesers I assume they will not feel upset that their skill was insufficient because they are likely just trying to grind out some quick wins so I am always curious to see if they will respond, but I can't exactly be nice to them because I'm not Sheth and it doesn't look believable ("Wow, your first six zerglings were in my base so fast, nice try buddy!") Just like offline I don't consider it breaking a social rule to make fun of a person that did something ridiculous and for the record CC first is also ridiculous and can be killed off easily in wood league.
I don't actually know where you're getting the impression that I'm so deeply upset by BM. I'm not really; sometimes it makes me laugh, sometimes I banter back, and sometimes I just ignore it. Certainly if I'm going to be in an online environment I'm aware people aren't always going to say and do exactly what I want them to. If I'm having a bad day and someone's BM is upsetting me, I'll just block them in chat. So really, thanks for the advice, but I don't need to be told that I'm emotionally incapable of handling the internet. I've been going on the internet since I was very small, I think I'll be fine.
I wrote the OP because I often encounter people that are being BM, but don't seem to know it. QuanticHawk seems to know that he's being BM and does it anyway; that's not what I'm addressing. But a lot of people will do things like offensively gg or message the loser after the game to tell them something, not because they're trying to be dicks, but because they don't know that it is dickish behavior. The purpose of the OP was to inform them.
Side note: CC first is a totally legitimate build at all levels of play. Of course it's vulnerable to early attacks; that's why people go 1 rax expo, because it's safer. But CC first is defendable against anything except an early attack planned entirely on metagame. So if you put down the spawning pool because you predicted CC first, you'll win. If you scouted CC first and put down the spawning pool, CC first can easily defend.
CC first vs. 6 pool is also 100% winnable as the Terran. In fact, I'd probably rather be the Terran than the Zerg in that situation.
Fair enough I misunderstood. I don't think it is rude to talk after a game though regardless of the winner especially because they always have the opportunity to block.
Do you put the CC down without making an orbital? I never tried such a greedy strategy but if you defended an early pool with it I would probably GG out.
On December 11 2012 00:40 QuanticHawk wrote: it's amazing how butthurt starcraft players get over the dumbest things
winner gg-ing against some idiot who clearly lost and isn't leaving is one of the most satisfying things in the game
Why is it satisfying to potentially upset your opponent a great deal at no real gain to yourself (besides, of course, whatever pleasure you apparently derive from it)? Perhaps I'm misinterpreting, but isn't such a pleasure entirely vindictive in nature?
the thought of some kid—already fuming because I steamrolled him—going ballistic after I say gg before him because he is making me kill every last unit is utterly hilarious
Well, personally when I've clearly lost and someone does an "offensive gg" to me before I tap out myself, and I have something else I could do (hang the laundry, go to the toilet, browse TL, etc...), I just leave the game running and do something else for a while.
I don't give a sh*t about what people say to me on ladder, it just doesn't faze me at all. But I do take pleasure in wasting time of people that like to do offensive gg's As in all competitive games, if the victory-condition hasn't been reached yet, it is up to the losing party to decide if and when the match is over.
On December 12 2012 17:58 romans wrote: Fair enough I misunderstood. I don't think it is rude to talk after a game though regardless of the winner especially because they always have the opportunity to block.
Do you put the CC down without making an orbital? I never tried such a greedy strategy but if you defended an early pool with it I would probably GG out.
Yup. Literally skip barracks. Supply depot on 10 food, command center on 15 food on the low-ground.
Defending a 6 pool isn't actually so hard. Basically you go CC first, and send a scout. If you see lings coming, cancel the CC, and try to hide barracks around the map. Run your SCVs from the lings, even using the loadup function on the command center. Eventually you'll finish a barracks somewhere, build some marines from it. Once you have enough marines, bring your SCVs to where the marines are, and a-move into the lings with SCVs in front and marines in back. It's not so hard as you'd think.
Demonstrated here about 3:30 on the Day[9] Daily:
CC first isn't even all that greedy if you build two barracks immediately after the command center. That should give you enough marines to defend most things, and give you a wall-off soon enough to defend yourself against early aggression. I'm not saying it's safe against everything, but it's safe a lot more often than you would think.
On December 11 2012 00:40 QuanticHawk wrote: it's amazing how butthurt starcraft players get over the dumbest things
winner gg-ing against some idiot who clearly lost and isn't leaving is one of the most satisfying things in the game
Why is it satisfying to potentially upset your opponent a great deal at no real gain to yourself (besides, of course, whatever pleasure you apparently derive from it)? Perhaps I'm misinterpreting, but isn't such a pleasure entirely vindictive in nature?
the thought of some kid—already fuming because I steamrolled him—going ballistic after I say gg before him because he is making me kill every last unit is utterly hilarious
Well, personally when I've clearly lost and someone does an "offensive gg" to me before I tap out myself, and I have something else I could do (hang the laundry, go to the toilet, browse TL, etc...), I just leave the game running and do something else for a while.
I don't give a sh*t about what people say to me on ladder, it just doesn't faze me at all. But I do take pleasure in wasting time of people that like to do offensive gg's As in all competitive games, if the victory-condition hasn't been reached yet, it is up to the losing party to decide if and when the match is over.
idk, reacting to an offensive gg by delaying yourself by playing sure seems like you care a bit!
On December 11 2012 00:40 QuanticHawk wrote: it's amazing how butthurt starcraft players get over the dumbest things
winner gg-ing against some idiot who clearly lost and isn't leaving is one of the most satisfying things in the game
Why is it satisfying to potentially upset your opponent a great deal at no real gain to yourself (besides, of course, whatever pleasure you apparently derive from it)? Perhaps I'm misinterpreting, but isn't such a pleasure entirely vindictive in nature?
the thought of some kid—already fuming because I steamrolled him—going ballistic after I say gg before him because he is making me kill every last unit is utterly hilarious
Well, personally when I've clearly lost and someone does an "offensive gg" to me before I tap out myself, and I have something else I could do (hang the laundry, go to the toilet, browse TL, etc...), I just leave the game running and do something else for a while.
I don't give a sh*t about what people say to me on ladder, it just doesn't faze me at all. But I do take pleasure in wasting time of people that like to do offensive gg's As in all competitive games, if the victory-condition hasn't been reached yet, it is up to the losing party to decide if and when the match is over.
idk, reacting to an offensive gg by delaying yourself by playing sure seems like you care a bit!
Only enough to take pleasure in delaying his opponent, kind of like you take pleasure in upsetting yours