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On December 29 2012 04:47 Cokefreak wrote:Show nested quote +On December 29 2012 04:32 Godwrath wrote: How 300 supply is an option ? The problem you guys are speaking about isn't the supply, it's the amount of units you can control on single groups (one to infinite). Adding 100 more supply would not magically solve that.
Not like a give a damn, i wouldn't play that control group caps /shrug. Actually the maximum number of units you can have in one control group is 255, at least get your facts correct if you're going to make claims about unit selection.
That changes everything. Problem solved.
+ Show Spoiler +yes, sarcasm. Maybe answer something relevant when you are trying to make it sound like it matters.
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On December 29 2012 06:55 awwnuts07 wrote: I checked out the mod and I think it's great, but I'm a little confused. I can find the BW unit selection option, but how do I turn off smart-casting?
BTW, I'm assuming most people participating in the mod are BW iccup players, but are there any, like me, who started with SC2 and are now giving SC2BW a go? If so, are you playing with pure BW settings, SC2 settings, or a mix of both? Personally, I have auto-mine turned, but like having unlimited unit/building selection turned off. scroll down in that same area more
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Not sure if this has been mentioned, but there is a bug with spider mines. When air units fly over burrowed enemy mines, it reveals itself. But very fun map though I enjoyed it.
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On December 29 2012 06:55 awwnuts07 wrote: I checked out the mod and I think it's great, but I'm a little confused. I can find the BW unit selection option, but how do I turn off smart-casting?
BTW, I'm assuming most people participating in the mod are BW iccup players, but are there any, like me, who started with SC2 and are now giving SC2BW a go? If so, are you playing with pure BW settings, SC2 settings, or a mix of both? Personally, I have auto-mine turned, but like having unlimited unit/building selection turned off.
Instead of clicking JOIN, you need to CREATE a game. So then you will have an ability to change options in Lobby
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Although I don't subscribe to the notion of a return to Brood War I do think the authenticity of this mod is pretty stunning.
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not a big deal but there seems to be a bug with siege tank sound, siege tanks don't produce shooting sound when they hit zealots (in eu)
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I look forward to playing this. Please add Tau Cross when you can!
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So, i played/watched some games with the latest eu update and it feels great, units finally have a something special ... if you played bw you understand. get this mod on korean server asap
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Anyone else having problems with the ranking system? I have not lost a game yet it says 7 wins 7 losses. When I have only play 7 games....
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On December 29 2012 09:59 Mastazaka wrote: Anyone else having problems with the ranking system? I have not lost a game yet it says 7 wins 7 losses. When I have only play 7 games....
pretty sure ranking system is like the last thing we need to focus on. theres still alot of bugs/fixes to be found
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On December 29 2012 10:05 Lightswarm wrote:Show nested quote +On December 29 2012 09:59 Mastazaka wrote: Anyone else having problems with the ranking system? I have not lost a game yet it says 7 wins 7 losses. When I have only play 7 games.... pretty sure ranking system is like the last thing we need to focus on. theres still alot of bugs/fixes to be found
Im just saying, might as well mention it...
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On December 29 2012 09:59 Mastazaka wrote: Anyone else having problems with the ranking system? I have not lost a game yet it says 7 wins 7 losses. When I have only play 7 games....
It's actually displaying total wins / total games instead of wins / loses
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But the Collosus is sooooooooo cool they should make more units like that.
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My sc2 had some connection problem yesterday.Just tried on KR server,someone uploads a very old ver on it,so i said u did a very good job. Today I used Google DNS to log in and played these maps,and..............
MavercK,u shocked me.it's not a good job,It's Godlik!.u r a real genius,u savior of BW, gave it a new life for 10s years.
I'm waiting for a BW tourney with sc2, image bw pros play on these maps .......WOOOOOOOOOOOOOOW!
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The problem with sc2 is that there are too many resources per base, so staying on 3 base economy its easy to max out. if there were less resources per base, the game would be more about macro and the speed of a player than it is now. I don't see why map makers don't try this out and see how the games play out.
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This has been around for some time now so nothing much new. But I like it and people should definitely check it out, even if you've never played Brood War - gogo check it out!
And, imho, this is what SC2 should have been. Pretty much what DotA 2 is to the original DotA. Better graphics, some new mechanical adjustments (just some small things to make it a bit easier) but, overall, the same core gameplay. I know a lot of people will disagree with me but that's just what I think. There are a lot of other ways to make the game more casual-friendly. A lot more could be though of but maybe something like constantly updated turorials and a video guide library courtesy of the community, NR10 maps, maybe and "easy mode" with a seperate ladder.
Please don't immediately flame me for this, for it is just an opinion that you may or may not share. I think the core gameplay of BW is superior to that of SC2 and the sequel should have more closely followed in the footsteps of the original.
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On December 29 2012 11:27 knOxStarcraft wrote: The problem with sc2 is that there are too many resources per base, so staying on 3 base economy its easy to max out. if there were less resources per base, the game would be more about macro and the speed of a player than it is now. I don't see why map makers don't try this out and see how the games play out.
They tried. There was a bunch of maps with 6 mineral patches and 1 gas per base only. Those were fun but didn't catch on.
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The main thing from bw to sc2 transition rly boils down to stuff like being able to comeback from behind. There is nothing remotely like a flock of mutas harassing a bio terran back from the push or holding onto 3 base as zerg against a super Ggro terran using dark swarm and lurkers. Im sure everyone loved the visual upgrade and no one would really complain about unlimited unit/building selection in order to help new players come in.
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