If you go watch a movie in theater should you be able sell that ticket back? It's just the same as for gaming just worse. Publishers/devs make money only from game sales, not theater, dvds/blueray and tv license as movies does. That is the reason movie industry don't care about use sale on dvds.
As for increase game price is very likely, been talk about this for years as cost of development just keep increasing but we can avoid this together if xbone and ps4 kills use game sale or make publishers can get a fee from it.
Books have it much worse. They don't make money out of a "theater." Just the sale of number of copies. Not only that, you can borrow them for free at the library. I mean, do you see authors making a cut for every time someone resells his or her book, or whenever someone borrows a book from the library?
Of course not. Same with videogames and movies. They already sold a copy and that's good enough. Also, some movies made more money from their copies than from the theaters.
I agree on most parts though the big problem with Video Games is the exploding production costs . Yeah some if not alot of it is probably the fault of publishers/devs themselves because they overspend and are now forced to sell insane amounts of copies to break even.
The only thing thats really bad for the gaming industry that isn't really self inflicted is what the retailers are doing is basically buying back brand new used games for a quarter of the price and selling it back at almost but not quite full . This though could also be mostly avoided by producing games people don't wanna sell them because they aren't overhyped crap or they have zero replay value after you finish them .
I see your point, but the multiplayer is what makes people keep their games. For example, I share my blizz account with a few friends, and the first time I played SC 2 was cuz a friend of mine gave me his CD and account info (e-mail and password). Still, I bought my own copy cuz I wanted to try the ladder and play with my friend at the same time. I even remember 5 of us throwing lan parties with our own SC2 copies cuz the game is so fucking good in multiplayer. Same with WoW and all the games I really like. Let's be honest borrowing games is a nice way to market them and make other people buy them. There is also the nostalgia. How many times you bought a game you already had but lost it or sold it somehow? How many times did you play the game again? I can't count the number of times I beat Mario 3 and Mario World. I remember my friend playing all God of War series trying to beat his own record and never got tired of it playing it over and over again.
Now, if game developers are not making enough money out of their games, that's their problem. Some people make it, others not. Not every game is gonna be successful. That's the risk of any business or investment. The gaming industry has a fierce competition just like any other. If one or a handful of gaming companies go bankrupt is not gonna be the end of the world.
If you go watch a movie in theater should you be able sell that ticket back? It's just the same as for gaming just worse. Publishers/devs make money only from game sales, not theater, dvds/blueray and tv license as movies does. That is the reason movie industry don't care about use sale on dvds.
As for increase game price is very likely, been talk about this for years as cost of development just keep increasing but we can avoid this together if xbone and ps4 kills use game sale or make publishers can get a fee from it.
Books have it much worse. They don't make money out of a "theater." Just the sale of number of copies. Not only that, you can borrow them for free at the library. I mean, do you see authors making a cut for every time someone resells his or her book, or whenever someone borrows a book from the library?
Of course not. Same with videogames and movies. They already sold a copy and that's good enough. Also, some movies made more money from their copies than from the theaters.
I agree on most parts though the big problem with Video Games is the exploding production costs . Yeah some if not alot of it is probably the fault of publishers/devs themselves because they overspend and are now forced to sell insane amounts of copies to break even.
The only thing thats really bad for the gaming industry that isn't really self inflicted is what the retailers are doing is basically buying back brand new used games for a quarter of the price and selling it back at almost but not quite full . This though could also be mostly avoided by producing games people don't wanna sell them because they aren't overhyped crap or they have zero replay value after you finish them .
I see your point, but the multiplayer is what makes people keep their games. For example, I share my blizz account with a few friends, and the first time I played SC 2 was cuz a friend of mine gave me his CD and account info (e-mail and password). Still, I bought my own copy cuz I wanted to try the ladder and play with my friend at the same time. I even remember 5 of us throwing lan parties with our own SC2 copies cuz the game is so fucking good in multiplayer. Same with WoW and all the games I really like. Let's be honest borrowing games is a nice way to market them and make other people buy them. There is also the nostalgia. How many times you bought a game you already had but lost it or sold it somehow? How many times did you play the game again? I can't count the number of times I beat Mario 3 and Mario World. I remember my friend playing all God of War series trying to beat his own record and never got tired of it playing it over and over again.
Now, if game developers are not making enough money out of their games, that's their problem. Some people make it, others not. Not every game is gonna be successful. That's the risk of any business or investment. The gaming industry has a fierce competition just like any other. If one or a handful of gaming companies go bankrupt is not gonna be the end of the world.
It doesn't personally effect me i think i still pretty much own every game i ever bought ( well the games i liked anyhow ) and if i searched hard enough i probably still could find my very first copy of Monkey Island 2 somewhere at my partents place in a box which was probably the first video game i actually owned that i remember . But i also really carefully select games i spend money on. I barely ever pre-order stuff only when i'm really certain the game will be awesome .
People like me or you aren't the majority of consumers though.
Yeah, I'm not buying the "games are too expensive to make" thing at all really. It's the developers fault if they're overspending on something they don't need to. Besides, CoD and Gears of War look boring anyway. If it was something like Final Fantasy I can understand, you need a lot of artists and things for that, but even cheaper games like Dark Souls look good. The difference is that these games cut costs in other areas (reusing models, code, etc) and they do it a lot when you really look.
Talking of first games; my uncle has my copy of sonic. And a few others. Good job there was no DRM on it.
On June 17 2013 15:04 erin[go]bragh wrote: Out of curiosity, has there been much info about the new PS4 Eye around? It wasn't mentioned at all at E3 and I haven't really heard anything about it. I'm not a fan of kinect (especially in its required-to-function form) but a similar device for PS4 could have tangible uses if handled right. This is especially considering it doesn't seem to be expensive at all (going by Amazon pre-order price of $60.)
I personally wouldn't give a crap about kiddie/dancing games, but if it provides similar abilities to the console that Kinect does, I'm kinda surprised I'm not seeing it mentioned more if only for the whole "nah we can do that too!" factor. Maybe its because of the bad publicity surrounding the Kinect lately?
This is the only video I've seen on the eye, and it is sort of 50/50 between that and the new dualshock controller. The beginning is sort of hard to hear because of the crowd noise, but it's a pretty cool demonstration:
If you go watch a movie in theater should you be able sell that ticket back? It's just the same as for gaming just worse. Publishers/devs make money only from game sales, not theater, dvds/blueray and tv license as movies does. That is the reason movie industry don't care about use sale on dvds.
As for increase game price is very likely, been talk about this for years as cost of development just keep increasing but we can avoid this together if xbone and ps4 kills use game sale or make publishers can get a fee from it.
Books have it much worse. They don't make money out of a "theater." Just the sale of number of copies. Not only that, you can borrow them for free at the library. I mean, do you see authors making a cut for every time someone resells his or her book, or whenever someone borrows a book from the library?
Of course not. Same with videogames and movies. They already sold a copy and that's good enough. Also, some movies made more money from their copies than from the theaters.
Hmm how much does a book cost to write? 50000$? hmm how much does video game cost to make 20-100 mil?? hmm I see difference do you???
On June 17 2013 18:05 _BAR_ wrote: I sooo want to play the new MGS but I don't think I can justify buying a PS4 for one game........I'll tell my brother to get one
I believe that MGSV will be coming to PC as well. Kojima said it's a possibility.
When a game like Resident Evil sells 6 million copies and is called a failure by the studio because they didn't recoup costs, there's a massive issue in spending. Not being able to buy used games will not fix that. Upping the price of the games will not fix that. Those are management issues that need to be fixed in house. Everyone remember Kingdoms of Amalur? Was supposed to be a relatively cheaply produced game and would've been fine if they had actually used the budget correctly because it sold quite well. However even with the huge number of copies they sold the company went bankrupt. That's not the consumers fault and they'll only be making it worse for themselves if they try to blame out of company things like used games and rentals.
Also usually what happens is the first episode of a serie may not break even due to the huge development costs associated with finding the idea, developing the engine, training your team to work it, making stuff and scraping it etc. However, if your first project is at least successful it means the next installment will be successful for half the cost. See CoD, AC, Halo, Uncharted, God of War... That's how very costly games usually survive.
Some gamers think its bad to milk a franchise, I don't think so. It's a necessary process in my opinion. As long as the games deliver the fun I have no problem with buying them, getting a AC game every year at 60$ is no different to me to paying 6month 50$ of MMO subscription for a content patch every 6months. Sure, its the same thing over and over again but that's the principle, it's more of what you liked like an expansion. Of course they lose some customers that got bored but that's okay they'll get into the next franchise.
DLCs also alleviate the cost on the same principles. I think some of them are overpriced but as long as the standard product isn't amputed of a huge limb, they're okay with me (which isn't everyone of them sadly).
PS4 doing well and that user interface is pretty good. You got the option to download single player or multiplayer for digital titles.
PS4 going to be high in demand and " may well outstrip supply ". O.O PS2-esque era coming?
I don't see why not. Microsoft is doing everything in their power to make sure Sony has a monopoly on this generation of consoles. Core gamers were alienated by the always-on DRM, mandatory Kinect, poorer hardware, and generally bad PR. Casual gamers and families were further alienated by the price point, at $100 more than the PS4. Now they have gone and alienated people in 21 countries as well as most of the world's military.
The only reason I can see to buy an XBONE at this point is a) blind fanboyism to Microsoft or b) blind fanboyism to a franchise exclusive to the XBONE.
The console will sell, make no mistake, but it's appalling to me how much Microsoft botched this when they could have easily given Sony a run for their money.
PS4 doing well and that user interface is pretty good. You got the option to download single player or multiplayer for digital titles.
PS4 going to be high in demand and " may well outstrip supply ". O.O PS2-esque era coming?
I don't see why not. Microsoft is doing everything in their power to make sure Sony has a monopoly on this generation of consoles. Core gamers were alienated by the always-on DRM, mandatory Kinect, poorer hardware, and generally bad PR. Casual gamers and families were further alienated by the price point, at $100 more than the PS4. Now they have gone and alienated people in 21 countries as well as most of the world's military.
The only reason I can see to buy an XBONE at this point is a) blind fanboyism to Microsoft or b) blind fanboyism to a franchise exclusive to the XBONE.
The console will sell, make no mistake, but it's appalling to me how much Microsoft botched this when they could have easily given Sony a run for their money.
I don't know how enjoying a particular exclusive makes it blind fanboyism. There are people who bought a PS3 just to play games like Last of Us and Uncharted and I would hardly call them fanboys.
If you go watch a movie in theater should you be able sell that ticket back? It's just the same as for gaming just worse. Publishers/devs make money only from game sales, not theater, dvds/blueray and tv license as movies does. That is the reason movie industry don't care about use sale on dvds.
As for increase game price is very likely, been talk about this for years as cost of development just keep increasing but we can avoid this together if xbone and ps4 kills use game sale or make publishers can get a fee from it.
Books have it much worse. They don't make money out of a "theater." Just the sale of number of copies. Not only that, you can borrow them for free at the library. I mean, do you see authors making a cut for every time someone resells his or her book, or whenever someone borrows a book from the library?
Of course not. Same with videogames and movies. They already sold a copy and that's good enough. Also, some movies made more money from their copies than from the theaters.
I agree on most parts though the big problem with Video Games is the exploding production costs . Yeah some if not alot of it is probably the fault of publishers/devs themselves because they overspend and are now forced to sell insane amounts of copies to break even.
The only thing thats really bad for the gaming industry that isn't really self inflicted is what the retailers are doing is basically buying back brand new used games for a quarter of the price and selling it back at almost but not quite full . This though could also be mostly avoided by producing games people don't wanna sell them because they aren't overhyped crap or they have zero replay value after you finish them .
I see your point, but the multiplayer is what makes people keep their games. For example, I share my blizz account with a few friends, and the first time I played SC 2 was cuz a friend of mine gave me his CD and account info (e-mail and password). Still, I bought my own copy cuz I wanted to try the ladder and play with my friend at the same time. I even remember 5 of us throwing lan parties with our own SC2 copies cuz the game is so fucking good in multiplayer. Same with WoW and all the games I really like. Let's be honest borrowing games is a nice way to market them and make other people buy them. There is also the nostalgia. How many times you bought a game you already had but lost it or sold it somehow? How many times did you play the game again? I can't count the number of times I beat Mario 3 and Mario World. I remember my friend playing all God of War series trying to beat his own record and never got tired of it playing it over and over again.
Now, if game developers are not making enough money out of their games, that's their problem. Some people make it, others not. Not every game is gonna be successful. That's the risk of any business or investment. The gaming industry has a fierce competition just like any other. If one or a handful of gaming companies go bankrupt is not gonna be the end of the world.
If something is good, you will keep it, so you can experience it again. Multiplayer is completely irrelevant. Multiplayer games are kept because they are good multiplayer experiences. Single player games are kept because they are good single player experiences. Books/movies are kept because they are good entertainment experiences.
Lol why can't they make something without being corny and weird (that end shot wtf).
How hard is it to just do a cool voice over that actually explain the functionality quickly that they are advertising instead of seeing shit actor playing a teenager.
So I wonder if when downloading games via your phone if the data spent costs your mobile plan or what? If so then time to spend time at Barnes and Noble or other areas of free wifi lol
Ahh looks like i'm going to need a digital optical coax to analog audio converter if i wanna continue using my current setup. Not the end of the world and easy to get and not that expensive.