[Masters] Hwaseung OZ vs hite SPARKYZ - Page 33
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Garnet
Vietnam9001 Posts
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Dice
Korea (South)926 Posts
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Mykill
Canada3402 Posts
no JD no win | ||
nonduc
Russian Federation405 Posts
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Musoeun
United States4324 Posts
On August 24 2009 00:16 Mykill wrote: lol no JD no win Actually if OZ had just chucked HiyA in he probably would have rolled Horang2 and then hite would have nobody left (except Yarnc and was he even on the roster?) so HiyA would auto-win the 7th set (unless of course Yarnc showed up). But no, they had to send Spear. Fail. | ||
iamho
3344 Posts
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JohnBall
Brazil1272 Posts
I think this was more like a round of testing for the less known players before the vacations. | ||
natturner
342 Posts
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StorrZerg
United States13906 Posts
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TheTeamLiquidTiger
United States627 Posts
Jaedong IS Oz | ||
Avidkeystamper
United States8551 Posts
Now will you stop posting empty words? | ||
pripple
Finland1714 Posts
On August 23 2009 21:08 Dice84 wrote: By watching Killer's game today, I feel that he has a lot of potential. Good mechanic and decent decision-making. He's no Jaedong but he has the potential to become good, if not, really good. Same goes for PerfectMan. I like his extremely aggressive style but needs a lil work on micro imo. ggaemo? Spear[Shield]? Ugh.. get rid of em!! Yea i've watched all of killer's recent games and i get a feeling that he's somewhat good, loads of potential atleast.. don't know about Perfectman tho.. I also agree that ggaemo and Spear are some of the worst players out there, Frozean & co are bonjwas compared to them, sucks for Oz tho ;< | ||
AlwaysGG
Taiwan952 Posts
not even backho or hiya neither | ||
Avidkeystamper
United States8551 Posts
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baubo
China3370 Posts
On August 23 2009 21:08 Dice84 wrote: By watching Killer's game today, I feel that he has a lot of potential. Good mechanic and decent decision-making. He's no Jaedong but he has the potential to become good, if not, really good. Same goes for PerfectMan. I like his extremely aggressive style but needs a lil work on micro imo. ggaemo? Spear[Shield]? Ugh.. get rid of em!! I think in terms of mechanics, there's very little that separates the different tier of players. The most important difference is still their knowledge of the game, and being able to make the correct decisions in limited time based on limited data. Killer has shown that his decision-making was pretty bad. He had a bad sense of when to push an attack and when to pull back. That may be nerves, but it shows he's lacking top level judgement. | ||
Avidkeystamper
United States8551 Posts
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Djabanete
United States2784 Posts
On August 24 2009 14:30 baubo wrote: I think in terms of mechanics, there's very little that separates the different tier of players. The most important difference is still their knowledge of the game, and being able to make the correct decisions in limited time based on limited data. Killer has shown that his decision-making was pretty bad. He had a bad sense of when to push an attack and when to pull back. That may be nerves, but it shows he's lacking top level judgement. Really? I thought he showed pretty good decision-making in his game against Leta. It's not easy to come back and win after your main gets razed, even if you inflict some damage on your opponent to compensate. Killer did a good job of controlling the pace of the game from that point on, I felt. Nonetheless I don't claim to be a strategic genius so there could be things I missed. In his second game, where he went all-in mutas, if anything it was his mechanics that let him down. That was a very Jaedong-like strategy and his muta micro just wasn't up to it. To me that implies that there's a very real difference in mechanical skill between Jaedong and Killer. BTW, I had never seen Killer on screen before and at first I seriously thought he was Jaedong. The two are really similar from some angles. The kid looks like a fucking Jaedong Junior, I swear. I am definitely rooting for him from now on | ||
dl2agon
United States473 Posts
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baubo
China3370 Posts
On August 24 2009 14:42 Djabanete wrote: Really? I thought he showed pretty good decision-making in his game against Leta. It's not easy to come back and win after your main gets razed, even if you inflict some damage on your opponent to compensate. Killer did a good job of controlling the pace of the game from that point on, I felt. Nonetheless I don't claim to be a strategic genius so there could be things I missed. In his second game, where he went all-in mutas, if anything it was his mechanics that let him down. That was a very Jaedong-like strategy and his muta micro just wasn't up to it. To me that implies that there's a very real difference in mechanical skill between Jaedong and Killer. I guess I forgot the Leta game. Because I started watching his second game. His muta micro was amazing. But he never finished off the marines when he could. Only to come back and attack again when the turret defenses were in place again. | ||
baubo
China3370 Posts
On August 24 2009 15:05 dl2agon wrote: The mechanics between tiers are not as small as you think In general or specifically? Sure, some players do have insane mechanics(Leta can somehow 2-port wraith zergs to death while others can't). But I don't see it in a general sense. If you watch PvP or TvT, where both players mirror each other's build, a lesser player usually macros at the same rate as the superior player. On August 24 2009 14:39 Avidkeystamper wrote: Does multitasking fall under mechanics? Because the level of multitasking varies a lot, even from S-class to A-class. Multi-tasking to me seems more mental than physical. Sure, some players lack the APM to multi-task at a high level(Savior, Stork being prime examples). But when you have 300+ apm, you have the speed to multi-task. | ||
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