I think this mod looks great and fun, but the problem will be to get people to play it, i don't think it will be popular on the "arcade" and therefor not many will play it.
StarCraft II Brood War - Page 21
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aliquis
Austria38 Posts
I think this mod looks great and fun, but the problem will be to get people to play it, i don't think it will be popular on the "arcade" and therefor not many will play it. | ||
Qntc.YuMe
United States792 Posts
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FrozenProbe
Italy276 Posts
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Wayem
France455 Posts
I have mixed feelings about this. BW was probably the best game I ever played and I have so much good memories with it. It introduced me to real RTS games and more importantly, to esports in general. Therefore, such a mod brings me a bit of joy on the day I learn that there may be no more OSL, should HOTS fail. I will sure try it ! So thanks for that. But... maybe it's time to let it go. As I often say, the past lightens the future (dunno if it sounds correct in English). Of course we shouldn't pretend that BW never existed and consider SC2 as a new game "from scratch". On the contrary, BW can help us know what works and what doesn't in a RTS. What is exciting and what isn't. However, I don't think that recreating and promoting BW in SC2 is the best thing we could do as a community. Sure, BW was a superior game, but we can't continue to live in the past. My - entirely personnal - feeling is that we should work to improve SC2 as much as we can, including alternative mods. LaLuSh, you bring up some extremely interesting points in your OP. I knew something was fishy in the way SC2 econ worked, but I didn't quite figured out that much specifics. Bringing back "real" moving shots is also brilliant, new anti-deathball pathfinding, etc. Therefore, why don't you try to apply those changes to SC2 itself ? Why the need to bring back BW in its entirety ? Why couldn't we try to beta test where those "small" changes bring us and decide then if SC2 has its chance ? What exactly is your long term plan with this ? So much work was given, I guess your goal is a bit more than to please BW fans with enhanced graphics ? Where do you hope this will lead you ? How do you think Blizzard would react if such a mod would encounter a big success ? In the meantime... reaver, here I come back ! | ||
EmailFDP
Brazil16 Posts
On December 28 2012 21:52 Wayem wrote: Hello, I have mixed feelings about this. BW was probably the best game I ever played and I have so much good memories with it. It introduced me to real RTS games and more importantly, to esports in general. Therefore, such a mod brings me a bit of joy on the day I learn that there may be no more OSL, should HOTS fail. I will sure try it ! So thanks for that. But... maybe it's time to let it go. As I often say, the past lightens the future (dunno if it sounds correct in English). Of course we shouldn't pretend that BW never existed and consider SC2 as a new game "from scratch". On the contrary, BW can help us know what works and what doesn't in a RTS. What is exciting and what isn't. However, I don't think that recreating and promoting BW in SC2 is the best thing we could do as a community. Sure, BW was a superior game, but we can't continue to live in the past. My - entirely personnal - feeling is that we should work to improve SC2 as much as we can, including alternative mods. LaLuSh, you bring up some extremely interesting points in your OP. I knew something was fishy in the way SC2 econ worked, but I didn't quite figured out that much specifics. Bringing back "real" moving shots is also brilliant, new anti-deathball pathfinding, etc. Therefore, why don't you try to apply those changes to SC2 itself ? Why the need to bring back BW in its entirety ? Why couldn't we try to beta test where those "small" changes bring us and decide then if SC2 has its chance ? What exactly is your long term plan with this ? So much work was given, I guess your goal is a bit more than to please BW fans with enhanced graphics ? Where do you hope this will lead you ? How do you think Blizzard would react if such a mod would encounter a big success ? In the meantime... reaver, here I come back ! Doesn´t make sense. The purpose of the game(including the mods) is to have fun. If some people have more fun playing sc2bw mod then the original game why we have to let it go? That´s what sc2editor is for. Seems you are thinking that sc2bw will compete with the original game and thats not necessarily true. | ||
Wayem
France455 Posts
On December 28 2012 22:07 EmailFDP wrote: Doesn´t make sense. The purpose of the game(including the mods) is to have fun. If some people have more fun playing sc2bw mod then the original game why we have to let it go? That´s what sc2editor is for. Seems you are thinking that sc2bw will compete with the original game and thats not necessarily true. I full agree with you. If the point is to have fun, well let it be ! I will gladly do that. I was just wondering if the authors had something else in mind. I mean, thinking about an alternative ladder, etc. is pretty serious stuff, don't you think ? | ||
rezzan
Sweden329 Posts
but hey,thats just me. | ||
FrozenProbe
Italy276 Posts
On December 28 2012 22:12 rezzan wrote: oh, yeah its pretty darn cool,but since i am a Bw player rather than a sc2 player id just say.. why make a mod when u can play the real deal on iccup ? that obviously has the 100% full nostalgic feeling. but hey,thats just me. I've played on ICCUP, but the resolution made me mad T.T | ||
starfinder
Japan167 Posts
On December 28 2012 22:12 rezzan wrote: oh, yeah its pretty darn cool,but since i am a Bw player rather than a sc2 player id just say.. why make a mod when u can play the real deal on iccup ? that obviously has the 100% full nostalgic feeling. but hey,thats just me. because it's BW with 3D+1080P+TrueColor,and a noob like me can macro jaedong like | ||
Fus
Sweden1112 Posts
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IGotPlayguuu
Italy660 Posts
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sorrowptoss
Canada1431 Posts
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theSAiNT
United States726 Posts
If nothing else, I hope your mod opens the eyes of devs to the huge failings of SC2. | ||
MavercK
Australia2181 Posts
On December 28 2012 22:51 sorrowptoss wrote: Hey, it's my second post on this thread, I was just wondering, will the admins please buff the corsairs? They seem much much weaker than they were back in Brood War... I mean they barely do the damage they used to do, and mutas clean them up without micro or scourges. Also, there are a lot of other bugs (larva bugs, scourge bugs) that need to be fixed. But overall, great mod, I'm going to be a regular player. larva/scourge bugs should be resolved right now. corsairs being weaker? should'n't be. the stats should be the same, their aoe is still pretty massive. they need a critical mass. i'll keep an eye on it however. | ||
theSAiNT
United States726 Posts
On December 28 2012 21:52 Wayem wrote: Hello, I have mixed feelings about this. BW was probably the best game I ever played and I have so much good memories with it. It introduced me to real RTS games and more importantly, to esports in general. Therefore, such a mod brings me a bit of joy on the day I learn that there may be no more OSL, should HOTS fail. I will sure try it ! So thanks for that. But... maybe it's time to let it go. As I often say, the past lightens the future (dunno if it sounds correct in English). Of course we shouldn't pretend that BW never existed and consider SC2 as a new game "from scratch". On the contrary, BW can help us know what works and what doesn't in a RTS. What is exciting and what isn't. However, I don't think that recreating and promoting BW in SC2 is the best thing we could do as a community. Sure, BW was a superior game, but we can't continue to live in the past. My - entirely personnal - feeling is that we should work to improve SC2 as much as we can, including alternative mods. LaLuSh, you bring up some extremely interesting points in your OP. I knew something was fishy in the way SC2 econ worked, but I didn't quite figured out that much specifics. Bringing back "real" moving shots is also brilliant, new anti-deathball pathfinding, etc. Therefore, why don't you try to apply those changes to SC2 itself ? Why the need to bring back BW in its entirety ? Why couldn't we try to beta test where those "small" changes bring us and decide then if SC2 has its chance ? What exactly is your long term plan with this ? So much work was given, I guess your goal is a bit more than to please BW fans with enhanced graphics ? Where do you hope this will lead you ? How do you think Blizzard would react if such a mod would encounter a big success ? In the meantime... reaver, here I come back ! Ideally SC2 would use the things BW did right and improve on the things which were less good. But the lead developer on SC2 does not understand RTS's and hates BW. The design philosophy of SC2 is the antithesis of BW. Instead of unique units with strengths and weaknesses we get 'samey' units like the roach and no micro units like the collossus. With Browder in charge, don't expect much from Blizzard. This is no longer the Blizzard of BW or even War3. Those developers have long fled Kotick's stinking ship. | ||
Lightswarm
Canada965 Posts
On December 28 2012 22:12 rezzan wrote: oh, yeah its pretty darn cool,but since i am a Bw player rather than a sc2 player id just say.. why make a mod when u can play the real deal on iccup ? that obviously has the 100% full nostalgic feeling. but hey,thats just me. if you look at the state of iccup, its less than a shadow of its past. theres no excitement on bw from the foreign community anymore, and this mod rly reinvigorated a lot of people to try it out | ||
Grovbolle
Denmark3803 Posts
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mishimaBeef
Canada2259 Posts
On December 28 2012 21:52 Wayem wrote: Hello, I have mixed feelings about this. BW was probably the best game I ever played and I have so much good memories with it. It introduced me to real RTS games and more importantly, to esports in general. Therefore, such a mod brings me a bit of joy on the day I learn that there may be no more OSL, should HOTS fail. I will sure try it ! So thanks for that. But... maybe it's time to let it go. As I often say, the past lightens the future (dunno if it sounds correct in English). Of course we shouldn't pretend that BW never existed and consider SC2 as a new game "from scratch". On the contrary, BW can help us know what works and what doesn't in a RTS. What is exciting and what isn't. However, I don't think that recreating and promoting BW in SC2 is the best thing we could do as a community. Sure, BW was a superior game, but we can't continue to live in the past. My - entirely personnal - feeling is that we should work to improve SC2 as much as we can, including alternative mods. LaLuSh, you bring up some extremely interesting points in your OP. I knew something was fishy in the way SC2 econ worked, but I didn't quite figured out that much specifics. Bringing back "real" moving shots is also brilliant, new anti-deathball pathfinding, etc. Therefore, why don't you try to apply those changes to SC2 itself ? Why the need to bring back BW in its entirety ? Why couldn't we try to beta test where those "small" changes bring us and decide then if SC2 has its chance ? What exactly is your long term plan with this ? So much work was given, I guess your goal is a bit more than to please BW fans with enhanced graphics ? Where do you hope this will lead you ? How do you think Blizzard would react if such a mod would encounter a big success ? In the meantime... reaver, here I come back ! +1 with highlights | ||
Kmatt
United States1019 Posts
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Random_Guy09
Canada1010 Posts
On December 27 2012 13:31 ElvisWayCool wrote: Dota --> Dota2 Basically the same game, people are still getting hyped for it. I honestly think they should have just remade SC:BW with better graphics. This thread makes me actually want to get on SC2 and play it again, in the BW mod of course. Well Dota > Dota 2 is still a weird thing where alot of the massive players in China didnt have access and dont have computers that can support Dota 2 so they're still playing Dota 1 | ||
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