HGC cancelled, What does it mean for SC2 ? - Page 8
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-Strider-
Mexico1605 Posts
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Wrathsc2
United States2025 Posts
On December 19 2018 13:23 -Strider- wrote: Can someone explain to me how Overwatch is a bigger eSport than SC2? team game and it released with it being an esport in mind. plus on going support with skins and heroes | ||
JimmyJRaynor
Canada15499 Posts
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Nakajin
Canada8738 Posts
On December 19 2018 14:31 JimmyJRaynor wrote: OW has a far bigger player base than SC2. That said, OW esports isn't that much bigger than SC2 esports. What!!!??? OWL is the biggest esport scene barring maybe LoL the cost for a franchise spot was arround 20 million US and they expect to go maybe as high as 60 millions for the new spot next season. Plus the league is suppose to start every match in the city of the franchise in 2020 or 2021 meaning a full schedule of studio booking in at least 15 city around the world. It's litteraly the most ambitious esport venture of all time and could very well decide of the future of all the esport ecosystem. OWL had hundreds of hours of broadcast every week and solid viewership count. (altough not crazy high) SC2 host the GSL in a 100 people studio with free entries. | ||
Parrek
United States893 Posts
On December 19 2018 14:31 JimmyJRaynor wrote: OW has a far bigger player base than SC2. That said, OW esports isn't that much bigger than SC2 esports. They get over 100k 4 days a week for their league when it's on. They're a huge venture with OWL where they want to be the leader in a new evolution of esports. It's so massive that even if OWL fails hard in the next couple of years, the infrastructure that will be built around it will change esports, especially NA esports. Also, fuzic tracks OW as well https://overwatch.fuzic.nl/trends/ so feel free to look for yourself | ||
digmouse
China6270 Posts
On December 19 2018 14:31 JimmyJRaynor wrote: OW has a far bigger player base than SC2. That said, OW esports isn't that much bigger than SC2 esports. OW is about 5-10x times in terms of both viewership and player base than sc2 esports period. | ||
JimmyJRaynor
Canada15499 Posts
On December 19 2018 15:38 digmouse wrote: OW is about 5-10x times in terms of both viewership and player base than sc2 esports period. According to ATVI Investor Calls info OW had a paid player base of over 35 million by October 2017 while WoL sold 6 million copies. According to ATVI Investor calls Heart Of the Swarm sold 1 million in 3 days and LotV sold 1 million in 1 day. So I'd say your comment about both games' respective player bases is correct. On December 19 2018 15:04 Nakajin wrote: What!!!??? OWL is the biggest esport scene barring maybe LoL the cost for a franchise spot was arround 20 million US and they expect to go maybe as high as 60 millions for the new spot next season. Plus the league is suppose to start every match in the city of the franchise in 2020 or 2021 meaning a full schedule of studio booking in at least 15 city around the world. It's litteraly the most ambitious esport venture of all time and could very well decide of the future of all the esport ecosystem. I recommend reading the ATVI investor call transcripts to obtain accurate information regarding OW and OWL and Blizzard. This is because execs can be criminally charged for lying during official investor communications. Rich Exec guys at ATVI don't like going to jail. ESPN and any esports web site can publish any rumours they hear and call them "credible sources tell us blah blah blah". ATVI Investor Call Transcript > ESPN-Esports-Bro Gossip If you want me to take a deep dive into a couple of ATVI investor calls... i will. Its ugly man. You won't like it. Its as ugly as ATVI's drop from $83.39 to $46.50 in stock price in 9 weeks. ATVI's big move into esports is floating about as good as a lead balloon. Tying this back to HGC, WCS and SC2 esports; ATVI//Blizz has already cut back on Heroes of the Storm esports. I think people are concerned ATVI will cut back further on Blizzard's esports activities because Blizzard and ATVI esports are not profitable. | ||
Deleted User 26513
2376 Posts
BTW still no WCS announcement and the year is practically over. | ||
Geo.Rion
7375 Posts
On December 19 2018 16:57 Pr0wler wrote: If they thought that esports will be profitable, they are clueless idiots. Esports is marketing strategy. They lose money there and gain money from sales and MTX and hopefully it balances out. With the games that Blizzard has, I doubt it does. BTW still no WCS announcement and the year is practically over. Pretty sure Valve ran events made net profit these past several years | ||
Deleted User 26513
2376 Posts
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Geo.Rion
7375 Posts
On December 19 2018 19:28 Pr0wler wrote: If by "Valve ran" events you mean The International, yeah that's probably profitable, because of the crowd funding. You say like that s cheating somehow. How else would a large scale event make profit? physical ticket sales? | ||
InfestedNeurone
18 Posts
On December 19 2018 20:12 Geo.Rion wrote: You say like that s cheating somehow. How else would a large scale event make profit? physical ticket sales? Sponsors and merchandising, like "real" sport | ||
Harris1st
Germany6008 Posts
On December 19 2018 01:43 deacon.frost wrote: 3 Europe, 2 NA, 1 Korea. How's this fair? Anyway, this would be bad, we would lose many Koreans. And probably some foreigners. Serral took the crown from Korea so obviously Korea gets one less and EU one more On December 19 2018 01:48 JimmyJRaynor wrote: lots of decent info in your posts, however, your one statement here is incorrect. ATVI's price is ~$47 which is what it was in February 2017. Before February 2017 ATVI stock price was always below $47. + Show Spoiler + In my defense, I didn't look past 2018 ^^' my bad Kinda sitting on hot coals until Blizz finally decides to announce something official. Come on guys! I want lots of SC2 in 2019 for Christmas! | ||
Fango
United Kingdom8749 Posts
On December 19 2018 15:04 Nakajin wrote: What!!!??? OWL is the biggest esport scene barring maybe LoL the cost for a franchise spot was arround 20 million US and they expect to go maybe as high as 60 millions for the new spot next season. Plus the league is suppose to start every match in the city of the franchise in 2020 or 2021 meaning a full schedule of studio booking in at least 15 city around the world. It's litteraly the most ambitious esport venture of all time and could very well decide of the future of all the esport ecosystem. OWL had hundreds of hours of broadcast every week and solid viewership count. (altough not crazy high) SC2 host the GSL in a 100 people studio with free entries. Surely there's no way the OWL is performing as well for the money invested into it? It gets around 5x the viewership of sc2 for about 10x the playerbase, and probably 50-100x the investment into it by blizzard and the various orgs. | ||
JimmyJRaynor
Canada15499 Posts
https://investor.activision.com/events-presentations ATVI states OWL, "other esports activities", "MLG Network" and "mobile game incubation" are "strategic initiatives". ATVI will boast that Blizzard's higher revenues offset spending on "strategic initiatives". So ATVI will put up with spending money into these various "strategic initiative" items due to Blizzard bringing in giant amounts of cash from its video games. ATVI is hoping OWL, MLG Network, "other esports activities" and "mobile game incubation" become profitable in the future. By labelling these things "strategic initiatives" and making them an expense in "Operating Segment Income" ATVI is stating these items are not profitable right now. Hope of future profits does not last forever. SC:Ghost was in "game incubation" mode for 5 years and ATVI spent lots of money on it and it got cut. They lost hope in SC:Ghost becoming profitable. One item in "other esports activities" just got cut. That is, HGC for Heroes of the Storm. Clearly, ATVI doesn't think HGC can make a profit in the future. It got cut. The question is: What is next to be cut? Based on the info in this thread my guess is the GSL is going to be cut. | ||
deacon.frost
Czech Republic12115 Posts
On December 19 2018 21:08 Harris1st wrote: Serral took the crown from Korea so obviously Korea gets one less and EU one more But honestly - this solution means we lose plenty of progamers. 1) You give foreigners and Korea the same amount of seeds(with flight cost covered) - unfair to Korea. Many lower Korean players leave. Some foreigners end, not many, but this means reduced seeds -> less money. 2) You give foreigners less seeds than Korea. My estimation is that this means 40-40 loss ratio 3) You give foreigners more seeds than Korea ensuring Korean scene is dead for good. Also 2 NA 3 Europe 1 Korea means Koreans are travelling the most. We may lose players who don't want to travel or have big issues with jet lag(I doubt WCS will pay for enough hotel time so these players can adapt) This is similar to putting a patient with dead brain on a life support because his body doesn't know higher brain functionality is gone forever. Edit> if #1 or #3 would happen my support to Blizzard is gone forever. This would be the last straw for me. | ||
looknohands119
United States815 Posts
Esports money for all the games comes out of the same Blizzard budget/pot. All the HotS announcement means is that now there's a bunch of cash that's suddenly been freed up to go to the other games. If anything, this is GREAT news for Starcraft. | ||
Harris1st
Germany6008 Posts
On December 19 2018 21:37 deacon.frost wrote: But honestly - this solution means we lose plenty of progamers. 1) You give foreigners and Korea the same amount of seeds(with flight cost covered) - unfair to Korea. Many lower Korean players leave. Some foreigners end, not many, but this means reduced seeds -> less money. 2) You give foreigners less seeds than Korea. My estimation is that this means 40-40 loss ratio 3) You give foreigners more seeds than Korea ensuring Korean scene is dead for good. Also 2 NA 3 Europe 1 Korea means Koreans are travelling the most. We may lose players who don't want to travel or have big issues with jet lag(I doubt WCS will pay for enough hotel time so these players can adapt) This is similar to putting a patient with dead brain on a life support because his body doesn't know higher brain functionality is gone forever. Edit> if #1 or #3 would happen my support to Blizzard is gone forever. This would be the last straw for me. Just to clarify: There is no source, or at least I don't have one. This is just purely speculative Only thing that is sure is IEM Katowice is flagged as WCS event for everybody including Koreans. The rest of the tournaments I made up or are from this years WCS Circuit. Anyway, making IEM Katowice a event for everyone leads me to believe this might be what WCS 2019 looks like. Koreans would absolutely need to travel. If Maru doesn't want to travel, he will probalby miss out on a huge portion of the WCS events. Obviously jet lag is a thing and traveling is expensive and tiresome so there would always be the "home" factor to consider | ||
Deleted User 26513
2376 Posts
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KalWarkov
Germany4126 Posts
nothing. | ||
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