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Fiddler's Green42661 Posts
On February 03 2014 03:24 TheDwf wrote:Show nested quote +On February 03 2014 03:13 Big J wrote:On February 03 2014 03:11 stuchiu wrote:On February 03 2014 03:04 Big J wrote:On February 03 2014 02:57 stuchiu wrote: The hydra buff is kind of analogous to the oracle speed buff. No one asked for it, no one even thought about it. But here it is. Throughout half of HotS Oracles (amongst others) have been said to be useless additions and that Protoss still cannot harass properly and is still forced into deathballing. Noone asked for "the speed buff", but I guess that's what happens when people shittalk units for too long. Blizzard will try to buff those units. Really, blizzard's balance patches just mirror the community's whines in a naive way. Protoss is still deathballing after the patch =O yeah. And Protoss always has and always will. And people will alway whine about it. And blizzard will increase the viability of other playstyles more. And then the community will whine more about Protoss being too unpredictable. What other playstyles?
You know the basics:
4 gate proxy stalker proxy oracle Oracle gateway bust Genius Void Ray Bust Soul Train Squirtle 2 base stalker colossus Chargelot Storm all-ins Chargelot archon all-ins Anypro Anytime Naniwa's Double Dare The Seed max out Soul Plane The Inca Special Triple Double The Huk YOLO Choya Gate Stardust Bust Warp Prism Express The Cannon rush in 3 flavors: Hero, Bubbles, sOs The Ruinious Wall The Way of Hongun
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On February 03 2014 01:05 lowercase wrote: I'm up for hydras getting a gas cost slash, but to compensate there will have to be nerfs to the unit (hp/armor/damage).
Ghost buff isn't really necessary either, in my opinion. It's already the best caster in the game and extremely powerful in the right hands. Lower the cost and research time of the energy upgrade if you want, but don't make it free.
This is right on about Hydras, screw the free unit BL/Swarm Host those units have clear flaws that are not fun to watch.
If they can get the hydra right so that is very massable yet a bit weaker, we could see a lot more ACTION in MU's. Now when you forge FE you have to worry about hydra busts. Now the Z can take more map control, but the toss can try and let them over expand and then do powerful pushes in the mid game. We need this kind of tension badly in this game. That is where the excitement will come from.
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On February 03 2014 03:54 fighter2_40 wrote: It's interesting to see the pros opinions but seeing them is really revealing of their racial biases. Some pros decline from commenting on matchups they don't play but others make blanket statements about unit changes without considering all matchups. It's also disgusting how biased some are towards their own race: mma (perhaps as a joke) and mostly desrow.
Of all of these comments, mini guns seems to take the big picture view the most. TLO is also very unbiased here except for not realizing the insignificance of the mscore change in tvp
How are pros supposed to have an informed opinion about a matchup they don't play? There's 6 matchups in this game and I only give a shit about 3 of them, I expect most pros are similar. I can't make an informed comment on how a photon overcharge nerf will affect other matchups and I shouldn't be expected to. I'm a terran, I think this or that about about the MSC in TvP, take that for what it's worth.
And of course we're biased to our own races. How would anyone who makes their livelihood playing this game want it to become harder for them? Our job isn't to be impartial arbiters of reason, our job is to say what we think and why and let it all percolate in the mind of whoever's in charge of making such decisions.
Not trying to have a go at you, just explaining why things are and why it's reasonable (sort of).
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On February 03 2014 04:00 desRow wrote: How am I biased when I say that the photon overcharge nerf is good and that the defenders advantage should be reduced for Protoss ?!!?. I'm not sure I have heard any one else looking to reduce defender's advantage in PvP.
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The changes are pretty funny, I've already race switched from Protoss to Terran incase that Hydra buff goes through, seriously ZvP is already macro-favored for the Zerg, 4 25 gas hydras means one more mutalisk wtf. A less extreme change would be hydra's that cost 75/50. Also the map pool is Zerg favored anyway. Daedulus Point, Habit Station. If anything this change will force even more all ins from Protoss as its possible to max out on pure hydra ling in 13 minutes.
MSC Nerf: Wrong approach, I don't think Blizzard ever reads the forums :D
Ghost:Won't fix anything in lower leagues
Tempests: Maybe this will force Zerg to all in more but there long range already makes it hard to kill
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I don't feel like Blizzard is getting any balance ideas from pros after reading things like this.
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4713 Posts
Glad to see the pro players coming forward to speak their mind, this was long overdue. Hopefully the shit flinging also stops otherwise we won't get any more of these in the future.
A lot of what they said mostly reflects my thoughts on the patch, now hopefully Blizzard also listens.
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Zerg player here. Hydra change would probably break the meta. One unmentioned build that greatly benefits from less hydra gas costs is any nydus allin as you very often lack gas to get enough Hydras up fast enough. This patch would fix that. It may seem like a niche build, but believe me, the extra Hydras you could get out matter so much it's ridiculous.
Can't really talk about the other changes. MSC nerf doesn't really do much in most situation as the problem with the spell is not the CD but the fact that it instantly shuts down any agression (like you would have to feign agression while planning for a timing attack that aims for Nexus cannon cd? Sounds ridiculously coinflippy because if he realizes what you're doing he just won't use overcharge and is massively ahead).
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Pro's seem just as biased as the people in any other balance thread... Which of course is understandable, if they can affect indirectly how much money theyll earn as their race gets stronger, they have very strong motive.
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On February 03 2014 01:53 Shebuha wrote: Holy Smokin' Joe Fraser. Sometimes it appears as though Blizzard has no idea how changes can potentially affect the game. That Hydralisk buff is UNREAL and the Ghost buff does nothing to change TvP except to maybe give timings to Terrans, which isn't what they want... they want a late game buff to help them deal with the Deathball. The only thing the Tempest change will do is buff Rotterdam's 1 base proxy Oracle into Tempest allin.
Is there a VOD of that build? That is the best Rotterdam build yet!
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Love TLO's response to the hydra buff,
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On February 03 2014 04:45 dvorakftw wrote:Show nested quote +On February 03 2014 04:00 desRow wrote: How am I biased when I say that the photon overcharge nerf is good and that the defenders advantage should be reduced for Protoss ?!!?. I'm not sure I have heard any one else looking to reduce defender's advantage in PvP.
In my opinion, If being agressive is more viable, games will be more exciting and action packed (not that they aren't) but it will be even more.
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About what I expected to hear out of most of the pros. This patch in reality doesn't do much in making the game overall better though.
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On February 03 2014 04:31 stuchiu wrote:Show nested quote +On February 03 2014 03:24 TheDwf wrote:On February 03 2014 03:13 Big J wrote:On February 03 2014 03:11 stuchiu wrote:On February 03 2014 03:04 Big J wrote:On February 03 2014 02:57 stuchiu wrote: The hydra buff is kind of analogous to the oracle speed buff. No one asked for it, no one even thought about it. But here it is. Throughout half of HotS Oracles (amongst others) have been said to be useless additions and that Protoss still cannot harass properly and is still forced into deathballing. Noone asked for "the speed buff", but I guess that's what happens when people shittalk units for too long. Blizzard will try to buff those units. Really, blizzard's balance patches just mirror the community's whines in a naive way. Protoss is still deathballing after the patch =O yeah. And Protoss always has and always will. And people will alway whine about it. And blizzard will increase the viability of other playstyles more. And then the community will whine more about Protoss being too unpredictable. What other playstyles? You know the basics: 4 gate proxy stalker proxy oracle Oracle gateway bust Genius Void Ray Bust Soul Train Squirtle 2 base stalker colossus Chargelot Storm all-ins Chargelot archon all-ins Anypro Anytime Naniwa's Double Dare The Seed max out Soul Plane The Inca Special Triple Double The Huk YOLO Choya Gate Stardust Bust Warp Prism Express The Cannon rush in 3 flavors: Hero, Bubbles, sOs The Ruinious Wall The Way of Hongun You forgot the Nony-14 sentry rush vs zerg. All flashlights all the time.
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hydras are complete and total shit
anyone who disagrees thinks so because they can beat bad builds with hydras
there is never a reason to build hydras in this game, there's ALWAYS better alternatives.
For some reason the community has said hydras are good vs SOME THING, but they are actually bad against everything.
Not only are hydras bad, expensive, units themselves but they also require 2 expensive upgrades just to be terrible.
Hydras suck zvz, suck zvp and super suck in zvt.
For anyone who thinks hydras beat stargate plays/immortal all ins/ blink all ins
no. no they do not.
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i still dont understand protoss saying that the photon overcharge nerf will fuck pvp up its 10s not that much at all if you lose because of that its not because of a 10s nerf its cause you did something wrong its 10s.
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Good comments from TLO and MiniGun.
Whatever Blizzard do, I hope it is not to fatally constrict Protoss but to enable Terran and Zerg.
Also, I like the Tempest change. It could use a couple of tweaks. But, it is an imaginative addition to the game.
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On February 03 2014 05:01 DooMDash wrote: I don't feel like Blizzard is getting any balance ideas from pros after reading things like this.
This.
Even if I don't play anymore: Reading through the lines of those pros was like "yeah I like, uh I don't like it, this OP bla". Why? In depth analysis? Suggestions? This is worth nothing.
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United States7483 Posts
On February 03 2014 05:33 starslayer wrote: i still dont understand protoss saying that the photon overcharge nerf will fuck pvp up its 10s not that much at all if you lose because of that its not because of a 10s nerf its cause you did something wrong its 10s.
That's because you don't understand PvP. If my opponent is doing a 1 base all-in vs. my expand build, I need as much time as I can possibly get to get some essential tech out to defend. I will never have more units then they will, since I will not have the time to make workers to get a higher income, so I need to hold the nexus with fewer units. That means it basically has to be some form of tech unit, like an immortal. 10 seconds is a huge difference in whether I can get it out in time or not.
PvP very frequently is won or lost in less time than 10 seconds.
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For the life of me, I don't understand why Blizzard doesn't ask the pros before they send out a test patch, and listening to what the pros think should be patched, instead of hearing their reactions to it afterwards. Like, do they really think they have a better idea of what will help balance, more than the people that are actually playing the game all day, every day...?
Sheesh, those hydras...
Like, I'm curious- does Blizzard hope to, one day, not need to make any more patches, and leave the game as is, or do they want to do semi-often patches to change up the game (ala Dota)? It sounds like the former, but they're going about doing it completely backwards.
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