- Ground Units of type Psionic now have vision in the air plane."
How to ruin PvP 101
Who's ready for Sentries looking up ramps to warp in stuff on top of your cliff anywhere?
Add another post to claim these notes are fake.
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Tergeron
United States66 Posts
- Ground Units of type Psionic now have vision in the air plane." How to ruin PvP 101 Who's ready for Sentries looking up ramps to warp in stuff on top of your cliff anywhere? Add another post to claim these notes are fake. | ||
SyyRaaaN
Sweden136 Posts
On September 16 2010 19:16 billyX333 wrote: Show nested quote + On September 16 2010 19:15 bleen wrote: On September 16 2010 19:11 gozima wrote: On September 16 2010 18:10 bleen wrote: - Fixed a bug where Larva would sometimes accidently die by walking off cliffs. LOLOLOLOLOL If I were a larva, I'd probably want to just off a cliff too. actually larva does die sometimes when you build hatchery close to cliff edge.. i noticed it while cheesing other zergs by building hatchery in their main, then queens+crawlers etc.. but why would they misspell the word accidentally while using the word "walking" instead of "moving" when referring to larva? sloppy troll is sloppy Like another poster said. Its probably first posted in Russian - translated to English with Google translate. | ||
TheFinalWord
Australia790 Posts
On September 16 2010 19:14 krk wrote: Show nested quote + On September 16 2010 18:10 bleen wrote: - Overlords can now use Excrete Creep while moving. - Overlord base speed now decreases from 0.938 to 0.469 while Excrete Creep is active. - Overlord upgraded speed now decreased from 2.344 to 1.875 while Excrete Creep is active. Is this ability not called, "Generate Creep?" It seems unlikely Blizzard would get it wrong. Someone did say it was translated to russian and back, which would also explain the carrier miswording, of course, this is probably what a fake would want us to think. (conspiracy!) | ||
billyX333
United States1360 Posts
On September 16 2010 19:13 InfiniteIce wrote: Show nested quote + On September 16 2010 19:03 tofucake wrote: On September 16 2010 18:10 bleen wrote: - Ground Units of type Psionic now have vision in the air plane. That alone make it fake (and makes me lol). Blues will delete obviously retarded things. Just because something is deleted doesn't make it true. [edit] Added some emphasis define plane: an unbounded two-dimensional shape; "we will refer to the plane of the graph as the X-Y plane"; "any line joining two points on a plane lies wholly on that plane" ?? Google before post. what? so what is that supposed to mean? psionic units now have vision in the air plane? wtf does that mean then? | ||
FliedLice
Germany7494 Posts
On September 16 2010 19:17 billyX333 wrote: Show nested quote + On September 16 2010 19:13 InfiniteIce wrote: On September 16 2010 19:03 tofucake wrote: On September 16 2010 18:10 bleen wrote: - Ground Units of type Psionic now have vision in the air plane. That alone make it fake (and makes me lol). Blues will delete obviously retarded things. Just because something is deleted doesn't make it true. [edit] Added some emphasis define plane: an unbounded two-dimensional shape; "we will refer to the plane of the graph as the X-Y plane"; "any line joining two points on a plane lies wholly on that plane" ?? Google before post. what? so what is that supposed to mean? psionic units now have vision in the air plane? wtf does that mean then? high ground | ||
SyyRaaaN
Sweden136 Posts
On September 16 2010 19:17 billyX333 wrote: Show nested quote + On September 16 2010 19:13 InfiniteIce wrote: On September 16 2010 19:03 tofucake wrote: On September 16 2010 18:10 bleen wrote: - Ground Units of type Psionic now have vision in the air plane. That alone make it fake (and makes me lol). Blues will delete obviously retarded things. Just because something is deleted doesn't make it true. [edit] Added some emphasis define plane: an unbounded two-dimensional shape; "we will refer to the plane of the graph as the X-Y plane"; "any line joining two points on a plane lies wholly on that plane" ?? Google before post. what? so what is that supposed to mean? psionic units now have vision in the air plane? wtf does that mean then? Think of it as Balanar with Aghanims Scepter if you played Dota. It means unhindered vision. No cliffs blocking vision. | ||
ZomgTossRush
United States1041 Posts
On September 16 2010 19:01 Icx wrote: Show nested quote + On September 16 2010 18:50 zomgtossrush wrote: On September 16 2010 18:42 Icx wrote: On September 16 2010 18:39 billyX333 wrote: this thing is hilariously fake ppl save energy on the CC and nexus intentionally, the new cooldown really puts a shackle on strategy overlords excreting creep while moving, wtf is the point of that? Tell me why you would ever save up energy on a CC? The thing is terran's usually pool up energy on their CC because they don't MULE everytime they get the energy for it, but like it now is, it doesn't matter since they can call down some mules all at the same time. And look at this: Chronoboost duration: 20 secs What does this mean? If you use chronoboost well you can still chronoboost 1 building continually. Do you want to chronoboost multiple things? I guess youll need multiple nexii. What does this do? You have to use chronoboost everytime it is up, so ye if you plan to save them up to then just chronoboost like 4 buildings at once you can't do that anymore. Anyway, I do think that they are fake, but we'll see. I disagree with 100% of everything you have said, respectfully. I dt' rushed in a pvt, and the t did a slow push from about the middle of the map to my main, with the use of turrets and scans. Very interesting. Maybe you should play some BW and see how damn important it is to have saved detection(i'll admit though they really aren't comparable since one is a free resource, the other cuts into mineral count) Not being able to chrono 2 things at once I think would break the game. There are litterally 100's of timing pushes where you have to chrono 2 things at once. Another 100,s when you are getting cheesed and have to have an emergency unit out. Stopping fast pools from zergs? Stopping Reaper rushes? Stopping fast marader pushes? How are you supposed to predict that a rush is coming? Are you just supposed to not spend any on your nexus? Are you supposed to spend on your nexus and just pray to god a rush doesnt come within the time proximity of your chrono? Please think before posting.... I don't see the problem at all. You can still save up energy for scans, the only difference is that you just can't use up the energy like you do now if you decide to save it. Let's say I am T and I see a dark shrine, I make a raven, but ofcourse that can get sniped so I want to keep atleast 1 scan when I move out. Let's now say the T didn't need that scan, well he now has to calldown supply, wich is ofcourse worse then a mule. Yes it is a "nerf" but I mean it's not like you can't save up energy anymore, you still have the same max energy. I mean if I get banshee/voidray rushed, what do I do? I save up energy on both my queens for just 1 transfuse, that are spawn larva injects that I will never get back, but I can still spread some extra creep tumors, but it's still 'worse' then I had spawnd larva. On the P part. How does a zerg predict that a rush is coming? Never make drones untill they feel completely safe? You now will have to think ahead with chronoboost, for example. You need better scouting/gamesense to properly use it. Okay the zerg may be baneling bust, I don't know for sure yet, Do I take the risk of chronoboosting probes? Or do I chronoboost the sentry? And YES it's a worse situation, but I don't see how it breakes the game, you will just get punished hard for making the wrong decision. Do you only play zerg? because thats what it sounds like Since i play high level random (like top 50 NA) I get to complain and have viewpoints from 9 angles First off, don't try to compare "zerg can't do x in a tvz, ergo p shouldn't be able to do x in pvt." it's a really useless and biased argument. You are trying to rationalize p and t nerfs with why Z is so hard to play, which doesn't make sense. Remember, p and t nerfs still effect each other Which i feel you aren't giving one ounce of experienced thought into. What if as a p, you were planning on saving 3 chronos for a really fast warpgate research. But then The terran decided he wants to make 2 rax marader. Literally impossible to scout with a t wall. It would turn into a real autoloss, since you couldn't be CB'ing 2 gateways. Like i said, don't try to view this as a "omg t and t nerfs, how does this effect the race I play, then let me justify why," think of the big picture and how this effects every matchup and every stage of the game. | ||
shannn
Netherlands2891 Posts
On September 16 2010 19:17 billyX333 wrote: Show nested quote + On September 16 2010 19:13 InfiniteIce wrote: On September 16 2010 19:03 tofucake wrote: On September 16 2010 18:10 bleen wrote: - Ground Units of type Psionic now have vision in the air plane. That alone make it fake (and makes me lol). Blues will delete obviously retarded things. Just because something is deleted doesn't make it true. [edit] Added some emphasis define plane: an unbounded two-dimensional shape; "we will refer to the plane of the graph as the X-Y plane"; "any line joining two points on a plane lies wholly on that plane" ?? Google before post. what? so what is that supposed to mean? psionic units now have vision in the air plane? wtf does that mean then? Whether it's fake or not it probably is meant to read as sentries now have vision over cliffs like if you were to put an air unit next to a cliff. The same vision would now be applied if this were real. | ||
Doraemon.doraemon
United States335 Posts
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billyX333
United States1360 Posts
On September 16 2010 19:19 FliedLice wrote: Show nested quote + On September 16 2010 19:17 billyX333 wrote: On September 16 2010 19:13 InfiniteIce wrote: On September 16 2010 19:03 tofucake wrote: On September 16 2010 18:10 bleen wrote: - Ground Units of type Psionic now have vision in the air plane. That alone make it fake (and makes me lol). Blues will delete obviously retarded things. Just because something is deleted doesn't make it true. [edit] Added some emphasis define plane: an unbounded two-dimensional shape; "we will refer to the plane of the graph as the X-Y plane"; "any line joining two points on a plane lies wholly on that plane" ?? Google before post. what? so what is that supposed to mean? psionic units now have vision in the air plane? wtf does that mean then? high ground psionic units now have vision of the air plane still terrible wording, even with the proper preposition | ||
scottyyy
United Kingdom796 Posts
On September 16 2010 19:17 billyX333 wrote: Show nested quote + On September 16 2010 19:13 InfiniteIce wrote: On September 16 2010 19:03 tofucake wrote: On September 16 2010 18:10 bleen wrote: - Ground Units of type Psionic now have vision in the air plane. That alone make it fake (and makes me lol). Blues will delete obviously retarded things. Just because something is deleted doesn't make it true. [edit] Added some emphasis define plane: an unbounded two-dimensional shape; "we will refer to the plane of the graph as the X-Y plane"; "any line joining two points on a plane lies wholly on that plane" ?? Google before post. what? so what is that supposed to mean? psionic units now have vision in the air plane? wtf does that mean then? They would be able to see up cliffs. | ||
Garm
Norway222 Posts
Now if they could just remove autorepair the game would be perfect in my eyes. | ||
Snowfield
1289 Posts
Mah dreams, they have come truuuuuuu | ||
teekesselchen
Germany886 Posts
Blizzard doing everything to avoid bringing in a new Zerg unit until expansion, hu? I hate them x_x | ||
Gulzt
Netherlands275 Posts
Anyway, let's dream this is true. I'd be very happy. Won't be long before we know. | ||
Sisko
United States121 Posts
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Armut
Turkey141 Posts
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vxl
Sweden64 Posts
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Nilaus
Denmark159 Posts
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SyyRaaaN
Sweden136 Posts
On September 16 2010 19:19 zomgtossrush wrote: Show nested quote + On September 16 2010 19:01 Icx wrote: On September 16 2010 18:50 zomgtossrush wrote: On September 16 2010 18:42 Icx wrote: On September 16 2010 18:39 billyX333 wrote: this thing is hilariously fake ppl save energy on the CC and nexus intentionally, the new cooldown really puts a shackle on strategy overlords excreting creep while moving, wtf is the point of that? Tell me why you would ever save up energy on a CC? The thing is terran's usually pool up energy on their CC because they don't MULE everytime they get the energy for it, but like it now is, it doesn't matter since they can call down some mules all at the same time. And look at this: Chronoboost duration: 20 secs What does this mean? If you use chronoboost well you can still chronoboost 1 building continually. Do you want to chronoboost multiple things? I guess youll need multiple nexii. What does this do? You have to use chronoboost everytime it is up, so ye if you plan to save them up to then just chronoboost like 4 buildings at once you can't do that anymore. Anyway, I do think that they are fake, but we'll see. I disagree with 100% of everything you have said, respectfully. I dt' rushed in a pvt, and the t did a slow push from about the middle of the map to my main, with the use of turrets and scans. Very interesting. Maybe you should play some BW and see how damn important it is to have saved detection(i'll admit though they really aren't comparable since one is a free resource, the other cuts into mineral count) Not being able to chrono 2 things at once I think would break the game. There are litterally 100's of timing pushes where you have to chrono 2 things at once. Another 100,s when you are getting cheesed and have to have an emergency unit out. Stopping fast pools from zergs? Stopping Reaper rushes? Stopping fast marader pushes? How are you supposed to predict that a rush is coming? Are you just supposed to not spend any on your nexus? Are you supposed to spend on your nexus and just pray to god a rush doesnt come within the time proximity of your chrono? Please think before posting.... I don't see the problem at all. You can still save up energy for scans, the only difference is that you just can't use up the energy like you do now if you decide to save it. Let's say I am T and I see a dark shrine, I make a raven, but ofcourse that can get sniped so I want to keep atleast 1 scan when I move out. Let's now say the T didn't need that scan, well he now has to calldown supply, wich is ofcourse worse then a mule. Yes it is a "nerf" but I mean it's not like you can't save up energy anymore, you still have the same max energy. I mean if I get banshee/voidray rushed, what do I do? I save up energy on both my queens for just 1 transfuse, that are spawn larva injects that I will never get back, but I can still spread some extra creep tumors, but it's still 'worse' then I had spawnd larva. On the P part. How does a zerg predict that a rush is coming? Never make drones untill they feel completely safe? You now will have to think ahead with chronoboost, for example. You need better scouting/gamesense to properly use it. Okay the zerg may be baneling bust, I don't know for sure yet, Do I take the risk of chronoboosting probes? Or do I chronoboost the sentry? And YES it's a worse situation, but I don't see how it breakes the game, you will just get punished hard for making the wrong decision. Do you only play zerg? because thats what it sounds like Since i play high level random (like top 50 NA) I get to complain and have viewpoints from 9 angles First off, don't try to compare "zerg can't do x in a tvz, ergo p shouldn't be able to do x in pvt." it's a really useless and biased argument. You are trying to rationalize p and t nerfs with why Z is so hard to play, which doesn't make sense. Remember, p and t nerfs still effect each other Which i feel you aren't giving one ounce of experienced thought into. What if as a p, you were planning on saving 3 chronos for a really fast warpgate research. But then The terran decided he wants to make 2 rax marader. Literally impossible to scout with a t wall. It would turn into a real autoloss, since you couldn't be CB'ing 2 gateways. Like i said, don't try to view this as a "omg t and t nerfs, how does this effect the race I play, then let me justify why," think of the big picture and how this effects every matchup and every stage of the game. Well, thats the thing isn't it? Now you have to chrono boost your gateway units directly. Blizzard stated that they wanted to delay the Warp Gate mineral dumping and this is a way to do it. No more 1 zealot, 1 sentry and then going for Warps. Imho this game needs some radical changes. And some of the content in this fake/or not patch notes are quite radical. Imho i was hoping for more game changes. But lets see what they do. | ||
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