SC2Coach [Program] - Page 2
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PharaphobiaSC
Czech Republic457 Posts
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Creazy
Germany56 Posts
On September 11 2016 22:28 PharaphobiaSC wrote: Well instantly detected by my anti virus... so yeah sorry can't try I'm not a verified developer, so Windows Defender can show up at the first start. If this happens, allow the program to start. To confirm the program is virusfree, feel free to check it, with the antivir of your trust, for example at http://virustotal.com | ||
Creazy
Germany56 Posts
SC2 Coach now works with the 32-Bit-Version of SC2 aswell. Thanks to Stefan, René & Simon for their great bugreports. | ||
Pandask
2 Posts
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Creazy
Germany56 Posts
Also there is no detection algorhytm which could be seen as cheating, it's simple and only uses the given API. Greetings, David | ||
Pandask
2 Posts
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Creazy
Germany56 Posts
Glad you like it | ||
Creazy
Germany56 Posts
Should give a better view of
Also in mind of the length, I included a small navigationbar at the top, so it jumps to the "chapter" of your interrest. Stay focussed! David | ||
xx_grey
Germany8 Posts
THX for spending a lot of time and creating this nice tool for us noobs! I tried it out and i have some questions: During the game, SC2Coach reminds me to: 1. Check minerals 2. Check SupplyBlock 3. Scout the front etc... After the game it shows me my results. But: 1. what must i the game, to "check minerals" for example, so that SC2Coach can recognize that and react by increasing/decreasing the stats of this? Normally, in the game, i just watch on the top right side of the monitor. Should i click on that, or should i go to the camera location of one of my bases, or must i select the minerals? 2. Same question with the SupplyBlock: Did i have to click on something? I dont think so, because SC2Coach evaluates the times i was supply block. 3. How does your program know, if i checked the front or not? Should i click on the minimap at one from the enemy bases? Maybe i'm using it wrong... | ||
Creazy
Germany56 Posts
sry for the delay, I've tons to do lately. Glad you like this tool and it helped you a bit (hopefully ). To your questions: This tool is more simple (atm) than you thought, maybe in future, testwise I could take a step into the direction you thought it would work like (recognizing user's actions) - but it might be greyish and could offer a bit too much help to stay legal. So properbly I let it work the way to does. Means: This program doesn't detect if you spend your minerals (or not) - You give the points fairly to yourself after every match. If you spend them (or you are dia-gm with your spendingquotient after uploading to ggtracker) - don't give yourself a point. If you had a problem spending the minerals, be honest and give yourself a point. Same to scouting, the minimap and supplyblock - it doesn't recognize if you hit follow the goals. You decide when you hit your goal (no point after the match) and when you missed it. Only if it (f.E. Scouting) stacks under 5, it will stop reminding you ingame. If I would let the program detect when you are supplyblocked or when you get attacked (minimap dots), etc. and just would use it to "don't remind, cause it works nice this current game" or "remind, cause it's really bad this current game" it could be the one step into "too much detection from a program, it's getting into the Blacklist"-by Blizzard. I don't want to risk it, even it would be a nice challenge for a beginner like me to code that. Hope this answer wasn't too late. Best, David | ||
Creazy
Germany56 Posts
Version 0.9.8 Changelog:
I hope you like it. Stay focussed! David | ||
Golgotha
Korea (South)8418 Posts
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Creazy
Germany56 Posts
On November 17 2016 01:16 Golgotha wrote: can you please make this for brood war as well~ If BW uses the same API-method to request the gamestatus it would be easily editable into a BW-Version. I currently don't own BW (shame on me!) to test it. If BW doesn't use an API-system it would be a bit more tricky to detect it. A manual start/stop via button before & after the match is not a solution I want to offer :'D Next days I could do some research on this. Greetings, David | ||
Golgotha
Korea (South)8418 Posts
On November 17 2016 01:35 Creazy wrote: If BW uses the same API-method to request the gamestatus it would be easily editable into a BW-Version. I currently don't own BW (shame on me!) to test it. If BW doesn't use an API-system it would be a bit more tricky to detect it. A manual start/stop via button before & after the match is not a solution I want to offer :'D Next days I could do some research on this. Greetings, David bw is starting to become more popular again and lots of newcomers and oldies are trying to get better. It would be a huge hit for us! Hey I sent you a Pm if you need more info! | ||
Creazy
Germany56 Posts
On November 17 2016 19:13 Golgotha wrote: bw is starting to become more popular again and lots of newcomers and oldies are trying to get better. It would be a huge hit for us! Hey I sent you a Pm if you need more info! Thanks Atm I'm very limited with time, but I'll work on it. I think I gonna make the user choose in the settings-menu whether to use SC2 or BW. If BW is chosen, I will properly make it like version 0.9.2 where the api-support wasn't given and let the user start and end manually by pressing a button when he's searching for a match and when the match finished. It's not clean, but that's the fast way to make it work for BW, better than nothing, right? Further future will tell how it goes on Greetings, David | ||
imflaw
1 Post
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Creazy
Germany56 Posts
On January 26 2017 05:24 imflaw wrote: Hey, i like your program alot, but the link of the 0.98 version is down, can you fix it? Hey imflaw, I've fixed it, should work again. Thanks for using the program and sorry for my inactivity - it's been silent about SC2 Coach, so I haven't checked this thread lately. Greetings and GLHF =) | ||
Secionared
8 Posts
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jra64
United States104 Posts
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Creazy
Germany56 Posts
On March 04 2017 20:06 Secionared wrote: Hmm , Nice program but what about creep spread? this option will be also good if someone forget about it sometimes in game Thanks Creepspread, Chronoboost and Mule is not supported, but there are good maps in arcade to practise that, so I decided to not include that, sorry! On March 07 2017 14:38 jra64 wrote: Is there any way to download this without putting in a credit card number on zippyshare? Am I missing something here? Sure, just click the orange download-button. If you dislike all the spam → adblock SC2Coach is for free, don't get tricked by the ads! | ||
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