SC2 Balance Changes: Pros' Impressions - Page 9
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Winterhearted
Ukraine28 Posts
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Shield
Bulgaria4824 Posts
Obviously, such players should be top level with high reputation because they have something to lose. Otherwise, it may turn into player X is some pro gamer but on the very bottom level but doesn't care too much what others think. | ||
Shebuha
Canada1335 Posts
On February 03 2014 02:10 ZenithM wrote: I think avilo is a mediocre player and don't read anything of what he writes on TL, yet I'm also of the opinion that playing Protoss is easier than playing Terran at some levels. And I don't say anything to my opponent after a game, but that's beside the point. No "guru or mob balance mentality" here, please get over yourself. I also think that Protoss players themselves have a hard time grasping how easy this matchup is really for them. They hear stuff from Terrans like "I have to prepare against a thousand builds and I can't scout!", yet, when they play the matchup, themselves practice only that 1 build that is working for them and they don't see how it could possibly be threatening beyond measure for Terran. But Protoss Ladder Hero A does Build A, Protoss Ladder Hero B does Build B, and et caetera, until Terrans seemingly meet an infinite amount of random builds that are working really well and can't defend against them all. Even those of you who are playing "standard" and defensive and not "abusing the race" as they say, you're benefitting from all of those we Terrans had to play before you who did some random all-in which insta-killed us. With the fear of XX all-in planted, Terrans make specific plans and allocate time to defend that all-in or at least scout it and you get away with your very standard build without noticing anything. From the Terran side however, every build I can think of that would put you on the backfoot gets stopped dead by the all-mighty mothership core, except maybe that one mine drop which sometimes works... hahahahahaha. What he says is true about balance whine from the majority of opponents. It's gotten so bad that I left NA ladder for KR because I'd rather get a GG than GM league. It's amazing how oblivious people can be to the hate mongering and balance whine produced by their own community, whether it's from a stream chat, the comments on SCreddit, LR threads, or the ladder. "Get over yourself." hahahaha | ||
NovemberstOrm
Canada16217 Posts
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ssxsilver
United States4409 Posts
On February 03 2014 02:31 NovemberstOrm wrote: We need more of these for whenever new changes come around. Unfortunately 1/2 this thread devolved into shit talking various players =\. This is why we can't have nice things. | ||
Yorkie
United States12612 Posts
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redviper
Pakistan2333 Posts
Come on blizzard, do something to make hydras usable please. | ||
castleeMg
Canada745 Posts
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stuchiu
Fiddler's Green42661 Posts
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AnachronisticAnarchy
United States2957 Posts
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Shield
Bulgaria4824 Posts
On February 03 2014 02:57 stuchiu wrote: The hydra buff is kind of analogous to the oracle speed buff. No one asked for it, no one even thought about it. But here it is. So if protoss got a random buff, then zerg, I guess terran is next. Maybe banshee or viking buff? "To help mech". | ||
iHirO
United Kingdom1381 Posts
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BEARDiaguz
Australia2362 Posts
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FrostedMiniWheats
United States30730 Posts
On February 03 2014 02:59 darkness wrote: So if protoss got a random buff, then zerg, I guess terran is next. Maybe banshee or viking buff? "To help mech". Time for a bunker buff! | ||
Quixotic_tv
Germany130 Posts
But only 25 gas? Wow, crushing. Maybe remove the speed or the range upgrade oder make both upgrades cheaper? | ||
Big J
Austria16289 Posts
On February 03 2014 02:57 stuchiu wrote: The hydra buff is kind of analogous to the oracle speed buff. No one asked for it, no one even thought about it. But here it is. Throughout half of HotS Oracles (amongst others) have been said to be useless additions and that Protoss still cannot harass properly and is still forced into deathballing. Noone asked for "the speed buff", but I guess that's what happens when people shittalk units for too long. Blizzard will try to buff those units. Really, blizzard's balance patches just mirror the community's whines in a naive way. | ||
Defenestrator
400 Posts
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stuchiu
Fiddler's Green42661 Posts
On February 03 2014 03:04 Big J wrote: Throughout half of HotS Oracles (amongst others) have been said to be useless additions and that Protoss still cannot harass properly and is still forced into deathballing. Noone asked for "the speed buff", but I guess that's what happens when people shittalk units for too long. Blizzard will try to buff those units. Really, blizzard's balance patches just mirror the community's whines in a naive way. Protoss is still deathballing after the patch =O | ||
Big J
Austria16289 Posts
On February 03 2014 03:11 stuchiu wrote: Protoss is still deathballing after the patch =O yeah. And Protoss always has and always will. And people will alway whine about it. And blizzard will increase the viability of other playstyles more. And then the community will whine more about Protoss being too unpredictable. | ||
lowercase
Canada1047 Posts
On February 03 2014 02:28 Winterhearted wrote: I wish blizzard to have more adequate and responsible Starcraft 2 balance team. I just wish they balanced more from an intuitive, game-lover's perspective rather than a stats-based system. The problem with stats is that if you're metrics are off you can think the game is balanced when it's not. The community feels the disconnect and gets frustrated. And moreso than just "balance" I think they should rethink keeping some awful mechanics in the game (colossi, medivacs, mules, corruptors, force fields, etc) and just nix them in favour of more nuanced units that might make the game more interesting. Also, it's 2014 and we don't have drop reconnects? Come on. | ||
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