QQ / Rage thread - Page 36
Forum Index > General Games |
blobrus
4297 Posts
| ||
Cloud
Sexico5880 Posts
| ||
Damnitmynameistaken
United States187 Posts
| ||
FeyFey
Germany10114 Posts
| ||
WindWolf
Sweden11767 Posts
This game also makes me seriously question Blizzards reputation for good matchmaking at times | ||
Excludos
Norway7689 Posts
On November 21 2016 03:32 WindWolf wrote: Hopefully Symmetra and Torbjörn can be removed from 1v1 sooner rather than later This game also makes me seriously question Blizzards reputation for good matchmaking at times They won't get removed. There are even people screaming about wanting Mercy and Lucio in it... | ||
FeyFey
Germany10114 Posts
T.T T.T T.T Graphic Novel First strike was canceled T.T . Reason is the stroy doesn't work anymore as Blizzards vision of Overwatch evolved and wouldn't make that mcuh sense anymore. | ||
WindWolf
Sweden11767 Posts
| ||
WolfintheSheep
Canada14127 Posts
AKA passive play and turret camping loses unless you miss your shots. Symmetra is pretty shit, yeah. You basically need to get lucky with an orb, or bait an engagement by making them think they'll get the first left click in, and have a sneaky turret just in range. | ||
KOtical
Germany451 Posts
also theres still something wrong with the point system... i´ve won like 20 more games than i´ve lost still im -200 from were i started (2750) + only 1 (gold weapon) point for a draw is a bit to less imo... | ||
FeyFey
Germany10114 Posts
| ||
Jett.Jack.Alvir
Canada2250 Posts
| ||
FeyFey
Germany10114 Posts
Hacked medpack count as self healing towards your ult charge. So you go in pick an easy target to spray, tp to the big pack after taking heavy damage, go in to spray someone again. If the enemy team reacted to slow you have your ult ready then. Usually it takes two bigpacks though, which allows you to go in to ult with all your abilities up. Took me a while to realize, thats why i thought Sombra ult charge avoided the general nerf. I find it pretty cool, but same problem as with other self healing or heal boosting heroes. Ult charges way to fast, so that you want to take damage. Which is basically the current meta, take damage so supports get their ults suer fast thanks to nade. | ||
Jett.Jack.Alvir
Canada2250 Posts
| ||
FeyFey
Germany10114 Posts
| ||
Holy_AT
Austria978 Posts
The button literally says "be matched with players of your skill level", but most of the matches feel like a coinflip to me for one or the other side rushing through and rarely do I experience fun matches of teams I would consider about equal. I don't know if the games in competitive are any better, I don't play it because I'am someone going overboard with perfectionsism and ambition and I'd get angry at a DC or losses and I woudln't really enjoy that. The way I see the game at the lower (not pro or elite) levels (I am just an ordinary guy), team composition is a factor of about 70% for winning or loosing. I am someone who tries to pick the most benefical hero for the team and I am also adjusting during the game if I think a switch is wise and necessary. Unfortunalty I can't play tank and healer at the same time... The team compositions I experience are just ... lets call them "very exotic"... Besides the exotic team compostion I also experience exotic tactics and heaviours or skill .... * I constantly see tanks standing around in the chokes and not moving, * I see healers who run around gunning or just heal their group mate friend. * I experience situations for example on defense where I play a Reinhard, have a shield deployed and a Mercy at my back, The rest of the team behind me, the enemy team infront of us, they don't have healers nor tanks. Everyone is shooting, I mitigate damage for what feels like minutes and still they don't manage to kill a single enemy until my barrier collases for the Xth time and they push and we get overwhelmed. I just do not understand how this is possible? If I want to perform as bad as some of my team mates or enemies, I litterally have to play bad on purpose, because its just not possible to achieve that otherwise ... And thats not just a few exceptions, thats a major part of my experience of the game. And don't get me started on trickeling in ... Today, I just lost all my hope in a game. It was on attack on route 66. It was just at the spawn. I was on Reinhard, trying to push the payload and block for my team, hoping they would advance behind me and it was just horrible. It was several minutes into the game and the payload was still at its starting position more or less. So what I did, was just out of a pure mood of desperation, was NOTHING. I just stood there and watched what my team was doing. The diva was standing as far back as she could be from the enemy, shooting her guns at very long range and always ducking for cover. behind something. The soldier and the reaper were running forward side by side. The soldier choose to engage a junkrat jamming down the mouse button on full auto, whilst the reaper was shooting at the flying pharah with his shootguns at long range until they both died in a cacophony of exploding rockets and grenades. The Mercy was damage boosting her group mate (of a group of two), a Tjorbjorn, who had been trying to get his turret up since the game started and failed constantly. And I just stood there, letting this scene sink in, when I heard the gently humming of the enemies junkrat tire. I just waited for the sweet death to embrace me and carry me back to spawn where I just stood, lingering for some seconds in confusion and horror unable to move. I might not have the best aim, nor do I have kawai skills and reaction time, but I understand the basics of the game, its mechanics and tactics. I want to win and play characters benefical to the team. I know the maps, I understand the heroes their abilities and how to generally use them in a competent way. So I just can not understand why I am put into these horrible matches. If they were an exception, it would be okay, but they are not they are very very frequent. WHY??? WHY ??? | ||
Yosheekee
France111 Posts
On November 24 2016 08:55 Holy_AT wrote: How come, I do not have a better quickplay experience? The button literally says "be matched with players of your skill level", but most of the matches feel like a coinflip to me for one or the other side rushing through and rarely do I experience fun matches of teams I would consider about equal. I don't know if the games in competitive are any better, I don't play it because I'am someone going overboard with perfectionsism and ambition and I'd get angry at a DC or losses and I woudln't really enjoy that. The way I see the game at the lower (not pro or elite) levels (I am just an ordinary guy), team composition is a factor of about 70% for winning or loosing. I am someone who tries to pick the most benefical hero for the team and I am also adjusting during the game if I think a switch is wise and necessary. Unfortunalty I can't play tank and healer at the same time... The team compositions I experience are just ... lets call them "very exotic"... Besides the exotic team compostion I also experience exotic tactics and heaviours or skill .... * I constantly see tanks standing around in the chokes and not moving, * I see healers who run around gunning or just heal their group mate friend. * I experience situations for example on defense where I play a Reinhard, have a shield deployed and a Mercy at my back, The rest of the team behind me, the enemy team infront of us, they don't have healers nor tanks. Everyone is shooting, I mitigate damage for what feels like minutes and still they don't manage to kill a single enemy until my barrier collases for the Xth time and they push and we get overwhelmed. I just do not understand how this is possible? If I want to perform as bad as some of my team mates or enemies, I litterally have to play bad on purpose, because its just not possible to achieve that otherwise ... And thats not just a few exceptions, thats a major part of my experience of the game. And don't get me started on trickeling in ... Today, I just lost all my hope in a game. It was on attack on route 66. It was just at the spawn. I was on Reinhard, trying to push the payload and block for my team, hoping they would advance behind me and it was just horrible. It was several minutes into the game and the payload was still at its starting position more or less. So what I did, was just out of a pure mood of desperation, was NOTHING. I just stood there and watched what my team was doing. The diva was standing as far back as she could be from the enemy, shooting her guns at very long range and always ducking for cover. behind something. The soldier and the reaper were running forward side by side. The soldier choose to engage a junkrat jamming down the mouse button on full auto, whilst the reaper was shooting at the flying pharah with his shootguns at long range until they both died in a cacophony of exploding rockets and grenades. The Mercy was damage boosting her group mate (of a group of two), a Tjorbjorn, who had been trying to get his turret up since the game started and failed constantly. And I just stood there, letting this scene sink in, when I heard the gently humming of the enemies junkrat tire. I just waited for the sweet death to embrace me and carry me back to spawn where I just stood, lingering for some seconds in confusion and horror unable to move. I might not have the best aim, nor do I have kawai skills and reaction time, but I understand the basics of the game, its mechanics and tactics. I want to win and play characters benefical to the team. I know the maps, I understand the heroes their abilities and how to generally use them in a competent way. So I just can not understand why I am put into these horrible matches. If they were an exception, it would be okay, but they are not they are very very frequent. WHY??? WHY ??? It's not really an answer to your experience, but my 2 cents : I love to play competitive. But unfortunatly, my mates hate it (for the same reasons as you). So i solo queue in comp, and when my friends are here, we go quickplay. And the thing is, in QP, i can't be harsed to try hard. I'm here to have fun with my friends. We're not trolling, we're not losing on purpose, but we're not try harding either. We're trying new comps, we're trying news strats, experimenting stuffs there and there. That's where i learn to master new characters. And this is somehow scary, because i never played dva in my entire career of Overwatch since the realease, and i played her yesterday in QP for first time, ended up beeing 4 golds and Potg. That's QP for u. I'd be demolished in competitive for sure, i fucking don't know how to play dva. But that's QP. The positive thing is that i don't get mad in QP about teamates. I just try to adapt to them, the fun way. Like 2 days ago, we were on offence, and the picks in my team were hanzo, junk, mei and widow. My friend and I laughed, then proceed to pick torb and bastion. We ended up getting the payload to the near end on route 66. Didn't win, but it was kind of fun. That's what i think QP is about. Sometimes the games are intense and fair and good comps, when it's like that i kinda try hard, but most of the time, ppl are there to relax and have fun with characters they don't play in comps.. EDIT : Tho, your reaper trying to kill phara is... well, that's not QP, that's stupidity. There's nothing you can do about that, besides explaining the game to him.. | ||
FeyFey
Germany10114 Posts
And Quickplay is what its name is all about finding a quick game, not a perfectly balanced game. So you have comp people that rarely play QM jumping around a MMR level that is way to low for them etc. Or people that not played a month coming back without a clue etc. But that happens on both sides. I try to play characters that are beneficial to the team as well. But sometimes the best character beneficial to a team is a character that can carry the team solo, not a tank or a healer. So find out what stops your team and counter it. Or if both sides suck, play a self sustaining hero and pull em through. You don't have to be good at Zarya if there is a Pharah and Junkrat bombing away at your team. They will provide you with constant 100 Energy and you just have to not die to push the opponent away. While being on Rein would need a teammate to have a really good aim to shut down Pharah and Junkrat when they peek. | ||
Jett.Jack.Alvir
Canada2250 Posts
I know it can get frustrating, but there is absolutely nothing you can do about it if you are solo queue. Once you accept it, the frustration goes away. In QP, you will find all sorts of people trying new things. You will encounter smart players that group up. You will encounter teams that march to their death one by one. Mostly the latter occurs, but regardless of what happens, remember there is nothing you can do about it. No amount of rage/salt/troll/whine/complain will get some random stranger to cooperate with you. Even in competitive the same thing occurs, however most people attempt to cooperate a little bit more. Not a whole lot, but it happens way more often than QP. Don't rage and just try to communicate with your team. If no one responds, just keep doing your shit. For example, as Mercy, every game ask someone to position themselves where I can always fly to them for escape. I've only had 2 people cooperate, from literally 30 hours of play on her. edit: That doesn't mean you aren't allowed to get frustrated or be salty. I get super salty every time i see someone try Symmetra, but so far only once did I shit on someone for going Symmetra. We still won the game, but that's because I healed my butt off and got 11k healing of %40 damage dealt. Sometimes, when you have a subpar team, it can be extremely satisfying to know that your contribution was a major factor for winning. It becomes even more satisfying when your teammates recognize the contribution. | ||
FeyFey
Germany10114 Posts
So when I got Pharah on Eichenwald and got some kills, the enemy team turned into 4 Mcrees and 2 Anas ... Got 4 of them, but what are the chances. Lijang tower Garden, we got some double Roadhogg going and had the comeback almost complete with Overtime etc. I killed 6 monkeys ... the other Hogg 4 ... during the overtime + few others before we fell to the endless respawn of Monkeys D: . Only mystery heroes can deliver such despair lol. | ||
| ||