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On January 05 2011 07:00 lolwhat wrote: I find it funny that everyone wants to jump and piss on naniwa just because he has a bad reputation in the sc2-community, if qxc,tyler or TLO was first to 4K and it was a bunch over their "real" points noone would say a word, everyone would be happy an congratulary obviously.
Also hilariously fun to see people saying he's just average,cheesing and not good at all. the wins he has are all against top europe players, his MMR is still the biggest in the world, therefor he is matched up against the best players.
And I like how people are trying to blame nani for getting a easy division, like its his fault somehow.
This is all true, but it should also be a wake up call to Naniwa. He's a really good player, he gets some solid wins, but there is still a really big resistance to his image and prestige because he is such a complete jackass. Its incredibly detrimental to his career for him to be like he is.
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on another note, is there any explanation as to why the ladder system is structured like it is? It really makes no sense to me, divisions / bonus pool / MMR etc etc
There's a great post explaining all the things about the ladder and why it's there. I don't remember where i read it... I think it was in the same one where it's explained that Divisions have different tiers? If you find it and read it, I think you'll have a whole new positive perspective, and give a nod to Blizzard (again). Basically, some good stuff about the system: It's "noob-friendly". Playing more = higher on ladder. Generally, it's more encouraging and motivating. And so for many people, fun, rewarding, and... fun
Also, if it's Naniwa... (who the heck is he haha) shame that apparently he BMs a lot? Like IdrA but to the extreme.
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Respect naniwa, even though some might say "its not like real 4000 points", i must admit that those critisism comes from one corner of the community (root/american). I remember when nani had a little argue with whole root gaming. I think that feud still exists, t_t.
I think your ladder journey has ended, now go on and win TSL 3!
cheers puckelrygg.
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I fucking love naniwa. As I said before in the Boyardee thread, He is a fantastic palyer, with the single largest ego I have ever seen. I don't care that he bm's people when he loses, its hilarious. I'll always be a fan of his despite what everyone else thinks...
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From what I've seen recently (on streams) naniwa seems to be better behaved, so maybe he has turned over a new leaf - or it could be hes bm'ing people all the time still - but the only thing I saw was was in the ZOTAC Cup (?) where the admins fucked him and he was right to be pissed although he should have just walked away IMO.
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On January 05 2011 07:08 Mohdoo wrote: He's a really good player, he gets some solid wins, but there is still a really big resistance to his image and prestige because he is such a complete jackass. Its incredibly detrimental to his career for him to be like he is.
Image and prestige has nothing to do with career chances. You don't win tournaments by being the nice guy. You win because you play good and you get invited because you play good. All you need to do is not to bm within the tournament/break the rules. So no problems at all. People need to stop overreacting, like BM somehow lowers your apm by 300..
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On January 05 2011 07:00 lolwhat wrote: if qxc,tyler or TLO was first to 4K and it was a bunch over their "real" points noone would say a word, everyone would be happy an congratulary obviously.
I honestly doubt that. I personally think those divison tiers are stupid. Not because it's "Anti-Naniwa" but, because they lead to an even more confusing ladder system. And I dont see _any_ benefits from having division tiers.
But congratulations to Naniwa for getting #1. It's still a gread accomplisment for someone who has been underestimated from a lot of people.
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after hearing naniwa talk in vent, hes actually a really cool person he just rages hard when he loses haha.
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grats to naniwa, I want to see more tournies from him though. BM or not
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updated the OP with some general stuff so people stop bitching
edit: post 1000 ^_^
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On January 05 2011 07:34 Rflcrx wrote:Show nested quote +On January 05 2011 07:08 Mohdoo wrote: He's a really good player, he gets some solid wins, but there is still a really big resistance to his image and prestige because he is such a complete jackass. Its incredibly detrimental to his career for him to be like he is. Image and prestige has nothing to do with career chances. You don't win tournaments by being the nice guy. You win because you play good and you get invited because you play good. All you need to do is not to bm within the tournament/break the rules. So no problems at all. People need to stop overreacting, like BM somehow lowers your apm by 300..
well he did break tournament rules before, and not just a few...
but anyways, i kinda look forward to seeing more from naniwa. i never experienced him friendly, but this display of skill redeems him a bit. i hope he manners up one day so i and we all can fully appreciate his sc2 skill (if he continues to show it).
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wow and just to think he was about to quit after dreamhack...
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Australia8532 Posts
On January 05 2011 07:15 Yoshi Kirishima wrote:Show nested quote +on another note, is there any explanation as to why the ladder system is structured like it is? It really makes no sense to me, divisions / bonus pool / MMR etc etc There's a great post explaining all the things about the ladder and why it's there. I don't remember where i read it... I think it was in the same one where it's explained that Divisions have different tiers? If you find it and read it, I think you'll have a whole new positive perspective, and give a nod to Blizzard (again). Basically, some good stuff about the system: It's "noob-friendly". Playing more = higher on ladder. Generally, it's more encouraging and motivating. And so for many people, fun, rewarding, and... fun Also, if it's Naniwa... (who the heck is he haha) shame that apparently he BMs a lot? Like IdrA but to the extreme.
SC2 Ladder Analysis Part 1, an overview of the system: http://www.teamliquid.net/forum/viewmessage.php?topic_id=118212 SC2 Ladder Analysis Part 2, greater depth about matchmaking and promotion: http://www.teamliquid.net/forum/viewmessage.php?topic_id=142211 SC2 Ladder Misconceptions FAQ: http://www.teamliquid.net/forum/viewmessage.php?topic_id=150367
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On January 05 2011 06:40 MorroW wrote:Show nested quote +On January 05 2011 06:38 Dudemeister wrote: theres rumours of him maphacking though afaik maphacks barely exists in sc2 and why in the world with naniwa use it. ive played against him myself a couple of times recently and hes winning because he plays good enough to do so. people are just being ignorant to think hes only cheesing or maphacking or whatever because they dont like him or because he dont perform well in tournaments but many just see this as a practice tool. i leave games i shouldnt and i make decisions i wouldnt in tournaments because thats what i want to do to learn. i test around alot. example: i can loose so many stupid games vs bad gamers where i just keep overmaking drones every time. even if he 2port rush me every single game i wont use mindgames or previous games to account and prepare for it before scouting it. just after each game i simply adjust some details and losing means i can improve and if im winning it usually means im having ineffective practice xd i think if everyone tried their best to win their games rather than learn in the ladder the entire ladder rankings would become alot different. im not saying naniwa wouldnt be at rank 1 im just saying this isnt something you should judge too too much how good or bad a player is ^^
Sorry man, but yeah maphacks certainly do exist for SC2. I have only played against one guy who I know for sure was using one, though I won both games vs him. All the map and unit information for all players is stored on each players computer during the game for performance reasons, so its just a matter of knowing which memory locations to monitor, and figuring out the format of the data. There was a thread on here by some hacker who elaborated on how easy it is to create a map hack. Apparently, you can also get all the replay tabs in game as well, like the production and unit tabs, which allow you to know the build of your opponent without having to look at his base.
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8716 Posts
On January 05 2011 05:53 AkobeS wrote:Show nested quote +On January 05 2011 05:51 HypaSnipa wrote: I cant even understand the direction this thread has taken. He is 4000 points on the blizzard ladder. Thats all there is to it. Doesnt matter if another website says its 3700, doesnt matter if he cheesed some games and macroed others.
A wins a win and 70-80% wins is astonishing especially at the top of the EU ladder. Grats to Naniwa, drop all the jealousy you freaks :o Dont think i could have put it any better myself! You two have you gotta be just plain dumb to not understand. I can't even find it in my heart to try to explain it further to help you understand. And honestly it's not a good idea to publicly proclaim your inability to understand something that lots of other people understand and then boldly go in the opposite direction, as if this thing you don't understand is unimportant.
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On January 05 2011 09:52 FrostedMiniWeet wrote:Show nested quote +On January 05 2011 06:40 MorroW wrote:On January 05 2011 06:38 Dudemeister wrote: theres rumours of him maphacking though afaik maphacks barely exists in sc2 and why in the world with naniwa use it. ive played against him myself a couple of times recently and hes winning because he plays good enough to do so. people are just being ignorant to think hes only cheesing or maphacking or whatever because they dont like him or because he dont perform well in tournaments but many just see this as a practice tool. i leave games i shouldnt and i make decisions i wouldnt in tournaments because thats what i want to do to learn. i test around alot. example: i can loose so many stupid games vs bad gamers where i just keep overmaking drones every time. even if he 2port rush me every single game i wont use mindgames or previous games to account and prepare for it before scouting it. just after each game i simply adjust some details and losing means i can improve and if im winning it usually means im having ineffective practice xd i think if everyone tried their best to win their games rather than learn in the ladder the entire ladder rankings would become alot different. im not saying naniwa wouldnt be at rank 1 im just saying this isnt something you should judge too too much how good or bad a player is ^^ Sorry man, but yeah maphacks certainly do exist for SC2. I have only played against one guy who I know for sure was using one, though I won both games vs him. All the map and unit information for all players is stored on each players computer during the game for performance reasons, so its just a matter of knowing which memory locations to monitor, and figuring out the format of the data. There was a thread on here by some hacker who elaborated on how easy it is to create a map hack. Apparently, you can also get all the replay tabs in game as well, like the production and unit tabs, which allow you to know the build of your opponent without having to look at his base.
Indeed, there's been loads of recorded instances of map hacking. root.catz, psystarcraft both have replays against some.
Even with a smurf, I find it hard to believe anyone could maintain an 80% win rate while making it to the top. I'm skeptical. It'd be nice if there were replays of this guy somewhere.
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On January 05 2011 01:20 donut boi wrote: MeatyOwlLegs... it's not often I come across a name that instantly strikes me as being totally baller
but yea hes abusing the bonus pool shit... i was watching drewbie's stream where he was playing on his smurf... basically he always played favored ppl and gained 40-50 points per win and lost 0-1 points when he lost. It is quite silly that accounts like these receive no penalty for losing
Even if bonus pool were scrapped, he'd still lose the same amount of points, he just wouldn't get as many for winning.
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I don't think the bonus pool is the problem. Since hes lucky enough to be in a division modifier of +315, his real rating is 3685, which is not unexpected or unlikely because he is a progamer.
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NearPerfection, you do realize that without the modifier, he's still on top of EU, correct? I just think it's weird how he got so high with that amount of games, that's kind of hard to believe.
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Congrats to Naniwa, but I wouldn't be surprised if this was the result of the design flaw in the ladder. Recently a lot of people are having issues with their MMR and point gains/losses being incorrect. In order for Naniwa to get 4k points from 177 wins, he would have to be favored every single game. With a win/loss record like that, why is he still a low MMR player playing vs high MMR players?
But anyways, Naniwa still did a good job in this achievement.
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