It's hard to enjoy anything when it's viewed with such scrutiny, I do like your passion though.
Heart of the Swarm: An Empire, or a Menace? - Page 33
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Timbearwolf
1 Post
It's hard to enjoy anything when it's viewed with such scrutiny, I do like your passion though. | ||
WombaT
Northern Ireland20742 Posts
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Naphal
Germany2099 Posts
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lifecanwait
96 Posts
I agree with the recent negative development. But I also doubt it will change. Blizz has gone in a different direction. They want to make d3 available to console games. And as of now, it's not that bad as it's been. I am not playing it anymore for months, but I know it can be fun. The only problem is the crushed economy. Path of exile is 10 x d3 though | ||
Primeless
Spain5 Posts
AS someone said before, a possible issue is that english spoken actors are not as convincing as other location's. So I rewatched the videos, & trully belive that some of the problems that OP mentions are reinforced because Kerrigan isn't convincig us. Her acting (the animator work, that is awesome in many aspects) don't convince us. I trully belive that, in the first videos, she is changing her mind about Jim. I think they are trying to tell us that she is confused, that she is no longer a zerg, so she can try something new, like to love a man. And Jim is not any man. Is a man who look for her along all the galaxy. But there is a rule about videos in Videogames, so they either have the skillz or the bracket of time enouth to deal wit all this info & tell it to us. Sure, the action parts of the videos are cool, fast, epic. But there are some clues (when kerrigan is angry) that point in that direction. Any actor (or animator) knows that any expression must be the GREATEST expression of his kind. So if someone is angry, you dont only do an angry face (working most on eyebroush & mouth) but in the rest of the body aswell. The annimators shows us great skills in combat videos, but they have to improve in the clossest moments work, so all those "not-plot-convincing momments" become convincing. Im pretty sure that, if they improve in those little thinks (as they are important too), your next post will talk about "great plot-switch", "twisted of mind", "emmotion complexity" etcétera-. You won't imagine what kind of thinks can the people belive if u just tell them the story with emotion enouth. P.S: Sorry, but english is not my original language. | ||
Arkandir
Mexico9 Posts
First of all, i loved both SC and BW, and after the first line of dialog of the overmind, i decided that the zerg would be my main race now and forerver. The thing is, i disliked the whole "We must kill the cerebrates that want to recreate the overmind" in the BW zerg campaign, mostly because i loved the concept of the cerebrates, and the overmind, and i in many ways disliked not having a choice between kerrigan and the surviving cerebrates, so i reluctantly killed the other zerg brood. Then kerrigan behave so cruel, manipulative and evil, that i accepted her as the new leader of the swarm, the final cinematic made me feel awesome, (too bad that she killed me to replace the cerebrates with brood mothers). So with the new campaign, i was nervous that it would be too "human" and less zergy... And then the 3° mission kicked in, the first brood mother the campaign presents, and it was very good, when she goes with "come out my children" or something like that, it was great and then the "kill the terrans, let no one live" made the deal. These things where more than mobile cerebrates, they where protective, savage queens of a great swarm, and it worked soo good. The zerg elements that where explored, (with abathur, zagara and izsha) made me really glad that these creatures could talk and communicate, yes they are one-dimensional and not very deep, but to be honest, i would have been mad if they were. On the topic of useless missions, i only really count kardis (the ice planet) as a unnecesary filler,(the protoss ship mission was awesome tough). Things like regaining char, getting the primal Zergs power, killing the hybrids, finding raynor and finally facing mengsk and the entire (well almost) terran dominion where part of the plot, whether you consider those filler or not is up to you. The reason i see those as part of the plot is because it focus on making kerrigan and the swarm stronger or weakening the dominion, both are needed to succesfully and efficiently kill mengsk and now the bad stuff... -The things that made me cringe were raynor saying that this was about them and shiz, it was a really bad line. -The forced Jungle planet retcon for Zerus, and the design of the primal zerg, who were units re-skins except for the ultra (and what the hell, the guardians were primal zergs?) -The justification for the space mission with the Hyperion (the mission was awesome, but what the hell, what was the point of that) -Narud was careless, being that it was a servant of a greater power, i expected a part where he lols at kerry killing him and fades away like an allucination (sp?) -Stukov would have been a great character if they had a proper introduction for him, not just, "hey kerrigan i escaped that lab, and it was bad, you should destroy it while i chill here in the leviathan" -How can mengsk still mantain power after all the bad press and the revelation of his use of psy emitters (unless those where entirely optional and thus not canon) -And the final gripe, i don't have a problem with Kerry flying, i do have a problem with her looking like a freaking angel ascending to gosh darn zerg heaven. Overall, i enjoyed the Brood mothers, abathur, the evolution "misions", the zergs and the gameplay, but the story lacked a purpose, i hate revenge quests in any stories since they devolve into "hurr i need to kill _____" and generally do not leave much room for more. that is all thanks for your time and have a nice day. | ||
baba44713
83 Posts
On April 05 2013 14:27 Arkandir wrote: i hate revenge quests in any stories since they devolve into "hurr i need to kill _____" and generally do not leave much room for more. But that's the whole point. The entire SC2 is built upon the most simplistic story structure you can think of. WoL: "Prophecy". There's a mysterious prophecy which requires assembling a random McGuff... I mean an artifact. HotS: "Revenge". Kerrigan is pissed, she wants revenge. LotV: "Hey ho let's unite against common enemy". Previous enemies must unite to beat the common threat. Overarching thread: Raynor and Kerrigan wuv each other but can't be together because (insert random plot development). You just can't get more basic, more simplistic than this. | ||
Arkandir
Mexico9 Posts
On April 05 2013 21:58 baba44713 wrote: But that's the whole point. The entire SC2 is built upon the most simplistic story structure you can think of. WoL: "Prophecy". There's a mysterious prophecy which requires assembling a random McGuff... I mean an artifact. HotS: "Revenge". Kerrigan is pissed, she wants revenge. LotV: "Hey ho let's unite against common enemy". Previous enemies must unite to beat the common threat. Overarching thread: Raynor and Kerrigan wuv each other but can't be together because (insert random plot development). You just can't get more basic, more simplistic than this. But then, how can you make a good story based on the swarm?, Dawn of war tried the "Hivemind" eating everything with the tyranids, but it just felt bland, the revenge plot altough incredibly stupid let's us kill entire planets and assault both terran and protoss, if it wasn't for that, it would be just mindless evil killing just for the sake of it, which doesn't truly respect the idea of the zerg of assimilating, evolving, consuming, rinse and repeat. So i would love to have a deep story, maybe kerrigan just wants a stronger swarm and that is the purpose of the plot, maybe she wants to consume planets because that makes her stronger, or keeps runnig away from the dominion until she is strong enough to strike back, i don't know... but it just feel like wasted potential to just have "go kill mengsk" as a motivator to kill protoss children (since they were colonist i don't see it so far fetched). | ||
ddrddrddrddr
1344 Posts
On April 06 2013 00:32 Arkandir wrote: But then, how can you make a good story based on the swarm?, Dawn of war tried the "Hivemind" eating everything with the tyranids, but it just felt bland, the revenge plot altough incredibly stupid let's us kill entire planets and assault both terran and protoss, if it wasn't for that, it would be just mindless evil killing just for the sake of it, which doesn't truly respect the idea of the zerg of assimilating, evolving, consuming, rinse and repeat. So i would love to have a deep story, maybe kerrigan just wants a stronger swarm and that is the purpose of the plot, maybe she wants to consume planets because that makes her stronger, or keeps runnig away from the dominion until she is strong enough to strike back, i don't know... but it just feel like wasted potential to just have "go kill mengsk" as a motivator to kill protoss children (since they were colonist i don't see it so far fetched). Oh really? How about a constant struggle between the guilt from her days as QoB and how she is now? How the hunger for the power and control before consumes her when she feels powerless in front of Mengsk's forces? How about her struggle to cope with her sudden changes in body and mind, since she can't remember what happened as QoB she is effectively in hibernation all this time? All these things would make for deep plot points. | ||
Thieving Magpie
United States6752 Posts
On April 06 2013 01:05 ddrddrddrddr wrote: Oh really? How about a constant struggle between the guilt from her days as QoB and how she is now? How the hunger for the power and control before consumes her when she feels powerless in front of Mengsk's forces? How about her struggle to cope with her sudden changes in body and mind, since she can't remember what happened as QoB she is effectively in hibernation all this time? All these things would make for deep plot points. Stop it with you and your logic! Flame wars can't happen with reasoned examples and thought our statements! | ||
TheFish7
United States2824 Posts
After I watched the scene where Kerrigan is onboard the Hyperion I just changed my game language to Korean and turned off the subtitles Enjoyed it much more that way | ||
Arkandir
Mexico9 Posts
On April 06 2013 01:05 ddrddrddrddr wrote: Oh really? How about a constant struggle between the guilt from her days as QoB and how she is now? How the hunger for the power and control before consumes her when she feels powerless in front of Mengsk's forces? How about her struggle to cope with her sudden changes in body and mind, since she can't remember what happened as QoB she is effectively in hibernation all this time? All these things would make for deep plot points. Yeah, that would be a very deep and good story, BUT it wouldn't be "Zerg", i wanted the story to focus on the swarm AND kerrigan, not just kerrigan. So all i am saying is that i want the zerg swarm to be more than "kerrigan feels ___" and more of the evolution missions executed correctly, to go and attack planets to get new strains of DNA to evolve the swarm, going to the original places where the zerg creatures originated and reintegrate them in the swarm, killing the dune runers, the sloths, the bats, all those creatures that made the swarm units, adapting to new situations by either searching new creatures (swarm host, Vyper) or recovering old ones (Lurker, defiler), attacking a protoss zoo (i know that sounds lame) to get creatures, Gather biomass from a terran militarized planet, etc... Some of this kinda got into the HOTS storyline, but it was sooo secondary, if the focus of HOTS were the swarm and kerrigan evolving together to overcome something, or just for the sake of evolving, i would have loved the story. edit: i made a sin for the english language and now it is purged. | ||
ZeratuLsc2
Canada426 Posts
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Thieving Magpie
United States6752 Posts
On April 06 2013 06:15 Hellfury wrote: Beautiful writeup, but I can't believe there was no mention of the fact that Sarah "can lift and crush dozens of units simultaneously using kinetic powers" Kerrigan can't lift Jim Raynor 10 feet across a chasm when a bridge collapses. Or, you know, fly to him.... | ||
PardonYou
United States1360 Posts
She wasn't the Queen then. | ||
Thieving Magpie
United States6752 Posts
If she can lift valerian, she can lift herself. | ||
Predateur
Canada79 Posts
I know what to except this time, I was disapointed with WOL campaign, cheesy line, Raynor now with big arm and tatoos, because it looks "cool".. well, I know it's going to be shit again so i'll just play multiplayer straight away. I bought 2x D3 (for me and GF) and we played about 1 week - the game is now in the trash, we play Path of exile for hackNSlash now Starcraft is probably going to be the last game I buy from them. RIP Blizz, bad business model, free to play is the way to go nowaday.. | ||
convention
United States622 Posts
On April 06 2013 06:41 Thieving Magpie wrote: If she can lift valerian, she can lift herself. I could probably lift you, but there is no way I could ever lift myself. | ||
Buddy168
United States157 Posts
It was super effective! Critical Hit! Buddy168 fainted! -------------------------------- But legit, good review, I never played BW or SC1 but I have heard about people being unhappy with HotS it was an interesting read. | ||
PlatinumPaladin
4 Posts
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