[ASL5] Ro24 Group A - Page 14
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Coalmeister
Serbia22 Posts
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PVJ
Hungary5051 Posts
The idea is that the workers don't spawn on the far side of the main. This has been discussed on previous pages. If I'm wrong, hopefully map-wizards of TL will explain this a lot better. | ||
Cryoc
Germany909 Posts
On March 13 2018 05:26 Coalmeister wrote: It's not trolling, I made a screenshot: + Show Spoiler + How do you do that though? On March 13 2018 05:31 Miragee wrote: Now that I saw the screenshot I'm not sure if you are trolling... Are you guys serious? In my previous comment on that same page, I pointed out that the stacking is only possible because of this khaydarin crystal feature on this map. Just play a game on the map to see for yourself. On March 12 2018 20:02 Cryoc wrote: It is a side-effect of the crystals which are on every starting location on that map but are removed if a player starts there. Is it so hard to read? | ||
Greg_J
China4408 Posts
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Miragee
8294 Posts
On March 13 2018 05:35 Coalmeister wrote: Check the VOD yourself then, it's around 2 hours and 1 minute in if you're watching on YouTube (1 minute into the 4th match either way). I mean It'd be great if I were able to photoshop a fake screenshot like that, but alas, I am not... I wasn't talking about you, I was talking about Cryoc. I didn't follow the LR when the games were live, I just came here after I watched the vods. And I certainly don't read 14 pages of LR just to find the answer to a question that might or might not be there... Things are cleared up now though, so thanks. | ||
crbox
Canada1176 Posts
I haven't followed a BW tournament so adamantly in forever. Feels awesome haha. Also the meta is very refreshing. I was kind of on the fence about the maps, but they all bring something unique. Transistor's double ramp already coming into play! Hope to see Zergs keep performing well | ||
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