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+ Show Spoiler +How do you people deal with all these fucking retards on any map? They can't seem to understand the simple mechanic of standing on the objective to claim it, or contest it. None of these fucktards seems to have enough common sense to actually watch the other team in one of their games, and go "hmmm maybe to win I need to stand there, where the highlighted area is..."
I mean how do these fucking dipshits function in society? Do they know how to put on their pants? I'm almost 100% sure these fucking dumb fucks have negative IQ's and think League of Legends is a game that actually takes skills to be decent at. Most of them complain when they're playing the easiest of heroes, like Bastion or Junkrat. Like, how hard is it to sit there and shoot, then move when you're being shot at? Worst part is they won't admit they're bad, they'll talk shit back and lie about their stats in game. Just today I had someone say they're the highest in damage, when I have the gold medal for most damage dealt, like, are you serious? Fucking can't deal with these dumb fucks.
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On May 08 2016 18:28 Advantageous wrote:+ Show Spoiler +How do you people deal with all these fucking retards on any map? They can't seem to understand the simple mechanic of standing on the objective to claim it, or contest it. None of these fucktards seems to have enough common sense to actually watch the other team in one of their games, and go "hmmm maybe to win I need to stand there, where the highlighted area is..."
I mean how do these fucking dipshits function in society? Do they know how to put on their pants? I'm almost 100% sure these fucking dumb fucks have negative IQ's and think League of Legends is a game that actually takes skills to be decent at. Most of them complain when they're playing the easiest of heroes, like Bastion or Junkrat. Like, how hard is it to sit there and shoot, then move when you're being shot at? Worst part is they won't admit they're bad, they'll talk shit back and lie about their stats in game. Just today I had someone say they're the highest in damage, when I have the gold medal for most damage dealt, like, are you serious? Fucking can't deal with these dumb fucks.
I bought the game for my global account (US,EU,ASIA) because I knew that playing it in China was going to be hard... There isn't a really good FPS team from China and I didn't wanted to get Cancer during beta.
I played the beta with the CN account for few hours... never ever again. Not even if they get the ping down to 10ms. In Dota 2 at least you can draw in the map, ping, etc, and there are great CN teams so it's different.
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I finally got to play this game, hooray! It's OK overall I guess. I've only played about 10hrs total in solo queue so I'm quite the newbie... But there are some things that just annoys me a bit.
1) Joining games that already over. I mean, there is is less than 30 seconds left, and when it happens to you multiple times it's really annoying.
2) People just running around trying to get frags instead of working on the objective. Just now a game ended that we should have won. But for some reason my team mates decided to take weird positions far on the outside and just watch... Do they not see the markings on the ground? Maybe it's a hard concept to grasp? if you want to capture something, stand inside it or at least try to get close to it and help. This Bastion-guy was setting up his turret-mode covering absolutely nothing of importance whilst our opponents are happily reclaiming the zone. Some Hanzo-guy was mucking around on the other side of the map, and the McCree was having a 1v1 in some corridor of to the side. Then you have the people wasting their ultimate killing one opponent in a strange position off to the side. I guess they have some personal grief going on? I don't know.
3) Turrets, Widowmaker & bastion in defensive positions. Way too easy to set up and once set up in proper positions there is almost no skill involved. Requires a lot of teamwork to maneuver around. Now I get this is a teamwork oriented game, but some maps feels so extremely hard to attack on and the defenders always has a huge advantage. Reminds me of pre-nerf swarmhosts in SC2. Just slows down the game and is super easy once you get there. Makes me sad that no one I know wants to play Overwatch with me so I'm forced to solo queuing and watching my team mates trying to brute force their way in through the front door...
Minor QQs:
4) Play of the game. I don't even get it, what is it about? It is never anything special. Feels just like a randomized selection based on nothing.
5) Weird hitboxes? So many times it looks like you get killed when you are way behind walls (from in-game perspective, not in kill cam). So many kill cams where you see the opponents crosshair is off target but somehow still hits.
(This one is just a personal preference) 6) Too much "auto aim" and easy mode (from an FPS-perspective). I guess this is just because of my love for Quake. I feel like very little of my traditional FPS-skills really translates over very well. Years, almost a decade, of practicing aiming, dodging and moving gives you a slight advantage I guess. For my taste though, there are just slightly too many heroes that are too easy to play from the FPS-perspective.
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your #6 is my main gripe with the game also.
I've started playing support classes last 2 days because of the dreadful solo que and tbh it's not that bad, i'm actually really enjoying lucio, i have a 78% win ratio with him atm, hes weapon projectile speed gets some getting used to but its a pretty fun class to play.
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Canada13372 Posts
The pc version has no auto aim. They threw a few aimless classes in on purpose but the raw aim classes are a lot stronger overall if played well imo.
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I cant stand guys who tell other teammates to play other heroes. Having two Tracers on attack point A for Volksa Industries is perfectly fine. Instead the rest of the team insisted that we only run 1 Tracer which resulted into a stupid bottleneck battle under the first arch.
PRO TIP GUYS: Tracer can triple boost on left side of the map to take a quick cap. And worst case scenario someone is waiting for you and you just go in a CQC with them in which case you should have the advantage already. (Unless youre defending as Torb and know the sweet spot for the Turret xD)
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I counterpick Bastion with Genji, his reflect = gg for Bastion. And if bastion stops firing you dash through him and hit him from behind. Only, it doesn't work at very long range.
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Canada13372 Posts
On May 09 2016 02:52 Emnjay808 wrote: I cant stand guys who tell other teammates to play other heroes. Having two Tracers on attack point A for Volksa Industries is perfectly fine. Instead the rest of the team insisted that we only run 1 Tracer which resulted into a stupid bottleneck battle under the first arch.
PRO TIP GUYS: Tracer can triple boost on left side of the map to take a quick cap. And worst case scenario someone is waiting for you and you just go in a CQC with them in which case you should have the advantage already. (Unless youre defending as Torb and know the sweet spot for the Turret xD)
Actually it only takes 2 blinks if you practice it a lot :D
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On May 09 2016 04:22 Meta wrote: I counterpick Bastion with Genji, his reflect = gg for Bastion. And if bastion stops firing you dash through him and hit him from behind. Only, it doesn't work at very long range.
your doing it wrong. Pick Zaria, load up 100 energy and murder the entire team. Not just Bastion. But yeah all that Bastion OP rage, is mostly because People don't want to play his counters.
I really have to hold back though, when playing against Zarias. People just keep her 100% energy and you lose.
Had a game where I was so freaking happy. People lock in double Zaria, double Tracer one Lucio. I lock in Lucio for the evil comp. And bam every double switches of >.<. People are slowly learning how strong dbl support or dbl tank is though. Or how good twins are in this game.
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On May 09 2016 04:38 ZeromuS wrote:Show nested quote +On May 09 2016 02:52 Emnjay808 wrote: I cant stand guys who tell other teammates to play other heroes. Having two Tracers on attack point A for Volksa Industries is perfectly fine. Instead the rest of the team insisted that we only run 1 Tracer which resulted into a stupid bottleneck battle under the first arch.
PRO TIP GUYS: Tracer can triple boost on left side of the map to take a quick cap. And worst case scenario someone is waiting for you and you just go in a CQC with them in which case you should have the advantage already. (Unless youre defending as Torb and know the sweet spot for the Turret xD) Actually it only takes 2 blinks if you practice it a lot :D Ya I normally do it with two to be optimal. But if Im teaching a second Tracer this path I usually just do 3 so they dont fuck up ^_^
Youd be surprised though, some still fail with 3 blinks.
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On May 09 2016 05:01 Emnjay808 wrote:Show nested quote +On May 09 2016 04:38 ZeromuS wrote:On May 09 2016 02:52 Emnjay808 wrote: I cant stand guys who tell other teammates to play other heroes. Having two Tracers on attack point A for Volksa Industries is perfectly fine. Instead the rest of the team insisted that we only run 1 Tracer which resulted into a stupid bottleneck battle under the first arch.
PRO TIP GUYS: Tracer can triple boost on left side of the map to take a quick cap. And worst case scenario someone is waiting for you and you just go in a CQC with them in which case you should have the advantage already. (Unless youre defending as Torb and know the sweet spot for the Turret xD) Actually it only takes 2 blinks if you practice it a lot :D Ya I normally do it with two to be optimal. But if Im teaching a second Tracer this path I usually just do 3 so they dont fuck up ^_^ Youd be surprised though, some still fail with 3 blinks. Can Genji make the jump?
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Canada13372 Posts
On May 09 2016 10:09 xDaunt wrote:Show nested quote +On May 09 2016 05:01 Emnjay808 wrote:On May 09 2016 04:38 ZeromuS wrote:On May 09 2016 02:52 Emnjay808 wrote: I cant stand guys who tell other teammates to play other heroes. Having two Tracers on attack point A for Volksa Industries is perfectly fine. Instead the rest of the team insisted that we only run 1 Tracer which resulted into a stupid bottleneck battle under the first arch.
PRO TIP GUYS: Tracer can triple boost on left side of the map to take a quick cap. And worst case scenario someone is waiting for you and you just go in a CQC with them in which case you should have the advantage already. (Unless youre defending as Torb and know the sweet spot for the Turret xD) Actually it only takes 2 blinks if you practice it a lot :D Ya I normally do it with two to be optimal. But if Im teaching a second Tracer this path I usually just do 3 so they dont fuck up ^_^ Youd be surprised though, some still fail with 3 blinks. Can Genji make the jump?
Yup. There are ways to let junkrat make it over too. Lucio can wall ride and dva can boost the gap as well.also reaper can teleport over as well.
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I havent thought about using Lucio. But then again hes not the best point taker.
Junkrat can make it? I just assumed he cant make that lol, I never actually tried with him.
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On May 09 2016 10:32 ZeromuS wrote:Show nested quote +On May 09 2016 10:09 xDaunt wrote:On May 09 2016 05:01 Emnjay808 wrote:On May 09 2016 04:38 ZeromuS wrote:On May 09 2016 02:52 Emnjay808 wrote: I cant stand guys who tell other teammates to play other heroes. Having two Tracers on attack point A for Volksa Industries is perfectly fine. Instead the rest of the team insisted that we only run 1 Tracer which resulted into a stupid bottleneck battle under the first arch.
PRO TIP GUYS: Tracer can triple boost on left side of the map to take a quick cap. And worst case scenario someone is waiting for you and you just go in a CQC with them in which case you should have the advantage already. (Unless youre defending as Torb and know the sweet spot for the Turret xD) Actually it only takes 2 blinks if you practice it a lot :D Ya I normally do it with two to be optimal. But if Im teaching a second Tracer this path I usually just do 3 so they dont fuck up ^_^ Youd be surprised though, some still fail with 3 blinks. Can Genji make the jump? Yup. There are ways to let junkrat make it over too. Lucio can wall ride and dva can boost the gap as well.also reaper can teleport over as well.
Widowmaker can also grapple across as well.
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Anyone else feel Widowmaker needs to be toned down? It feels even being bad as Widowmaker it is impossible to not score frags on the objective. Her only reasonable counter is really Winston or another Widowmaker. I wish they'd make it so her body shots do less damage and move some crit multi into her headshot so she can still do insane damage if you're proficient at the hero but make it so she can't just stand back and clean up due to her high bodyshot damage.
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i'm curious how much damage does widowmaker's headshots do atm?
I was just one shot by one as mei (250 hp) but it might of been getting boosted by mercy, was unclear from the killcam.
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Its really hard to cry OP this early when teamwork outweighs most complaints. There is always going to be heros that shine in PUGs and others who only shine when serious team work happens. Me and a friend caused a lot of QQ last night with Zarya and Junkrats Ults combined.
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On May 09 2016 22:39 Reaps wrote: i'm curious how much damage does widowmaker's headshots do atm?
I was just one shot by one as mei (250 hp) but it might of been getting boosted by mercy, was unclear from the killcam.
I *think* it does 250. I believe 100% charged body shots do 125.
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I love doing the D.Va dive on bastions and widows. boost and absorb and when absorb runs out pull up to avoid headshots. Even better vs bastion since you just land on em and they are helpless.
Had a game on Kingsrow ... had a nice tea composition a Pharah Mercy combo. But it didn't work out for some reason. As the match progressed I noticed rockets flying out of our spawn, while the enemy team wasn't even defending really far in the back. Made me Rage a little inside, but I thought to myself he will leave and be gone forever. Well I had 3 other maps together with the spawn camper and it felt nice to make 5.1v6 games close and he always played Pharah. Then Matchmaking put me on the other side and I was the pocket Mercy for their Pharah, who knew what he was doing. Match also had a comedy bit. Enemy Tracer fell 5 times to her death while blinking. Well it was Illios.
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