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United States9669 Posts
On September 12 2017 20:26 epi wrote: The map doesn't seem cliffy enough to me for carriers? Maybe it is. Still no Katrina. its kinda like hearth break ridge, and that was a good carrier map. but mind dictated the pace since he saw the carriers so early. lazy needed to take better engagements over cliffs and snipe more units but since he didnt do any of that he let the tank and goliath count grow until it was too late.
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I think Rush was 100 percent hoping to catch Mind off guard with carriers rather than playing because the map was good for it.
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On September 12 2017 20:36 FlaShFTW wrote:Show nested quote +On September 12 2017 20:26 epi wrote: The map doesn't seem cliffy enough to me for carriers? Maybe it is. Still no Katrina. its kinda like hearth break ridge, and that was a good carrier map. but mind dictated the pace since he saw the carriers so early. lazy needed to take better engagements over cliffs and snipe more units but since he didnt do any of that he let the tank and goliath count grow until it was too late.
artosis even said he got lucky with the scans... i don't tthink mind saw them so early
but i was thinking what if he just made 4 then switch to ground on 4 base ?
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and now we get a 40min diagonal fs tvt hooray
edit: arg, no diagonal positioning ^^
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United States9669 Posts
On September 12 2017 20:40 mishimaBeef wrote:Show nested quote +On September 12 2017 20:36 FlaShFTW wrote:On September 12 2017 20:26 epi wrote: The map doesn't seem cliffy enough to me for carriers? Maybe it is. Still no Katrina. its kinda like hearth break ridge, and that was a good carrier map. but mind dictated the pace since he saw the carriers so early. lazy needed to take better engagements over cliffs and snipe more units but since he didnt do any of that he let the tank and goliath count grow until it was too late. artosis even said he got lucky with the scans... i don't tthink mind saw them so early but i was thinking what if he just made 4 then switch to ground on 4 base ? he wasnt lucky. he scanned the main and forward nat before and didnt see any kind of tech. he knew something was up. thats not luck lol artosis is so dumb.
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Mind probably also was a bit concerned when he didn't see any observers floating in after the first two scans, though I don't actually know the timing of obs reaching main/nat for those builds on that map.
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On September 12 2017 20:36 FlaShFTW wrote: its kinda like hearth break ridge, and that was a good carrier map. but mind dictated the pace since he saw the carriers so early. lazy needed to take better engagements over cliffs and snipe more units but since he didnt do any of that he let the tank and goliath count grow until it was too late.
I can see the similarities, but it's not THAT much like Heartbreak Ridge. HBR had a central area that was small and was only accessed through tight corridors, with cliffs on every side of the central space. Crossing Field basically only has cliffs on the left and right sides of the central space and the ramps into it are broad. I remember on HBR Protoss could hop carriers from cliff to cliff, forcing Terran players to walk around constantly, and it doesn't look to me like anything like that is doable on Crossing Field.
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The games tonight so far:
EffOrt putting in effort and wins. Lazy has been lazy and makes lazy plays. Mind has been using his mind, perhaps using too much of his mind by overthinking against Rush. Rush rushed to doom drop and wins, then Rush rushed that push out a little too soon and gets stop lurked to death.
... Yeah sorry, the games have been kinda lack-luster tonight ^_^; Gotta entertain myself ya know?
Also found it funny how the players' names were kinda the opposite of each other: effort vs lazy, mind vs rush
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51147 Posts
orange and brown are the worst colours in RM
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LOL's to the tank in the mine sandwich.
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Rush's TvT just looks better than Mind's
Come on Mind!
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Stream starts to lag hard all the sudden. This gotta be a joke.
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Don't build Valks. My old eyes can't handle Remastered Valks.
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Map split evenly. Let the game of Chess begin
EDIT: Ugh nvm as soon as I say that Mind takes out 12 o clock.
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Impossible to see the difference between orange and brown Goliaths
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Japan11285 Posts
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TvT can be pretty intense.
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Japan11285 Posts
On September 12 2017 21:06 superjoppe wrote:Impossible to see the difference between orange and brown Goliaths I can tell the difference but the pre-order CCs are lol
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