On March 27 2017 06:28 DeadByDawn wrote: I had hoped that they could find a way to combine the graphical goodness of SC2, beautiful maps and units, with BW.
I understand keeping the graphics in line with BW, and it does seem to have gone down well with BW fans, but SC2 players may not switch because it still looks dated, and moves in a janky way. It doesn't look as good as Supreme Commander 1 which came out in 2007.
Maybe between now and release they will improve this aspect, if so I will buy and play.
On March 27 2017 06:45 Waxangel wrote: Question for the people who are excited to comeback for StarCraft: Remastered: Why did you stop playing in the first place?
My old ass computer broke and decided to get a new one for the launch of SC2. Didn't like SC2, couldn't go back to BW cause windows 7 compatibility and all my friends quit by then. The proscene was fading cause of the lawsuit + deal with Blizzard . This might be it though and I'm extremely excited!
On March 27 2017 06:45 Waxangel wrote: Question for the people who are excited to comeback for StarCraft: Remastered: Why did you stop playing in the first place?
Didn't have internet for MP or later connection was not supported (latency issues). Instead i played vs AI. Eventually new generation of games came out and SC:BW was outdated and forgotten. Even then, SC was the cornerstone and most respected game in my gaming history.
SC2 finally and completely died for me since they buffed interceptors (since then I never played SC2) and now I am hyped that SCR will get me back to the franchise.
On March 27 2017 06:45 Waxangel wrote: Question for the people who are excited to comeback for StarCraft: Remastered: Why did you stop playing in the first place?
Lack of players/took too long to get games. I know once I got back to C- (I believe) it would take 5 minutes, sometimes more. I prefer to play games at night and there were 150 people on so sometimes it took longer. After it took 30 minutes I just said fuck it and quit since Fish is too tricky to get working and you have to grind custom games.
Looking forward to playing again with this remastered as a lot more people will be on :D and worst case scenario I can play on the Fish server if for some reason this one becomes as dead on the NA server (which I don't see happening).
On March 27 2017 06:45 Waxangel wrote: Question for the people who are excited to comeback for StarCraft: Remastered: Why did you stop playing in the first place?
Once Starcraft 2 was announced, pretty much all the people I played with moved on to SC2 when it came out. I wasn't very competitive in BW anyways even though I did play some ladders like iccup. I still went back a few times after though because of the UMS maps. All the tower defence and RPG maps I still loved. Would be cool if all of those came back as well. Used to spend hours with friends try to beat those TD and impossible micro maps together.
On March 27 2017 06:20 A.Alm wrote: omg this will be epic. Someting about the shaddows or smth on the new sprites look wierd tho
Yeah I noticed most of the remastered units don't have shadows. Also there is no fog of war terrain in the minimap in most vids. I think they're still working on it!
It's clear that the game is still in a state of development. They haven't even done remastered portraits for all the units yet.
The buildings need some shadows or detailing to ground them more and make them look less floaty. Some units need to darken or add shadows to make them pop out against the more detailed but visually busier terrain.
On March 27 2017 06:28 DeadByDawn wrote: I had hoped that they could find a way to combine the graphical goodness of SC2, beautiful maps and units, with BW.
I understand keeping the graphics in line with BW, and it does seem to have gone down well with BW fans, but SC2 players may not switch because it still looks dated, and moves in a janky way. It doesn't look as good as Supreme Commander 1 which came out in 2007.
Maybe between now and release they will improve this aspect, if so I will buy and play.
They'll definitely polish up the graphics between now and release, but it'll still be based on the same engine as the original BW to maintain compatibility with old replays as well as cross-game compatibility between the old BW and SC:R clients. Moving to another engine is out of the question with those goals in mind.
Ah, nice to hear! Battle.net ladder system will be sick.
On March 27 2017 06:45 Waxangel wrote: Question for the people who are excited to comeback for StarCraft: Remastered: Why did you stop playing in the first place?
Because I only have time to play casually, and the lack of matchmaking hurts the experience of casual multiplayer. I expect that if the leagues are the same as in SC2 (as I remember from WoL), I will end up around gold league. I have been Master's in SC2, I was decent once upon a time in BW ladder matches, but I don't want to put in the time and effort that is necessary to play at any level beyond casual. Finding a game lobby in current BW servers to play a casually is not enjoyable in my experience.
I'll probably play through the campaigns again, play a few seasons casually, and then stop. But I will have paid money to support a game that has been a large part of my life, and a company that has become a driving force behind the growth of a sport that I truly enjoy watching.
On March 27 2017 06:45 Waxangel wrote: Question for the people who are excited to comeback for StarCraft: Remastered: Why did you stop playing in the first place?
On March 27 2017 06:45 Waxangel wrote: Question for the people who are excited to comeback for StarCraft: Remastered: Why did you stop playing in the first place?
On March 27 2017 06:45 Waxangel wrote: Question for the people who are excited to comeback for StarCraft: Remastered: Why did you stop playing in the first place?
I moved overseas and wasn't able to play with my clan pals due to high ping. We also went into work/uni and didn't have time where we can all get together.
On March 27 2017 08:01 Shardex wrote: I wonder if quirks like shown at 27:17 in this video by Day9 will survive into the remastered edition: https://www.youtube.com/watch?v=rWvoMrYCQBU
I guess it won't be a problem as long as collision boxes are untouched or am i wrong?
I am extremely excited by this. It's the best news ever and something I have been dreaming about for a very long time. Besides, my friends who play SC2, and never played SC BW are now thinking about giving it a try regardless of the difficulty of the mecanics. I think it's wonderful that they stayed faithful to the original design and I think they did a wonderful job in improving the overall look of the game. When I compare the current aspect of classic bw with the remastered units and buildings using the - very useful - tool of the website, I think it's wonderful. I have an issue with zerg buildings though, and the creep as well. The creep looks too basic in comparison with the new shiny and HD look of the zerg buildings. Also, when it comes to protoss, I fucking love the details of the buildings (like little drawings on the nexus), but I fear that somehow the new probes will make my eyes tired and that I will have more difficulties to notice them indiviudaly apart from the rest of the map/tileset. Same goes for a couple terran units such as the Tanks, which look great, but I don't know the details of their tracks makes it a bit confusing. Or the goliaths which somehow end up looking less reckognizable. I definitely need to try it out before I can offer a proper judgement. And maybe my eyes are just too used to the appearance of the game from years and years of playing it. I just need time to adjust and then I will probably have a hard time going back to the classic look. I love the improvement of the map features (grass, rocks, buildings, structures, water, and so on). It looks exactly like the original features, but more accurate. Now I already go back to the classic designs and say "no it's impossible it can't be so uggly". It's the first time of my life that I realize that, yes, brood war looks old and full of pixels. First time too that I understand my sc2 friends not being able to play it because it's "too uggly". Don't get me wrong I love the way this game looks, but I can notice how old it looks now for the first time! Awesome job by Blizzard anyways ! Can't wait to have new videos released to see new details!
On March 27 2017 06:45 Waxangel wrote: Question for the people who are excited to comeback for StarCraft: Remastered: Why did you stop playing in the first place?
for me I am excited for a potential reboost of the social/population environment to play starcraft both competitively and not I stopped playing cause ICCup ladder was frustrating for me as I never accepted to play FE vs Z couldnt really progress past B- (I tried it at one point long time ago, I know its stronger/nearly-"required" but I dont like lol) and I guess off ladder environment not that great on ICCup? idk, feel like I would play again even if there were no remaster coming but havent for more than a year. I love experimenting with odd strats^^ but it just makes laddering more frustrating ofc -_- also typically dont like to grind that many games in short time so it makes climbing ladder more difficult. I might have lost interest in climbing this ladder
On March 27 2017 06:45 Waxangel wrote: Question for the people who are excited to comeback for StarCraft: Remastered: Why did you stop playing in the first place?
when korean pro scene died and SC2 was about to be released a lot of people quit BW. main reason i stopped playing was that a lot of others also stopped. speaking of pro scene, i really hope that it flourishes because following the pro scene was almost just as fun as playing for me.