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East Gorteau22261 Posts
On March 10 2014 05:51 Lilbow wrote: This topic is very late, agressive blink's power decreased a lot because of the MSC nerf and widow mine up. Scouting with MSC is no longer viable so the protoss need to open with a robo or a stargate in order to find out what is going on. You should have make this topic 2 or 3 weeks ago D:
I think you underestimate how much time goes into an article like this
Besides, many of the core ideas are the same even if pulling it off has become slightly more difficult.
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Nice analysis. Thanks to the players for providing such in depth games to make content out of!
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On March 10 2014 05:51 Lilbow wrote: This topic is very late, agressive blink's power decreased a lot because of the MSC nerf and widow mine up. Scouting with MSC is no longer viable so the protoss need to open with a robo or a stargate in order to find out what is going on. You should have make this topic 2 or 3 weeks ago D:
Yes I agree with your point there. However, it's still worth noting parts of HerO's play that don't have to do with the build. I wrote this a week after the game, but it does take a long time to get these out.
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This editorial is so full of errors it's not even funny. In the first section alone:
You repeat the "introduction: ..." statement.
You repeat "this forces Terrans to be conservative with their stim" or something like that.
No link in the (link).
This is just a small snippet of the errors. I expect more from TL.
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Dude, don't be discouraged, it's a great article. Little typos etc. will get corrected, no need to worry too much about it.
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Can you list the timing of storm drops?
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Italy12246 Posts
On March 10 2014 05:51 Lilbow wrote: This topic is very late, agressive blink's power decreased a lot because of the MSC nerf and widow mine up. Scouting with MSC is no longer viable so the protoss need to open with a robo or a stargate in order to find out what is going on. You should have make this topic 2 or 3 weeks ago D:
If you had ever tried producing any article as good as those written by TL strat you would know that is not possible.
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On March 10 2014 07:35 OlDan wrote: Dude, don't be discouraged, it's a great article. Little typos etc. will get corrected, no need to worry too much about it. I'm not discouraged, I'm doing something about it as we speak: applying to be an editor.
Typos aren't actually present in this article. The errors that are present range from minor language grievances to inhibiting reading flow to straight up missing important links. The errors are many, great, and are not appropriate for a website of this magnitude and status.
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Italy12246 Posts
I don't see any glaring errors in there except one typo (and the missing vod links).
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nice write up
any links to a vod? My wife was actually going into labour during this series. She was not all that impressed when i had to explain to her that hero was making the world cry tears of win and she should just suck it up for another day.
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Really cool analysis. Especially of little touches that many pros do, but are rarely talked about, such as the building placement.
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Canada13372 Posts
On March 10 2014 08:13 Jealous wrote:Show nested quote +On March 10 2014 07:35 OlDan wrote: Dude, don't be discouraged, it's a great article. Little typos etc. will get corrected, no need to worry too much about it. I'm not discouraged, I'm doing something about it as we speak: applying to be an editor. Typos aren't actually present in this article. The errors that are present range from minor language grievances to inhibiting reading flow to straight up missing important links. The errors are many, great, and are not appropriate for a website of this magnitude and status.
That's all my bad I was really busy this week and when I did have time to convert the post I did so quickly and goofed up. I can get a Red to edit it but Waxangel is not online and he is the one who would need to make the changes, so we'll have to live with it until the morning when he gets up.
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Thank you all for the hard work you've all put into making the thread. It definitely does bring up some great strategy analyses.
I like how you talk about the strategy and what the aggression and map control are used for, which is what I learned from sOs with his Skytoss builds. A lot of people I find don't understand how to use their strategies at all. What is the aggression for? Why did you move your army in that direction? What exactly does your MSC need to scout for to be safe. Instead of try to scout everything (logic based).
I too feel like there are a few things that could be better though. One of which is that I'd like a lot more in depth clarification and understanding on the choice of 5th base. I feel like the analysis provided does not help me understand what the reasoning was (I can read, what I'm saying is that it doesn't clarify). Which attack paths are closed? Why can't Polt attack the natural? He has done that before I think in that game and in the other ones where he was a mass Nexus murderer.
One cool thing that I took from that game was actually form the Terran perspective. Immediately after I saw that game I asked on battle.net forum how Polt micros and manages to avoid storms. We came to the consensus that he pre-splits and has much more effective dodging on the defensive set up concave than he does on the offensive. Thus lowering his in battle APM need.
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Canada13372 Posts
On March 10 2014 10:38 Isarios wrote: Thank you all for the hard work you've all put into making the thread. It definitely does bring up some great strategy analyses.
I like how you talk about the strategy and what the aggression and map control are used for, which is what I learned from sOs with his Skytoss builds. A lot of people I find don't understand how to use their strategies at all. What is the aggression for? Why did you move your army in that direction? What exactly does your MSC need to scout for to be safe. Instead of try to scout everything (logic based).
I too feel like there are a few things that could be better though. One of which is that I'd like a lot more in depth clarification and understanding on the choice of 5th base. I feel like the analysis provided does not help me understand what the reasoning was (I can read, what I'm saying is that it doesn't clarify). Which attack paths are closed? Why can't Polt attack the natural? He has done that before I think in that game and in the other ones where he was a mass Nexus murderer.
One cool thing that I took from that game was actually form the Terran perspective. Immediately after I saw that game I asked on battle.net forum how Polt micros and manages to avoid storms. We came to the consensus that he pre-splits and has much more effective dodging on the defensive set up concave than he does on the offensive. Thus lowering his in battle APM need.
Polt has always been the kind of player who pre splits his units and holds a position, this is because his active micro vs banelings for example is bad when compared to someone like MKP. But Polt's decision making (when to do big drops) and ability to hold an aggressive position in a defensive way (pre concaves, contains) is fantastic. He plays to his strengths and i think understanding yourself as a player is very important and Polt is very good at understanding himself.
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On March 10 2014 10:38 Isarios wrote: Thank you all for the hard work you've all put into making the thread. It definitely does bring up some great strategy analyses.
I like how you talk about the strategy and what the aggression and map control are used for, which is what I learned from sOs with his Skytoss builds. A lot of people I find don't understand how to use their strategies at all. What is the aggression for? Why did you move your army in that direction? What exactly does your MSC need to scout for to be safe. Instead of try to scout everything (logic based).
I too feel like there are a few things that could be better though. One of which is that I'd like a lot more in depth clarification and understanding on the choice of 5th base. I feel like the analysis provided does not help me understand what the reasoning was (I can read, what I'm saying is that it doesn't clarify). Which attack paths are closed? Why can't Polt attack the natural? He has done that before I think in that game and in the other ones where he was a mass Nexus murderer.
One cool thing that I took from that game was actually form the Terran perspective. Immediately after I saw that game I asked on battle.net forum how Polt micros and manages to avoid storms. We came to the consensus that he pre-splits and has much more effective dodging on the defensive set up concave than he does on the offensive. Thus lowering his in battle APM need.
By Zeromus: (Sorry, I haven't figured out how to make the quotes work right). Polt has always been the kind of player who pre splits his units and holds a position, this is because his active micro vs banelings for example is bad when compared to someone like MKP. But Polt's decision making (when to do big drops) and ability to hold an aggressive position in a defensive way (pre concaves, contains) is fantastic. He plays to his strengths and i think understanding yourself as a player is very important and Polt is very good at understanding himself.
Yeah, this was something I didn't know about Polt. Same thing, I feel like I know my play style pretty well. I tend to have pretty low APM, so I tend to prefer strategy to win vs APM or micro. So I do a lot of double prong attacks and play macro style more because I'm pretty bad with my all-in micro.
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Nice work, really enjoyed the breakdown. I really liked HerO's base construction style to limit the scouting a map where you are exposed from so many potential angles. Very clever!
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nice. GJ. really interesting read!
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sick analysis, this was one of the best series in hots so far imo
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thx guys, awesome stuff here:, takes balls of steel and alot of work to post a guide!
(wierd that some people only post in a topic too troll or whine about a typo, doez id raelli madter iv thare ar sone teipo's when its stilll quite readadle?).
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