[IEM XI] Shanghai Grand Finals - Page 39
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stuchiu
Fiddler's Green42661 Posts
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D-light
Finland7364 Posts
On July 31 2016 12:13 Shellshock wrote: at least Nerchio still cares about us Yeah, but he lost to violet so should we really care about him anymore? | ||
Noonius
Estonia17413 Posts
On July 31 2016 12:13 Shellshock wrote: at least Nerchio still cares about us well, zergs don't have friends in RL so they have to settle for imaginary LR ones | ||
Ace Frehley
2030 Posts
On July 31 2016 12:14 Shellshock wrote: Wow he's definitely one of us What is the requirement to be one of us? | ||
FueledUpAndReadyToGo
Netherlands30538 Posts
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Ej_
47656 Posts
The ones who are, know. | ||
Deathstar
9150 Posts
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ZigguratOfUr
Iraq16955 Posts
There's a few requirements (balance whining, WCS bashing, foreigner shaming, claims that you know the game better than the players), but they are very easy to meet without even knowing them. | ||
TheDougler
Canada8287 Posts
On July 31 2016 12:16 Deathstar wrote: Nerchio is the people's progamer. Make LR great again. CAN YOU SMELLLLLL WHAT THE NERCHIO IS COOKING!? + Show Spoiler + It's banelings | ||
Alchemik
Poland7124 Posts
On July 31 2016 12:16 ZigguratOfUr wrote: There's a few requirements (balance whining, WCS bashing, foreigner shaming, claims that you know the game better than the players), but they are very easy to meet. and if you're the best foreigner, it gets so much easier | ||
Sonics12
14 Posts
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Shellshock
United States97250 Posts
On July 31 2016 12:16 ZigguratOfUr wrote: There's a few requirements (balance whining, WCS bashing, foreigner shaming, claims that you know the game better than the players), but they are very easy to meet without even knowing them. Claims? I'm pretty sure you have to be top 16 Korean GM to post in here | ||
Hider
Denmark9240 Posts
On July 31 2016 12:08 D-light wrote: And here we have an example of a person who doesn't recognize choking. Sc2 is not like a game like Counter Strike where your mental stale and and confidence are extremely important to make sure you are gonna hit instant flick shots. In Sc2, your EAPM and mouseprecision is very constant regardless of circumstances. The only thing that can really change is if you decide to go for some stupid builds/react in stupid ways that you usually wouldn't do. But when calling out someone for choking must be able to specify where the choking can be seen. Like which mistake/error was very unusual for the player? Otherwise it's just lazy "analysis" (read: not analysis. Just explantion from people who cannot actually analyze games). | ||
Shellshock
United States97250 Posts
On July 31 2016 12:17 Sonics12 wrote: Guys, The Key to winning as Terran is to just copy TY. I mean haven't we been saying for years to be good just be as good as the best player? Can't believe more people don't just do that. | ||
Ace Frehley
2030 Posts
On July 31 2016 12:16 ZigguratOfUr wrote: There's a few requirements (balance whining, WCS bashing, foreigner shaming, claims that you know the game better than the players), but they are very easy to meet without even knowing them. I'm lacking only in the foreign shaming department, but I can make up for that with caster bashing | ||
GumBa
United Kingdom31934 Posts
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FueledUpAndReadyToGo
Netherlands30538 Posts
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stuchiu
Fiddler's Green42661 Posts
On July 31 2016 12:18 Hider wrote: Sc2 pro games are very rarely lost because of choking. It's not like a game like Counter Strike where your mental stale and and confidence are extremely important to make sure you are gonna hit instant flick shots. No in Sc2, your EAPM and mouseprecision is very constant regardless of circumstances. The only thing that can really change is if you decide to go for some stupid builds/react in stupid ways that you usually wouldn't do. But anyway calling out someone for choking must be able to specify whe choking can be seen. Otherwise it's just lazy "analysis" (read: not analysis. Just explantion from people who cannot actually analyze games). Mental state is all important. It's the difference between being Mvp and soO/MKP or July and Best. July said at the top level what differentiated champions and the other elites was mental strength. Something Stork, oov, Flash, Jaedong, Mvp and others have all agreed on. | ||
Nerchio
Poland2633 Posts
On July 31 2016 12:18 Hider wrote: Sc2 pro games are very rarely lost because of choking. It's not like a game like Counter Strike where your mental stale and and confidence are extremely important to make sure you are gonna hit instant flick shots. No in Sc2, your EAPM and mouseprecision is very constant regardless of circumstances. The only thing that can really change is if you decide to go for some stupid builds/react in stupid ways that you usually wouldn't do. But anyway calling out someone for choking must be able to specify whe choking can be seen. Otherwise it's just lazy "analysis" (read: not analysis. Just explantion from people who cannot actually analyze games). If anything choking is more real in SC2 than CS:GO because there you use muscle memory to do flickshots that you are talking about and if you play a little bit slower or your precision is off then you're just screwed in SC2. Also you play 30 rounds in CS:GO and you have a lot of free time which doesn't really happen in sc2 | ||
Cricketer12
United States13847 Posts
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