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Yeah, 3 months to remove a NPC and some changes to the UI.
Makes perfect sense.
oh and btw guys. Changing the ID-mechanic, showing stats directly and making dedicated potion slot is 100% for consoles you do realize this, yes?
It is so damn obvious the console-guys are really messing things up even if I do agree with some of the changes.
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On January 20 2012 20:15 Knuppe wrote: Yeah, 3 months to remove a NPC and some changes to the UI.
Makes perfect sense.
oh and btw guys. Changing the ID-mechanic, showing stats directly and making dedicated potion slot is 100% for consoles you do realize this, yes?
It is so damn obvious the console-guys are really messing things up even if I do agree with some of the changes. That is not obvious, nor is it true.
The gameplay changes are much deeper than you suggest. The development of the console version does not delay the PC version. The console version will not be a direct port of the PC/Mac version of Diablo 3; for example, skills need to be changed because you cannot point on the screen with a gamepad like you can with a mouse.
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On January 20 2012 22:52 [F_]aths wrote:Show nested quote +On January 20 2012 20:15 Knuppe wrote: Yeah, 3 months to remove a NPC and some changes to the UI.
Makes perfect sense.
oh and btw guys. Changing the ID-mechanic, showing stats directly and making dedicated potion slot is 100% for consoles you do realize this, yes?
It is so damn obvious the console-guys are really messing things up even if I do agree with some of the changes. That is not obvious, nor is it true. The gameplay changes are much deeper than you suggest. The development of the console version does not delay the PC version. The console version will not be a direct port of the PC/Mac version of Diablo 3; for example, skills need to be changed because you cannot point on the screen with a gamepad like you can with a mouse. This.
The console version won't be a port. I'm 99% sure that they'll overhaul UI/systems to suit the console's needs. So I highly doubt that the console version has any impact on the PC/Mac one.
edit: apart from the fact that people from the console team are helping the pc/mac team atm, so it's only positive?
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What is Blizzard employees doing in this thread?!
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On January 20 2012 23:49 Knuppe wrote: What is Blizzard employees doing in this thread?! shhhhh. I'll give you a beta key if you'll keep quiet!
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On January 20 2012 19:48 [F_]aths wrote: Medrea, I hope the recently announced core changes convinced you that the D3 release delay is not related to the korean RMAH issue.
It already happened. As in, SK RMAH delayed the game and set the game on a new dev cycle that still has to finish even when SK RMAH is resolved. They arent going to release a majorly unfinished product afterall -.-
These current changes are very minor. Just take a look. Most changes are just button placement changes. You may think removal of the Nephalem Cube is major but consider that the only change is that now instead of a button on your inventory it is now a button on the artisan. An example of a major change would have been a graphical overhaul. Another act. And so forth.
Unless that is actually what you mean. The current D3 release delay is not related to Korean RMAH. In which case I agree.
South Korean game rating board has concluded and all that is left is to finish the current development cycle. That is why I had the current thread title renamed. But I was sort of hoping this post would sit still until the actual beta patch 10 notes were posted but it seems they are having issues with it.
I updated the OP nonetheless. Really everyone should be relieved. Even the "core" attributes change were pretty minor. Also all of the changes are already done on internal beta and we are just waiting for monday to come around so we can test them on closed external beta. This means that a Q1 release is very possible.
I think I am going to keep making well maintained OP's for the rest of Diablo 3. This was fun.
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On January 22 2012 19:18 Medrea wrote:Show nested quote +On January 20 2012 19:48 [F_]aths wrote: Medrea, I hope the recently announced core changes convinced you that the D3 release delay is not related to the korean RMAH issue. It already happened. As in, SK RMAH delayed the game and set the game on a new dev cycle that still has to finish even when SK RMAH is resolved. They arent going to release a majorly unfinished product afterall -.- These current changes are very minor. Just take a look. Most changes are just button placement changes. You may think removal of the Nephalem Cube is major but consider that the only change is that now instead of a button on your inventory it is now a button on the artisan. An example of a major change would have been a graphical overhaul. Another act. And so forth. Unless that is actually what you mean. The current D3 release delay is not related to Korean RMAH. In which case I agree. South Korean game rating board has concluded and all that is left is to finish the current development cycle. That is why I had the current thread title renamed. But I was sort of hoping this post would sit still until the actual beta patch 10 notes were posted but it seems they are having issues with it. I updated the OP nonetheless. Really everyone should be relieved. Even the "core" attributes change were pretty minor. Also all of the changes are already done on internal beta and we are just waiting for monday to come around so we can test them on closed external beta. This means that a Q1 release is very possible. I think I am going to keep making well maintained OP's for the rest of Diablo 3. This was fun.
These changes were from the new devopment cycle prior the the whole RMAH conspiracy. Considering the remarks on the very first delay allowed for the addition of content and changes which all happened after the fact. Granted, these "minor" changes are not all that were done, nor were they all done all at once. With the mixture of changes that resulted from external comments (such as the skills that are to be altered) as well as internal comments (the potion change).
Funny thing is, I knew this was going to happen. I remember making a post that even with how things played out, people will still believe (against what Blues has stated) that is was the RMAH. Thatis beside the point, if someones mind did not change at this point, they will still continue to believe the conspiracy theory till the end.
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Here's where I say I told you so.
D3 was not delayed because of the Korean rating.
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On January 22 2012 19:18 Medrea wrote:Show nested quote +On January 20 2012 19:48 [F_]aths wrote: Medrea, I hope the recently announced core changes convinced you that the D3 release delay is not related to the korean RMAH issue. It already happened. As in, SK RMAH delayed the game and set the game on a new dev cycle that still has to finish even when SK RMAH is resolved. They arent going to release a majorly unfinished product afterall -.- These current changes are very minor. Just take a look. Most changes are just button placement changes. I think it's rather quite the opposite, the changes are huge. With the new core stats system, all items need to be created again. With the new "white items should be worthless" motto they also need to use different algorithms to create the items. Set items and unique items probably need to be overhauled manually.
The mystic artisan gets removed, requiring again a look at item randomization. The crafting system at the blacksmith also needs an overhaul because white items are no longer salvageable.
While some changes are quite small, others will require to basically re-create the complete item content (except for the artwork.)
On January 22 2012 19:18 Medrea wrote: You may think removal of the Nephalem Cube is major but consider that the only change is that now instead of a button on your inventory it is now a button on the artisan. An example of a major change would have been a graphical overhaul. Another act. And so forth.
Unless that is actually what you mean. The current D3 release delay is not related to Korean RMAH. In which case I agree.
South Korean game rating board has concluded and all that is left is to finish the current development cycle. That is why I had the current thread title renamed. But I was sort of hoping this post would sit still until the actual beta patch 10 notes were posted but it seems they are having issues with it.
I updated the OP nonetheless. Really everyone should be relieved. Even the "core" attributes change were pretty minor. Also all of the changes are already done on internal beta and we are just waiting for monday to come around so we can test them on closed external beta. This means that a Q1 release is very possible.
I think I am going to keep making well maintained OP's for the rest of Diablo 3. This was fun. With or without issues in South Korea, other issues keep D3 from being released. That is why I think it's valid to state that the RMAH issue or the rating issue did not affect the D3 release – the game wasn't finished, anyways.
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On January 23 2012 00:33 [F_]aths wrote:Show nested quote +On January 22 2012 19:18 Medrea wrote:On January 20 2012 19:48 [F_]aths wrote: Medrea, I hope the recently announced core changes convinced you that the D3 release delay is not related to the korean RMAH issue. It already happened. As in, SK RMAH delayed the game and set the game on a new dev cycle that still has to finish even when SK RMAH is resolved. They arent going to release a majorly unfinished product afterall -.- These current changes are very minor. Just take a look. Most changes are just button placement changes. I think it's rather quite the opposite, the changes are huge. With the new core stats system, all items need to be created again. With the new "white items should be worthless" motto they also need to use different algorithms to create the items. Set items and unique items probably need to be overhauled manually. The mystic artisan gets removed, requiring again a look at item randomization. The crafting system at the blacksmith also needs an overhaul because white items are no longer salvageable. While some changes are quite small, others will require to basically re-create the complete item content (except for the artwork.) Show nested quote +On January 22 2012 19:18 Medrea wrote: You may think removal of the Nephalem Cube is major but consider that the only change is that now instead of a button on your inventory it is now a button on the artisan. An example of a major change would have been a graphical overhaul. Another act. And so forth.
Unless that is actually what you mean. The current D3 release delay is not related to Korean RMAH. In which case I agree.
South Korean game rating board has concluded and all that is left is to finish the current development cycle. That is why I had the current thread title renamed. But I was sort of hoping this post would sit still until the actual beta patch 10 notes were posted but it seems they are having issues with it.
I updated the OP nonetheless. Really everyone should be relieved. Even the "core" attributes change were pretty minor. Also all of the changes are already done on internal beta and we are just waiting for monday to come around so we can test them on closed external beta. This means that a Q1 release is very possible.
I think I am going to keep making well maintained OP's for the rest of Diablo 3. This was fun. With or without issues in South Korea, other issues keep D3 from being released. That is why I think it's valid to state that the RMAH issue or the rating issue did not affect the D3 release – the game wasn't finished, anyways.
Well, you are entitled to your opinion, and I respect you posting constructively about it. And not like a complete idiot like someone else.
+ Show Spoiler +Jay Wilson was sure of a Novemberish release and posted about what was then the current system and said it was completely shippable (as well as again at Blizzcon "sooner than you think"), from the attributes to the runestones, pretty much all of it. The "soon was too soon" article really floored everyone because it was a complete 180 from what Jay had been letting on up until that point, and it came from Mike Morhaime to boot, who has absolutely nothing to do with game design.
EDIT: Also I have been getting this a lot, but I am not deaity, the guy who wrote the blog. I am convinced people still think that. That isnt me, nor do I agree with the full blog. I never advertised that I did. I am not a full tin-hatter. I have clarified this three times over this thread but people still think I am the blog writer. Yeah South Korean game rating was a big roadblock, but Ive stated many times it was never the only one. It was just a problem that had the potential to be the last. But people have to post stupid two liners saying "I told you so haha you are wrong lolololz" anyway.
I dont understand why they would have to tune drop rates when they got rid of salvaging whites because too much of it was dropping anyway. Seems like that solved itself. Even the core stats/artisan change is relatively minor since that is just a tuning pass (WoW has been out for 7+years and has had a million tuning passes and none of them really held the game up). I swear Blizzard has built a machine that does it for them by now. And they are done with it now.
Either way, its in the past. I spoilered it for a reason dontcha know? Im waiting for patch 10 to rear its head.
With or without issues in South Korea, other issues keep D3 from being released. That is why I think it's valid to state that the RMAH issue or the rating issue did not affect the D3 release – the game wasn't finished, anyways.
Now that I take a second look at this I think I see what you are saying. Just a different take on the same information. Yes there have always been other things wrong with D3. SK game rating was just the one that had the potential to be the biggest/last, and more importantly not under Blizzard's control. Which I can't understate.
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So far Blizzard is keeping on track with Q1 2012. At least thats what they are telling investors and Activision. If the game has to be pushed beyond March Blizzard will have to come out with another article:
"Not Only Was Soon Too Soon but Evidently Tardy as Hell Was Too Soon as Well"
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On January 23 2012 06:05 Medrea wrote:So far Blizzard is keeping on track with Q1 2012. At least thats what they are telling investors and Activision. If the game has to be pushed beyond March Blizzard will have to come out with another article: "Not Only Was Soon Too Soon but Evidently Tardy as Hell Was Too Soon as Well" I think officially it is early 2012, but only Blizzard knows what that means. :D
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On January 23 2012 07:04 Hrwa wrote:Show nested quote +On January 23 2012 06:05 Medrea wrote:So far Blizzard is keeping on track with Q1 2012. At least thats what they are telling investors and Activision. If the game has to be pushed beyond March Blizzard will have to come out with another article: "Not Only Was Soon Too Soon but Evidently Tardy as Hell Was Too Soon as Well" I think officially it is early 2012, but only Blizzard knows what that means. :D
There was a moment when Bashiok mentioned Q1 but than retracted that and reiterated the claim that it is in for "early 2012". In the end, it is a rather arbitrary time-period so we shall see.
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