Bringing back GSL Code A - Page 4
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shadow111
29 Posts
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fishjie
United States1519 Posts
On June 19 2018 17:46 Shinokuki wrote: sc2 scene is basically non existent. I'm korean and let me shine in on this. Most koreans do not know who are playing in GSL or who was the winner or whos the best sc2 player. SC2 is so far removed from korean culture, community, and talks that it is a completely dead game in Korea. With Remastered rising again (KSL, ACS, MPL, ASL, KCM), sc2 is falling even more, struggling to find a decent spot. It's truly in a horrible state. User was warned for this post lol i can't believe the user was warned for posting this. sc2 viewership has been on a steady decline for along time. a look at stream counts for blizzcon or even the LR threads are clear irrefutable metrics. a far cry from the golden age when there was IPL, dreamhack, TSL, MLG, NASL, GSTL, and GSL going full steam. now most of those leagues are dead, and people are still getting warned for pointing out reality? gone also are the days of new blood infusing into the gsl scene. now the ro32 is basically the same people over and over, and people are slowly retiring/going into military service/going back to BW/coaching LOL. it was a fun ride. Code A would be cool but who would be playing in it? just enjoy however much time the game has left | ||
phodacbiet
United States1734 Posts
On June 20 2018 16:53 shadow111 wrote: did Jake the legend with NoRegret just get the evidence to show to blizzard or afreeca that ppl ARE interested in a Code A!? I was watching last night, but not because I care about Code A, but because I wanted to see first-person stream of the qualifier. It would be awesome to have the entire qualifier be streamed in fpv and you have access to both players' fpv. | ||
palexhur
Colombia730 Posts
On June 21 2018 00:36 fishjie wrote: lol i can't believe the user was warned for posting this. sc2 viewership has been on a steady decline for along time. a look at stream counts for blizzcon or even the LR threads are clear irrefutable metrics. a far cry from the golden age when there was IPL, dreamhack, TSL, MLG, NASL, GSTL, and GSL going full steam. now most of those leagues are dead, and people are still getting warned for pointing out reality? gone also are the days of new blood infusing into the gsl scene. now the ro32 is basically the same people over and over, and people are slowly retiring/going into military service/going back to BW/coaching LOL. it was a fun ride. Code A would be cool but who would be playing in it? just enjoy however much time the game has left Agree with you 100%, this wasnt even a troll post | ||
Waxangel
United States32498 Posts
On June 21 2018 02:25 palexhur wrote: Agree with you 100%, this wasnt even a troll post he's a BW forum poster who only pops in to say SC2 is dead every few months no more discussion on this in this thread (take it to website feedback if you really really care) | ||
lestye
United States4104 Posts
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Shinokuki
United States849 Posts
On June 21 2018 02:48 Waxangel wrote: he's a BW forum poster who only pops in to say SC2 is dead every few months no more discussion on this in this thread (take it to website feedback if you really really care) I'm sorry if I sounded too harsh. I just wanted to let people know code A isn't possible. SC2 needs to adopt post kespa era approach and really help sc2 streamers shine and maybe sponsor games among players. It's good enough blizzard is sponsoring leagues | ||
palexhur
Colombia730 Posts
On June 21 2018 02:48 Waxangel wrote: he's a BW forum poster who only pops in to say SC2 is dead every few months no more discussion on this in this thread (take it to website feedback if you really really care) I will thx, can you help me with the link? | ||
fishjie
United States1519 Posts
its sad but it is what it is. instead of looking to code A to restore the glory days, better to accept glory days are past, and look at how to increase longevity of sc2 which is now at the tail end of its product life cycle. 2011 truly was a magical time and nothing will ever take that away | ||
Die4Ever
United States17430 Posts
On June 19 2018 03:42 CiuCiu wrote: There are plenty of casters other than Tastosis who would love the exposure and do it for close to nothing how many decent english speaking commentators do you think would do it in korea? do they have to pay minimum wage? what about the korean commentators? what about the tech crew? On June 19 2018 16:42 fronkschnonk wrote: Here my suggestion I made i the last GSL qualifier Thread (slightly modified): Perhaps next year GSL vs the World (96k $ prizemoney) could be cancelled. 32k $ prizemoney per season would be enough. Format: - 32 players in 8-player round robin groups, top 3 of each group (or top 12 of all players if another format) advances to code S. - 25th-32nd of code S goes down to code A - 17th-24th of Code S has to fight in relegation matches, in which top 4 stays in code S and the last 4 go to code A. - This way we'd have 12 players who are seeded into next code A (3 in each group) - the other 20 spots have to be filled via qualifiers - total amount of player in codeA+codeS would be 52 Even the costs of the event shouldn't be much higher for such a code A than for GSL vs World, because no flights or accommodation have to be paid. you can't replace GSL vs the World with Code A, Code A would get far less viewers same reason you can't get rid of Code S ro32 and "replace" it with Code A, you just reduce the number of viewers you get also 52 players is almost everyone that signed up for the qualifier lol | ||
DieuCure
France3713 Posts
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Dumbledore
Sweden725 Posts
That would motivate the koreans to play in teams/clans again. | ||
seopthi
386 Posts
Frankly, I really did not like the 2017 SSL format. Lack of commentators is not an issue, there is still Rapid, Wolf, or Noregret. | ||
LaughNgamez
Canada514 Posts
On June 21 2018 03:32 lestye wrote: If given a choice, I think they should help prop a 2nd league like SSL with Warchest money rather than Code A. SSL historically has had less players being rewarded. This would only benefit the top of the scene rather than the bottom which needs focus. | ||
Charoisaur
Germany15616 Posts
On June 23 2018 15:35 LaughNgamez wrote: SSL historically has had less players being rewarded. This would only benefit the top of the scene rather than the bottom which needs focus. It gives players a 2nd chance to compete if they drop out early of GSL. Think of Byul or Solar who dropped out early in GSL but got finals/ro4 in SSL. They weren't necessarily the "top of the scene" but performed well enough to get rewarded. | ||
Yo_Man
43 Posts
sure spread $$ it more to lower echelons, it will have a lasting impact on the scene, more than rounding up the prize for the two finalists | ||
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