On September 21 2014 00:05 Ansinjunger wrote: One of the voices really sounds like Masi Oka (Hiro Nakamura from Heroes). Is it just my foreigner bias, plus the fact I never watch anything in Japanese (I never caught the anime bug)?
I refer to the story trailer, not the gameplay one I just realized was posted below it.
It makes me a little fearful for the new Xenoblade game.
It's probably not Masi Oka. Most of the voice actors are notable pure voice actors from the japanese industry (anime fans will recognize them easily enough).
yeah lol im not really feeling much there. my immediate thoughts were like
1) why is there the same mini explosion on everything he attacks 2) is it really necessary to vanish the weapon between every fucking attack 3) every attack/weapon has the same clinky sound effect 4) i wonder if you can outright dodge every attack with that blue thing 5) your party members look really clunky in their mid-combat actions, like posing or stopping every so often between actions or jumpy animation switches
i dont really care what they do with it so long as they fix their level design, i literally abandoned FF13 because the level design was so retarded, even tho i liked everything else about it i just couldnt subject myself to that shit.
after 5 hours of grinding through a level and then still being subjected to the same plot-piece/dialogue that was relevant 5 hours ago. hope: i hate snow *5 hours of the same shit pointless gameplay* lightning: do u hate snow? *2 more hours of the same shit pointless gameplay* hope: yes i hate snow *2 more hours of the same shit pointless gameplay* snow: do u hate me? = 10 hours to resolve 1 line of dialogue GET FUCKED
Wow people already complaining about a game that is not in a final state at all. Bland characters? This were only 40 minutes of amaybe 80-100 hours if not even more. And FF XIII was not that bad as people always say. Maybe it was not the best FF and weaker than other FF games but it was definetly not a bad game.
On February 22 2015 00:38 Tresher wrote: Wow people already complaining about a game that is not in a final state at all. Bland characters? This were only 40 minutes of amaybe 80-100 hours if not even more. And FF XIII was not that bad as people always say. Maybe it was not the best FF and weaker than other FF games but it was definetly not a bad game.
????
the level design made it literally unplayable for me
i enjoyed it on youtube and a year or 2 later played it for like 15 hours but couldn't face anymore of the level design impacting the pacing of the game, as i explained it was FUCKING AWFUL
i didnt say it was a bad game, because i enjoyed most of its components, even put some bits up on my facebook, but it was unplayable . i honestly dont know what the fuck they were thinking to put it out in that state, it defies reason
take something like FF7, you got like 5 (argueably less) small but unique backdrops that you progress through during combat phases, then the dialogue/story progresses . by comparison , in FF13 you got 1-2 straight hours of grinding the same backdrop before anything happens . how they can fuck up so much is beyond me
On February 22 2015 00:38 Tresher wrote: Wow people already complaining about a game that is not in a final state at all. Bland characters? This were only 40 minutes of amaybe 80-100 hours if not even more. And FF XIII was not that bad as people always say. Maybe it was not the best FF and weaker than other FF games but it was definetly not a bad game.
Xenoblade Chronicles X looked far more interesting in its first gameplay show about a year ago (and it wasnt in final state either)
and those were also 40 minutes of a 100+ hour game
On September 03 2015 23:50 BLinD-RawR wrote: thats cool and all but really doesn't matter if the map is that huge, unless there's actual stuff to do in it.