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On January 05 2012 10:36 Shai wrote: I see a lot of posting about facts without any proof.
Fact: Diablo 3 will have cyborgs in the 4th act. The developers confirmed it. "The cyborgs will be an amazing inclusion."
See what I did there? I talked a lot of shit and linked nothing. Don't say "it's well documented." Find the documents. The burden of proof is on you, not random schmo reader. If you want to prove something, prove it. Quotes mean nothing without sources.
All sources are linked in the article I linked in the OP.
If you arent going to click on the article, I can't be certain you would click on the source even if I linked it myself, but I can be certain people will still complain about it anyway.
Also...
+ Show Spoiler +I think one of the acts does have cyborgs, well rune power cyborgs >.>, steampunkborgs?
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Haha i didnt know about any of this. Good news since i thought we would see a real 3 mounth beta before release, but it seems like we should be playing in 4-8 weeks.
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Personally I don't think RMAH has its place in the game. I hate the money grubbing corporation blizzard has become (Activision). All of this trash just turns me off from the game.
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10387 Posts
well, gives the developers more time to shine and polish the game
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The Diablo 3 hype is sooo gone. Blizzard destroyed their hype with this ridiculous beta. There was never a game from blizzard I wasn't hyped about. Wasn't a D2 Fan at all and won't be playing D3 for much. I've got a friend who played the shit out of D2 and he will gift me D3, so who cares about the game. GO SKYRIM, GO SWTOR
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Dont know why everybody is making such a big hoorah out of this. Blizzard have always never released things when they didnt feel like it met expectations, sometimes even scrapping whole projects. Their products have always been money once released so i'll just patiently wait.
Seriously there are other things to do in life than play Diablo 3 right now you know?
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*face-palm*
Considering how many times I have seen Blizzard allude to the cause of delay not being RMAH, and the beta showing (partially) why that is the case, it makes me sad seeing this sort of thread on Team Liquid. I guess you can call me a masochist but I also check out the actual Diablo III forums and yeah... you do need some tylenol with the sheer lunacy of all the RMAH conspiracy theorisy threads.
Oh well, I guess no matter what is done, it will still spread. Oh and people, do not forget, the stress testing of Diablo III has not even begun, so there wont be a release date until after that.
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Why post on TL forums. There are things to do in life than post on forums?
Oh well, I guess no matter what is done, it will still spread. Oh and people, do not forget, the stress testing of Diablo III has not even begun, so there wont be a release date until after that.
The entire point of the current non-internal beta is stress testing, and has been for months.
You dont need an entire userbase present to get an idea of how many you can support with however little equipment you are trying to get away with using.
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On January 05 2012 14:10 Medrea wrote:Why post on TL forums. There are things to do in life than post on forums? Show nested quote +Oh well, I guess no matter what is done, it will still spread. Oh and people, do not forget, the stress testing of Diablo III has not even begun, so there wont be a release date until after that. The entire point of the current non-internal beta is stress testing, and has been for months. You dont need an entire userbase present to get an idea of how many you can support with however little equipment you are trying to get away with using.
Except it has already been noted by Blizzard that there will be a large influx of beta testers (i.e. stress test). Also, testing servers and stress testing are two different things. Considering there is a cap on the server which has already been reached without new invites.
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There already has been a large influx. This was about 4 weeks ago now they ramped up the beta invites dramatically. Beta is one big scaling test, the beta itself has been smooth running since it was put into peoples hands a long long time ago.
EDIT: Your still correct though. Im not saying otherwise!
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On January 05 2012 14:18 Medrea wrote: There already has been a large influx. This was about 4 weeks ago now they ramped up the beta invites dramatically. Beta is one big scaling test, the beta itself has been smooth running since it was put into peoples hands a long long time ago.
There have been invites, but not on a large scale. Granted, the twitter /ANZ sweeptake has been finished. Also, the influx was noted after that period (and there were some invites but lots of server issues later December as well). But just from numbers alone, it has not increased by that much.
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On January 05 2012 14:27 Nilrem wrote:Show nested quote +On January 05 2012 14:18 Medrea wrote: There already has been a large influx. This was about 4 weeks ago now they ramped up the beta invites dramatically. Beta is one big scaling test, the beta itself has been smooth running since it was put into peoples hands a long long time ago. There have been invites, but not on a large scale. Granted, the twitter /ANZ sweeptake has been finished. Also, the influx was noted after that period (and there were some invites but lots of server issues later December as well). But just from numbers alone, it has not increased by that much.
Bah you managed to write a response faster than i thought. Yes that is all correct, I wasnt trying to correct or provide evidence to the contrary! I realized too late that what i said probably sounded like I was.
Also you can take whatever you want from the OP. Just realize that a flat out denial that Korean RMAH issues are holding the game from release is a very one sided challenge.
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Haha, it is all good. I am just in a fighting mood, had to deal with too many idiots online today. You should see my long post I put on the threads; I think all the people got to me so decided to just post one long thread (granted, most wont read anything beyond three sentences).
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Yeah I was just trying to make sure that people don't think you need an entire countries population's worth of testers in order to get a reading on how much overhead a system will generate.
That was it.
People also dont understand that beta distribution world wide is terrible, so people in Australia and new Zealand think the game is a cacophony of bad.
But getting that level of detail out there on Battle.net is impossible.
Distance is a test too.
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The issue I have with this is why does it matter?
Us being upset about the release is just proof of its massive hype train and makes the higher-ups giggle a bit. They're going to wait until they want to release it and the hype will continue to grow and grow.
Edit: Also, they already excluded the RMAH in Korea, right? According to that article it's just the REGULAR AH holding up D3 in Korea atm.
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Oh yeah I understand; I mean, if Blizzard really wanted a large scale, they would do open beta which would kill their servers. But they are more selective and control how many people they let in based on how many people are playing now, server cap, and how much is wanted to be tested.
Overall, the main reasons for the beta is to test the servers and RMAH (the overall feel of it is minor, same with bugs since they have internal testers for that). That is why when Bashiok mentioned a large influx, it sort of gives a hint to how many. It wont be hundreds of thousands, but it will be significantly higher than it already is (especially when you consider just how few people actually have the beta, I keep reminding myself and grateful I have the beta.
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On January 05 2012 14:37 dcemuser wrote: The issue I have with this is why does it matter?
Us being upset about the release is just proof of its massive hype train and makes the higher-ups giggle a bit. They're going to wait until they want to release it and the hype will continue to grow and grow.
Edit: Also, they already excluded the RMAH in Korea, right? According to that article it's just the REGULAR AH holding up D3 in Korea atm.
What was submitted and reviewed was still a Real money Auction house, but it was stripped of its ability to cash out. You can enter in Blizzard Bucks, but you can never cash the money out to paypal or anything like that.
And THAT is what the committee still has not greenlighted because they feel it is still too close to gambling, even without the cashing out feature. (Remember you can still buy blizzard products with blizzard bucks, like WoW gametime).
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It sucks but the early days of D3 might be when the RMAH sees the most traffic, and so they're unlikely to patch it in. The first <insert sick item> found by the speedrunners will probably go for serious cash, and semi-rare items will have inflated value as new l60's attempt to catch up. For Blizz to get the returns they want from release, the feature is probably needed.
Difficult situation for Blizz, especially since it can only hurt their sought-after image of putting the game/gamers before money (though there's plenty of evidence to the contrary - LAN anyone? SC2's region-locking?). Hope it's sorted out soon, and not the blizz definition.
Edit: Lol I said the same thing as the guy below, just with less filler =P GG sir.
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A lot of you people are saying that Blizz should just release the game and add the RMAH later on. And that would be the best solution if Blizzard didn't lose a massive amount of money by doing that.
With RMAH, the money comes when a transaction occurs and you can only have a transaction when there are people interested in playing the game. And when is the interest in the game at its climax? Right at the launch, of course.
Let's face it, most people are not going to play this game for even a month. They play through normal, they might play through nightmare, but hell and inferno? That might even require some good gear like in d2 and is the average guy going to grind? Slap some mf and gf gear on your char and run for a few hours to maybe get good gear? I don't think so. They gonna buy some good stuff, all their favorite runes and gear, and by the time they clear inferno they're done with the game. Actually, I don't think even half of the people buying the game will beat inferno. They stop playing way before that. Not even going to try the other characters.
So the most money is made when the game is new, then the gamers will move on to another game. Only the guys that are real Diablo fans or have become addicted to the game (you couldn't believe how addicting the real money aspect is) will continue playing. And the money flows slower from there on. When the money flow becomes weak enough, it's time to release a new expansion. But that's another story.
The point I'm trying to make is that Blizzard is a money making machine. And there is nothing wrong with that, cause greed is good. If Bliz didn't make profit, there would be no SC2 and no D3 either. And profit is what makes the RMAH and Diablo 3 release tied together. To release the way RMAH later on, when most of the people that buy the game are not even playing the game, is a financial disaster. And to top this RMAH isn't just a way of making money, it's a way to get people addicted to the game.
RMAH isn't just some fun thing Blizz slapped to make the the game more fun. There is something even dangerous in the way it works, and if it does what it's supposed to do, it might change the way the whole gaming industry business model works. Yes, I actually think RMAH is that powerful a concept. It is such a brilliant and evil idea that, I am not at all surprised that SK is holding it back.
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