2011 MSL Season1 Preliminaries - Page 14
Forum Index > Brood War Tournaments |
GTR
51146 Posts
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ArvickHero
10387 Posts
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Wala.Revolution
7579 Posts
And Kwanro threw that game away. Badly. | ||
Spica
United States5582 Posts
Group 1: By.Sun: 2 Sexy: 0 Rush: 2 Crazy-Hydra: 1 By.Sun and Rush move on to finals Finals: By.Sun: 0 Rush: 0 Group 2: sKyHigh: 2 Sang(P): 0 Trap: 2 Chavi: 1 sKyHigh and Trap move on to finals Finals: sKyHigh: 0 Trap: 2 Trap advances Group 3: Brave: 0 Ample: 2 Woon: 0 Canata: 2 Canata and Ample move on to finals Finals: Ample: 1 Canata: 2 Canata advances Group 4: Paralyze: 2 Rudy: 1 hOpe: 0 Lomo: 2 Lomo and Paralyze move on to finals Finals: Paralyze: 2 Lomo: 0 Paralyze advances Group 5: Horang2: 2 Always: 0 Bee: 0 hyvaa: 2 Horang2 and hyvaa move on to finals Finals: Horang2: 2 hyvaa: 0 Horang2 advances Group 6: TurN: 0 Food5: 2 Sse[kal]: 2 Saint: 0 Food5 and Sse[kal] move on to finals Finals: Food5: 2 Sse[kal]: 1 Food5 advances Group 7: Kwanro: 2 ToSsGirL: 0 Mong: 0 Grape: 2 Kwanro and Grape move on to finals Finals: Kwanro: 0 Grape: 2 Grape advances Group 8: Movie: 2 Speed: 0 Perfective/Roo: 1 Reality: 2 Movie and Reality move on to finals Finals: Movie: 1 Reality: 2 Reality advances | ||
Elyvilon
United States13143 Posts
On March 03 2011 12:50 ArvickHero wrote: I seriously think this is the first time ever I've ever seen that many hatches go down at this point of the game lol I've seen that many, but only in FBH vs JD on Destination. I don't know if that counts. | ||
arieszzw
United States46 Posts
It is absolutely not good news for a guy who only knows how to play starcraft in the starting 10 min. | ||
vectorix108
United States4633 Posts
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Spica
United States5582 Posts
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Random_0
United States1163 Posts
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POWEROUTAGE
Singapore884 Posts
Brave/Reality/Turn/Grape all so good | ||
Spica
United States5582 Posts
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Harem
United States11390 Posts
On March 03 2011 12:50 ArvickHero wrote: I seriously think this is the first time ever I've ever seen that many hatches go down at this point of the game lol It's really not that uncommon in zvp to see that many hatches go down at that timing as there are certain builds where you really just can't spend the minerals. (mainly variations of mutaling into hive) | ||
SkelA
Macedonia13017 Posts
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tedster
984 Posts
On March 03 2011 12:57 Harem wrote: It's really not that uncommon in zvp to see that many hatches go down at that timing as there are certain builds where you really just can't spend the minerals. (mainly variations of mutaling into hive) Unfortunately kwanro doesn't know any variations into hive | ||
nalho
United States351 Posts
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Arite
United States218 Posts
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Kiante
Australia7069 Posts
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ArvickHero
10387 Posts
On March 03 2011 12:59 YaKool wrote: For Kwanro the defiler mound is like the queen's nest. You build it and you never produce any units out of it. technically, you don't actually produce any units out of either of those buildings regardless, but I can see your point For a 2 Base Arbiter the teching seems kinda slow to me >.> | ||
Elyvilon
United States13143 Posts
On March 03 2011 13:03 ArvickHero wrote: technically, you don't actually produce any units out of either of those buildings regardless, but I can see your point For a 2 Base Arbiter the teching seems kinda slow to me >.> That's probably because Sun's on 3 bases | ||
nalho
United States351 Posts
On March 03 2011 13:03 ArvickHero wrote: technically, you don't actually produce any units out of either of those buildings regardless, but I can see your point For a 2 Base Arbiter the teching seems kinda slow to me >.> Haha yeah I worded it wrong but you get what i mean | ||
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