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On October 02 2017 09:06 BigFan wrote:Show nested quote +On October 02 2017 02:50 Heyjoray wrote: I would love to know on what kind of shitty PC the OMG RM SO BAD screamer play. All the purist elitists probably never had a reason to upgrade their computer and simply sticked on windows xp. But you are incredible cool in here spamming "LOL RM SO BAD BLIZ SUX". Show nested quote +On October 02 2017 04:28 Carnations wrote:On October 02 2017 02:08 Lazare1969 wrote:On October 01 2017 23:16 Carnations wrote:On October 01 2017 22:42 noname_ wrote:On October 01 2017 22:07 Carnations wrote:On October 01 2017 16:46 arbiter_md wrote: I've been using 1.16 and everything was fine. Don't like the graphics of RM and didn't plan to spend money on that. About a week ago I've made a mistake to try to join Europe server. And then it started. Auto-update to 1.18 and all the shit that comes with it. Now it takes 5 minutes to start the game and I have a pause of like 10 seconds before every game starts.
Of course CPU is way up to 40-50% now. And that's supposed to be the same game with few fixes?? I don't know how some developers manage to screw the software so badly. Don't even want to think what a possible RM would do to my computer. Maybe it's time to stop playing on an Etch-a-sketch? do you have to literally draw the map before the game loads? For a game with a 1998 release date and what used to run on a Pentium I, should really be a requirement to have a modern piece of hardware (and blizzard apps and whatnot) to run smoothly? Come on... Probably only a small portion of bw gamers are affected to this level, but this is ridiculous nonetheless. On October 01 2017 22:36 Dantak wrote: I don't get it. Am I the only one who enjoys the new rm without any problems? I'm just glad that RM brought more people back (me included) and that I can use auto match making. Who didn`t played on icc/fish, won`t notice anything anyway. I don`t want to be rude, but most of the people who bought RM (with nostalgia in mind) will slip by and fade away within a few months, the core will remain to chew on on the unresolved issues. it's not ridiculous. if you're trying to play on a microwave you don't get to complain. Operating System: Windows® 7 / Windows® 8 / Windows® 10. Processor: Intel® Pentium® D or AMD™ Athlon™ 64 X2. Video: NVIDIA® GeForce; 6800 (256 MB) or ATI™ Radeon™ X1600 Pro (256 MB) or better. Memory: 2GB RAM. Storage: 2.8 GB HD space. Internet: Broadband Internet connection. Input: Keyboard and mouse. This shit is not much. The requirement for video card is outdated. 512MB of VRAM is the absolute minimum and you'll want at least 1GB VRAM for it to be smooth throughout the whole game. The game requires 2.2 GB VRAM to be able to turn on real-time lighting -- though the bright side is that it's an ugly effect anyway so it's no real loss. This article is so deceptive their "recommended" GPU has 512MB video memory: https://us.battle.net/support/en/article/28438 Wow, you're right dude. You need a computer from 2006, not 2005.. What a huge difference. Like, seriously, what's your point? Stop trying to play on a potato and remastered should work fine. These two posts are terrible and you should both feel bad about it. Stop making stupid assumptions and actually ask those people having issues what kind of computer they are using before trying to deride every poster having issues as having a "potato computer". I myself have an i5 laptop with 6gb ram and a dedicated 512mb nvidia graphics card. This 'potato' computer was running WoL on all high settings when it was released but wait, how can a potato computer run Starcraft II but not RM? I'll leave you to think about that one.
Nope, don't feel bad at all. Want to elaborate on the problems you're having running remastered?
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512mb graphics card is pretty bad these days
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I have a Ryzen 7 1700 @ 3.825 GHz, 32 GB RAM, and a 4 GB graphics card. The game itself runs fine but the UI is laggy. This is in Wine on Linux.
On Windows on the same PC but with an 8 GB GPU, it's the same.
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On October 02 2017 04:02 SchAmToo wrote:Show nested quote +On October 02 2017 03:58 sc-darkness wrote:On October 02 2017 03:28 StarStruck wrote:On October 02 2017 02:50 Heyjoray wrote: I would love to know on what kind of shitty PC the OMG RM SO BAD screamer play. All the purist elitists probably never had a reason to upgrade their computer and simply sticked on windows xp. But you are incredible cool in here spamming "LOL RM SO BAD BLIZ SUX". there is a lot of bugs man, I think it's funny that you're thinking a lot of these other players just have ancient toasters when that isn't the case. Really? Apart from lag and unresponsive battle.net when you click buttons too much, Remastered is perfectly fine on my computer. The battle.net issue is just bad programming not exactly hardware because someone is likely using UI thread to do too much. Just because it's fine on your computer, does not mean it's fine for everyone's.
Goes both ways, just because it's not working for you doesn't mean it isn't working for everyone. Plus it's indisputable that more people are actively playing now vs pure fish/iccup days so that says something as well...
Definitely blizz should look into this, but just saying it's not necessarily a priority because the launch was a success for most. Since the classic team is small I would rather them prioritize introducing other features to grow the casual user base, such as team matchmaking.
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People who don't forward port 6112 report a lot of net lag, that's why.
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They should had made SCR with SC2 engine and connectivity. A kind of the SC2BW mod. I know they wanted compatibility with original BW, but come on...move on.
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On October 02 2017 12:23 StarscreamG1 wrote: They should had made SCR with SC2 engine and connectivity. A kind of the SC2BW mod. I know they wanted compatibility with original BW, but come on...move on.
Sounds like a horrible idea. The whole point of remastered is to update the graphics while maintaining everything about the original, including the "flaws" and "quirks" that make Brood War what it is.
I, for one, think they absolutely nailed it and I'm loving playing StarCraft again with a fresh new look.
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I guess i've been lucky with my card Nvidia 960 + i5 processor and never had a single problem anyone else has ever described about the game not working
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On October 02 2017 11:42 orvinreyes wrote:Show nested quote +On October 02 2017 04:02 SchAmToo wrote:On October 02 2017 03:58 sc-darkness wrote:On October 02 2017 03:28 StarStruck wrote:On October 02 2017 02:50 Heyjoray wrote: I would love to know on what kind of shitty PC the OMG RM SO BAD screamer play. All the purist elitists probably never had a reason to upgrade their computer and simply sticked on windows xp. But you are incredible cool in here spamming "LOL RM SO BAD BLIZ SUX". there is a lot of bugs man, I think it's funny that you're thinking a lot of these other players just have ancient toasters when that isn't the case. Really? Apart from lag and unresponsive battle.net when you click buttons too much, Remastered is perfectly fine on my computer. The battle.net issue is just bad programming not exactly hardware because someone is likely using UI thread to do too much. Just because it's fine on your computer, does not mean it's fine for everyone's. Goes both ways, just because it's not working for you doesn't mean it isn't working for everyone. Plus it's indisputable that more people are actively playing now vs pure fish/iccup days so that says something as well.
In the past few years there were more players on Fish alone than there are across all servers these days.
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Pretty much what I expected when I read the RM announcement. I'm not amused...
On October 02 2017 02:55 sc-darkness wrote: BW needed its graphics updated. 640x480 in 2017 isn't acceptable. The only big issue is lag though.
Who cared about the graphics in this game anyways? Are you for real? Talking about graphics though, the new ones aren't even better and look out of place. Why did you need that so called "upgrade" for a buggy experience for a significant portion of the player base if the game ran smoothly for more than 15 years? I don't feel like RM added anything but bringing in graphic fetishists (for whatever reason though), splitting the community, destroying autonomic servers and giving Blizzard more control. Very nice. I will continue to observe how lots of the Blizzard apologists and bandwagoners will move on in the next few months... I hope I'm wrong with this prediction and BW will continue to thrive.
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On October 02 2017 12:23 StarscreamG1 wrote: They should had made SCR with SC2 engine and connectivity. A kind of the SC2BW mod. I know they wanted compatibility with original BW, but come on...move on.
It's funny that you say that, because a few people here and there were saying "SC:R will use the SC2 engine, I guarantee it" and were completely wrong, thankfully. That would be a mod, not a remade game. It also would've been stupid. No video game is going to run perfectly for everybody ever, especially across multiple networks on various continents.
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yeah I play SCR in Korea, on high end PCs at premium PC bangs, there is definitely lag. UI lag for one (wtf?!) and network lag. I don't get how there is UI lag...when the computer is running GTX 1080 with i7++++
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128mb graphic card here with a pentium G630..., game working fine.
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Just wanna say that telling someone 'wow your machine's a potato, buy a new one' is basically being an asshole. Not everyone wants a new fancy i7 every few years, not everyone can afford an upgrade - however minuscule, or maybe they can afford it but it's like their 158th priority currently. People ain't trying to run Battlefield 1, they're having troubles with a game they previously had none with. Frustrating shit.
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once blizzard moves on and stops ""caring"" about broodwar people will revert to 1.16.1 because remastered isn't malleable or modable.. the problem is during the interim the scene is losing all of the infrastructure that it built up since release. things like fish and wdetector implementation don't just pop up over night..
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On October 02 2017 15:18 Golgotha wrote: yeah I play SCR in Korea, on high end PCs at premium PC bangs, there is definitely lag. UI lag for one (wtf?!) and network lag. I don't get how there is UI lag...when the computer is running GTX 1080 with i7++++ UI is loaded inside of a little Chrome browser inside the game
that's right, the UI is coded with HTML and javascript
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Ffs Blizzard, at least use the new Mozilla!
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On October 02 2017 17:52 iopq wrote:Show nested quote +On October 02 2017 15:18 Golgotha wrote: yeah I play SCR in Korea, on high end PCs at premium PC bangs, there is definitely lag. UI lag for one (wtf?!) and network lag. I don't get how there is UI lag...when the computer is running GTX 1080 with i7++++ UI is loaded inside of a little Chrome browser inside the game that's right, the UI is coded with HTML and javascript Do they use Electron? Really? Man, that sucks.
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On October 02 2017 16:56 Endymion wrote: once blizzard moves on and stops ""caring"" about broodwar people will revert to 1.16.1 because remastered isn't malleable or modable.. the problem is during the interim the scene is losing all of the infrastructure that it built up since release. things like fish and wdetector implementation don't just pop up over night.. I think if blizzard actually does fix sprite limit and ccmu the majority will stick with remastered.
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Had trouble with the performance as well, having it use close 100% CPU and being the only program to make my systems go really hot (both a laptop with i7 @ 2.66GHz, 8GB RAM and 1GB GPU and my desktop with Ryzen 7 1700X @ 3.9GHz 16GB RAM 8GB GPU), but turned on the FPS cap, turned off the lighting effects and turned of the thing that makes the map look more "random" and now it runs fine (~5% CPU, system doesn't go super hot). As for lag I can't really say since I only played with my friends and didn't have any trouble with that there, didn't try the ladder yet.
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