On March 26 2017 18:57 upro)wraith wrote: Vulture patrol micro with 'W' and siege tank mode with 'E'. that sounds pretty broken to me XD.
Yupp.. Hold micro, m control, patrol control isnt gonna be hard anymore. I dont even need to practice
Proxy fact 2 Starport TvZ is going to be nuts.
i cant literally see any advantage of it after playing this game for almost 10 years.i guess we will need to play and show me,hey eon look now i do what u do in 3 days and it took you 10 years.but i like this challenge.
On March 26 2017 18:57 upro)wraith wrote: Vulture patrol micro with 'W' and siege tank mode with 'E'. that sounds pretty broken to me XD.
Yupp.. Hold micro, m control, patrol control isnt gonna be hard anymore. I dont even need to practice
Proxy fact 2 Starport TvZ is going to be nuts.
i cant literally see any advantage of it after playing this game for almost 10 years.i guess we will need to play and show me,hey eon look now i do what u do in 3 days and it took you 10 years.but i like this challenge.
i also know some players that changed keys with razer keyboard,man we really love complain for complain,u actually dont need a patch to change your bw keys -__-,
Maybe it is the animations but holy crap is it quite difficult to see marines/zerglings in comparison.
forget the marines, why'd they get rid of the red lazer outline on the UI
What I find amazing is, they apparently show the original replay between Flash and Jaedong during ASL2 on https://starcraft.com/en-us/ (last example), so it really seems compatible with 1.16. For comparison:
If valkyries are bugged on one version and functional on the other, then how is it compatible?
But valkyries are not bugged.. They just cant move when they are launching rockets, they will shoot while stationary and empty their every 6 missiles before they're able to shoot again.
Just popped a game against IA, and the first thing that came out, (fellow BW fans will tell me if they found this ok)
They could make the worker rally point auto-harvest on mineral no? Yes this is a remove of one of the mechanics, but it's the same for all races, so this should be a balanced change.
I mean, even if i don't like it i understand the 12 units selection, i would argue to remove it if there wasn't balance problems, but still even i can understand this would change too much the way the game is played (although i played a bit with the selection hack (solo ofc) & it's still a mess to control & far from "deathball" but this feature? I don't think the removal of this would "break the mechanical pleasure" you guys have on this game, and it could make the game a bit more enjoyable for a bit more of people.
If valkyries are bugged on one version and functional on the other, then how is it compatible?
But valkyries are not bugged.. They just cant move when they are launching rockets, they will shoot while stationary and empty their every 6 missiles before they're able to shoot again.
The mechanic changed was the sprite limit, not anything to do with Valkyrie movement.