On August 05 2016 21:09 f10eqq wrote: I'm slightly worried about the incompatibilities w/ replays, plugins, etc but i guess we can keep the old sc for that. Assuming this gets popular, will Iccup/Shieldbattery switch?
as i said above, i imagine Blizzard will try to shut any pirate servers out. (ICCup, FISH, SB) And if they do it proper, we won't have the chance to switch. If not, there is interest on our side to switch, but we have to evaluate
a) the technical difficulties to do so
b) if it's a good idea in the first place because
b1) Compatibility between old BW and BW HD could be an issue
On August 05 2016 21:09 f10eqq wrote: I'm slightly worried about the incompatibilities w/ replays, plugins, etc but i guess we can keep the old sc for that. Assuming this gets popular, will Iccup/Shieldbattery switch?
as i said above, i imagine Blizzard will try to shut any pirate servers out. (ICCup, FISH, SB) And if they do it proper, we won't have the chance to switch. If not, there is interest on our side to switch, but we have to evaluate
a) the technical difficulties to do so
b) if it's a good idea in the first place because
b1) Compatibility between old BW and BW HD could be an issue
b2) how time consuming it is for our coders.
Do you really think they'd do that? It's not like wow private servers, they aren't losing any direct/significant money. The only thing this can result in is a huge backlash, but this time completely warranted (compared to the nostalrius shutdown).
On August 05 2016 21:09 f10eqq wrote: I'm slightly worried about the incompatibilities w/ replays, plugins, etc but i guess we can keep the old sc for that. Assuming this gets popular, will Iccup/Shieldbattery switch?
as i said above, i imagine Blizzard will try to shut any pirate servers out. (ICCup, FISH, SB) And if they do it proper, we won't have the chance to switch. If not, there is interest on our side to switch, but we have to evaluate
a) the technical difficulties to do so
b) if it's a good idea in the first place because
b1) Compatibility between old BW and BW HD could be an issue
b2) how time consuming it is for our coders.
Do you really think they'd do that? It's not like wow private servers, they aren't losing any direct/significant money. The only thing this can result in is a huge backlash, but this time completely warranted (compared to the nostalrius shutdown).
i imagine them doing that, but who knows.
Think about it this way: Why does Blizzard make a BW HD remake in the first place? The idea is, as with any company, to earn money.
Who is the majority of the target audience to buy it? Gamers. Only a couple hundred of them use bnet 1.0 still every day and are used to the quite "dated" interface. The majority of young gamers they want to target already bought a couple of blizzard titles, like sc2, HS, Overwatch, you name it and is accommodated to the bnet 2.0 interface, they are also used to games that have no Lan support.
Means: Blizzard will attempt to have a platform for it's new product, that is state of the art and appeals to younger gamers.
So, if we assume bnet 2.0 is going to be the platform and the game is gonna lack LAN support, we know it's gonna be very hard for pirate servers to emulate that, effectively shutting them out, even is it's no consideration for Blizzard Entertainment at all and just coincidental.
€: Of course my whole post is based on the assumption that we are talking about an individual release for BW HD. If it's just a patch, i see no problem at all.
Are we talking about a new game release? Or is this just the patch 1.17? The only thing I miss is a good automatchmaking ladder. Hopefully they won't change the gameplay at all.
On August 05 2016 21:09 f10eqq wrote: I'm slightly worried about the incompatibilities w/ replays, plugins, etc but i guess we can keep the old sc for that. Assuming this gets popular, will Iccup/Shieldbattery switch?
as i said above, i imagine Blizzard will try to shut any pirate servers out. (ICCup, FISH, SB) And if they do it proper, we won't have the chance to switch. If not, there is interest on our side to switch, but we have to evaluate
a) the technical difficulties to do so
b) if it's a good idea in the first place because
b1) Compatibility between old BW and BW HD could be an issue
b2) how time consuming it is for our coders.
Do you really think they'd do that? It's not like wow private servers, they aren't losing any direct/significant money. The only thing this can result in is a huge backlash, but this time completely warranted (compared to the nostalrius shutdown).
i imagine them doing that, but who knows.
Think about it this way: Why does Blizzard make a BW HD remake in the first place? The idea is, as with any company, to earn money.
Who is the majority of the target audience to buy it? Gamers. Only a couple hundred of them use bnet 1.0 still every day and are used to the quite "dated" interface. The majority of young gamers they want to target already bought a couple of blizzard titles, like sc2, HS, Overwatch, you name it and is accommodated to the bnet 2.0 interface, they are also used to games that have no Lan support.
Means: Blizzard will attempt to have a platform for it's new product, that is state of the art and appeals to younger gamers.
So, if we assume bnet 2.0 is going to be the platform and the game is gonna lack LAN support, we know it's gonna be very hard for pirate servers to emulate that, effectively shutting them out, even is it's no consideration for Blizzard Entertainment at all and just coincidental.
€: Of course my whole post is based on the assumption that we are talking about an individual release for BW HD. If it's just a patch, i see no problem at all.
Doubt it to be honest, running servers only costs THEM money.
But lets wait for what actual improvements are, there is big difference between an entire new engine, or just higher quality sprites.
This is both exciting and terrifying at the same time if true. I just can't see Blizz going and "HD'ing" everything and not being able to resist messing with other things.
On August 05 2016 22:48 FueledUpAndReadyToGo wrote: Would broodwar be ruined with 200 unit selection?
12 units felt crappy back in 1998 still feels crappy now
Yes the game would be ruined.
- >12 air units in one control group would break mutalisks foremost. - > army control would be way too easy at specific points in the game conferring a too great of an advantage to the different races during these periods of time (for example marines and zerglings).