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On January 14 2015 08:30 Jockmcplop wrote:Show nested quote +On January 14 2015 06:26 OuchyDathurts wrote: Managed to save up enough money to buy a viper and load it out decently. Thing is pretty fun, its fast as shit and has way more fire power than the old sidewinder. I'd gotten used to the sidewinder and it's not a bad little ship at all. I didn't trade my old one in because I like it for what it is, but also its smart to have enough money saved up to buy your new ship multiple times in case you get blown up. So, I kept the sidewinder for a fall back ship if I get too crazy with my viper and die. The viper also sounds mean as fuck, the engines make it sound like a hyper car or something when you fly it. There's almost this guttural backfiring sound when you punch it. Has a completely different feel which is super cool. Need to make some more cash and finish outfitting it. I got a Viper recently but traded it in almost instantly for an adder. The Viper is really good but I was in the middle of nowhere and the jump range is tiny. I'm going to find my way over to where the action is (or will be) and then trade back to the Viper i think,
I'm pretty much settled into some system and just bounty hunting there so the jump range doesn't affect me much right now. Could be a problem if I get bored here though.
I do wish there was a way to ferry your ships to a different system. I guess its something that will be in at some point. But having to go to the station you parked your ship in is pretty stupid when there's a bajillion stations. It would be nice to have a bunch of different ships for different purposes but having to work out of one station is dumb.
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On January 14 2015 00:30 ZenithM wrote: I beta'd this game and I like space sims very much, but the one thing that I can't really forgive the devs for is that this game is essentially Freelancer with better graphics and a dynamic economy (Freelancer's is static iirc), but with no story mode, less ships, less voice acting, less variation in environments, etc.. The problem is that we don't really benefit much from the "infinite universe" concept and that multiplayer is horrendous (I hear they're going to fix that eventually) and these 2 points are probably what make ED more modern than Freelancer. Don't get me wrong, I still like the game, I like playing it and I have spent many hours on it, but there just isn't really much more to this game than a lesser-featured prettier Freelancer (this game is pretty much a reference for me as far as space sims go).
Tell me if you feel differently, I'd be happy to discuss that more in details.
Pretty much agree with you though I pretty much stopped bothering with ED when single player was scrapped. I wanted a universe that wasn't in any fashion influenced by anyone else..
The flight and initial exploration was fun and I really like the way docking and the like works in ED but it gets repetitive really fast. I'm hoping that Limit Theory delivers on the whole variety aspect of space sims that I've been waiting for since I played Freelancer. I don't want multiplayer or story mode...I can get that on my own. There is a reason I have hundreds of hours logged in X3TC after all. I just want a large, dynamic, interesting universe.
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Didn't know about this game before I saw a gameplay video yesterday. I love these types of space sims, but it sounds like it has some issues right now and I should either wait until it gets bettee or until something else comes along?
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There is a patch due in the next month or so that is supposed to bring a lot of multiplayer fixes.
You pretty much need a joystick to play this, it's night and day. Pretty great game so far, looking forward to bounty hunts with my friends
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I know it's better with a joystick but is it playable with mouse and keyboard? I don't even have my xbox controler anymore
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It's super playable with mouse and keyboard ^^. Maybe less immersive, but it works nonetheless.
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On January 27 2015 04:15 ZenithM wrote: It's super playable with mouse and keyboard ^^. Maybe less immersive, but it works nonetheless.
It's playable, but playing with a pad made it MUCH easier to play in dogfights etc :D xbox 360 pads aren't too expensive, so I bought one and it was worth it.
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I know i shouldn't have but i impulse bought it, haven't bought a game in about a really long time before that (actually last one i bought was the diablo expansion)
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Having a pad, even if it's a thumbstick, has the advantage because you can just let go of the stick and it snaps the cursor back to the middle of the screen, with the mouse it gets kinda tricky as it can be easy to lose track of where your cursor is pointing.
Just discovered the rare trade runs, money is starting to come in quick. Anyone near Lave? What are you up to?
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I bought the game not too long ago and have been playing with keyboard and mouse and it's mostly fine. It's a little weird to adjust to it at first but didn't take long for me to get used to. You can click in the scrollwheel (or whatever your Mouse3 button is) and it'll switch you to a free-look mode so you can look around your cockpit without steering the ship and that will reset the mouse's position so you go back to flying in a straight line. I haven't really done any sort of combat though as I've been sticking mostly to exploration and carrying cargo around, so I can't comment on how well KB&M is for any of that.
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anyone else bought this game and still playing?
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I'm looking for people ot play with.
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ahh loginn forgot to reply the other day. I'm well up for doing some wing stuff, but not tonight as i have band practice until late... Free most nights though we should sort something out
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Sent you a private message. I'll be online tonight most likely.
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Just got the game.
SabinBlitz is my in game name.
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Game's at 50% off right now ($15). Is it worth the buy?
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That 50% is for the base game. The expansion includes the more stuff to do, like land on planets but it's still a full price at $60. =/ The expansion INCLUDES the base game by the way. If you buy the base game, you have to pay full price to get the expansion.
ED still suffers from being a ocean of gameplay that is only about an inch deep. There are LOTS of things to DO per say, just not very much to each thing. There is mining, bounty hunting, pirating, etc etc and the list goes ON with how much you can do. But it almost always boil down to Space Truck Simulator because the fastest, most consistent way to make money is to trade the optimal trade outs OR it's bounty hunting, and not even fun bounty hunting because the easiest way to do it is, wait for police to engage and get target to 20% HP swoop in, target the power core, steal kill/bounty. You do this on 4-5 Andacondas and you can upgrade from your sidewinder to a fully kitted PvE Eagle and then rinse/repeat until you get your Andaconda. Then like... Go kill more things?
The multiplayer interaction in Open is... not very engaging. Even if you do the Powerplay stuff. It's actually more fun to find the PvP people hunting down n00bs in the starter systems. Or be that guy hunting down n00bs and then get attacked by a "Player Protector".
I dunno. I had fun for about 6 months but the Devs just aren't adding quality of life gameplay to ED to enhance WANTING to play in Open with other people. Everything you can do in Open, you can do in Single Player minus the random player that wants to kill you for no reason.
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Thanks. I'll probably stay away from it right now then.
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Yeah I can back that up. I love my purchase and have 0 regrets, but I'm under no disillusions about how "shallow" it can be. It's a huge grind as well (but I love bounty hunting for hours on end... I usually hate grinds and would probably hate this one, too, if it weren't in space). Wait for the expansion to go on sale before picking the game up, though.
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