We're gonna need one, because right now Bastion is a thing.
Not only does his Sentry mode murder everything before you realize where he is, he then gets Tank mode and just one shots you.
I know focus fire and snipers/long-range damage kills him but good luck trying to get that coordinated. Don't even start about a Bastion having a Reinhardt for shielding, a Mercy for healing and rez and the Engineer hero next to him with a turret just to round it out.
The Sentry mode should lose some accuracy or damage at long range so that Bastion either has to be more risky and get closer or lose out on kill potential.
I generally don't fear anyone who is slow moving and easy to predict where they are. [eg bastion] The heroes I dislike the most are the ones which move very quickly, since I am a bad shot and am not great at dealing with getting flanked or punishing people when they momentarily move into my area.
Yeah I'm still learning Zarya myself (totally suck at her right now since I can't keep the beam on a target) and McCree is also unforgiving unless you alt-fire + roll + alt-fire against fast movers. At least the mobile heroes have to get into the action to do stuff. Bastion just sits there and murders everything. I have had good success killing him with Soldier atleast thanks to his alt-fire rockets but he is frustrating to play against regardless.
I kinda find a good widowmaker more frightening than bastion, with bastion you have a small amount of time to react albiet a tiny amount, with widowmaker you're gonna get oneshot with over half the heroes you play, her wallhack doesn't exactly help either.
On May 06 2016 09:36 xDaunt wrote: I think there should be memorial to how much of an evil bitch Mei is. There is nothing worse than getting frozen by her.
You mean like this?
Mei is evil in close quarters. Pure. Evil. She used to be worse with a higher fire rate on her right click and more damage due to no fall off. She was the best sniper in the game for a while during closed beta. Now she's just evil.
Personally I only find bastion annoying because he's a noob friendly hero and people are terrible. So he's good in that your team will run into him repeatedly like lambs to the slaughter. It's possible for bad players to think they're any good by just holding left click as morons run into frame. Against good players though he's not a problem. Seriously, against the current "meta" (If you can call anything that) junk rat is obscene. All people do right now is clump together on stuff so explosives rekt fools. He can take out bastion in 3 hits, torbjorn turret in 2 or 3 hits, he can stop fast heroes, he can make people spread out or die, he can fly all over the place with mine jumping, he just creates chaos. He's also stupid good on maps like Nepal where the control points are so small that he can clear off the point in like 2 seconds. He's just super good against the way people play right now and I don't think anyone else realizes it.
On May 06 2016 13:39 ZeromuS wrote: It does a small amount of damage and yes, you can kill people with it when it happens. Something like 50 damage I think?
Damn, I'd expect it to OHKO given its a massive chunk of metal flying down at hyperspeeds. She should also do damage if she lands on someone while in her mecha. Because...why not lol
I didn't expect people to be hating on Bastion so much. Yes he is a little OP right now. I think increasing his turret transformation speed and bringing down his damage at mid to long ranges would also help. Perhaps even beinging down his attack speed in turret form would help as well. Reminds me of the game I played with friends after an enemy was raging at our Bastion. The next game we went for 1 Reinhart and 5 Bastions while attacking on Route 66. Needless to say it was an easy win and an easy rage quit.
They could also do something like reduce his clip size or increase his reload time. Usually chain guns/LMGs take an eternity to load in games. He can shoot forever and reloads like instantly so his uptime is pretty nuts. Think they could go that route if they don't want to directly mess with his damage.
Tank mode damage is also just silly. One shot does at least 200 damage so it murders most heroes in one shot. Should be a little more counterable than it is currently.
They also really need to fix Roadhog's hook. Gets real frustrating when you land a solid hook only for the target to appear completely to your side and getting killed because of it.
Was playing a bit this morning and had around 10 or more people complain about my Roadhog's hook combo, i have to agree though it does seem pretty fucking strong atm even with it bugging out now and then, it seems pretty easy to land also due to the hitbox's.
The difference even between just one friend and solo q is crazy. I know its open beta and it's "new" but shit it's like no one has ever played a FPS with objectives. #1 way my teams just gets rolled is when people die they start to run back into battle single file as the rest of the team dies. Then they die again cause they are the only one there when they get back to the fight. Then proceed to run back alone. So basicly 6v1 for the short rest of the game. I also can't stand how people leave the second they die and you have this constant rotation of people leaving and joining the game.
Edit: Another one that drives me crazy is team crying for support then does not give two shits about me. They just run off like its TDM but expect to have constant heals the whole time while not protecting me at all. I can't count the number of times a Reaper or Tracer just straight kills me first while I'm standing right behind a teammate and they don't even notice.