http://www.teamliquid.net/forum/viewmessage.php?topic_id=105570
http://arstechnica.com/gaming/news/2011/01/skynet-meets-the-swarm-how-the-berkeley-overmind-won-the-2010-starcraft-ai-competition.ars
Impressive to see this with just the editor.
Forum Index > SC2 General |
Sufinsil
United States760 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=105570 http://arstechnica.com/gaming/news/2011/01/skynet-meets-the-swarm-how-the-berkeley-overmind-won-the-2010-starcraft-ai-competition.ars Impressive to see this with just the editor. | ||
Carson
Canada820 Posts
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IamaGrapeMan
Canada165 Posts
i'm not sure but i think reapers can hit marines without getting hit | ||
enemy2010
Germany1972 Posts
If I ever see anybody pull off this kinda stuff, i would totally marry him/her/it!!!! This is also a very good idea for another videos: On April 07 2011 23:38 Munk-E wrote: But my idea was that towards the beggining of the game, you bring 8 workers to the opponents base, and using the thing where they cant mine if you're mining their minerals, completly stop them from mining! This would require a ton of micro to keep them alive, as well as not allowing any mining. I want to see more!!! Keep it up! :D :D | ||
Arkless
Canada1547 Posts
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RevRich
United States218 Posts
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Geiko
France1929 Posts
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Valckrie
United Kingdom533 Posts
Reminds me of BW API with 12 wraiths vs 30 or so hydra... that was pretty awesome too | ||
mskaa
Denmark155 Posts
gj guys !! | ||
dmillz
Canada270 Posts
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Torment
United States121 Posts
I notice the scripts are activated by chat commands. Would it be possible to code this same micro-scripting into a custom AI without needing to prompt the actions with a chat command? (I.E. Green Tea custom AI) I'd imagine facing a computer opponent that had this kind of micro skill could be beneficial for improving your own micro. So in short, are these one-off demonstrations or could they be implemented as a full-fleshed custom AI to play against? | ||
Emporio
United States3069 Posts
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Jimmeh
United Kingdom908 Posts
On April 08 2011 03:59 Valckrie wrote: Quite impressive bot there, the marine split was very eloquent and great to watch. http://www.youtube.com/watch?v=NcjQhig88wE Reminds me of BW API with 12 wraiths vs 30 or so hydra... that was pretty awesome too This is like the 3rd time this video has been posted in this thread -_- | ||
ghostsquall
United States187 Posts
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Volume
United States104 Posts
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titaniumnuts
United States38 Posts
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Torment
United States121 Posts
On April 08 2011 04:04 ghostsquall wrote: This is interesting, but I don't see the point in creating it...kind of worries me that I'll run into this sort of thing on ladder. :< It's not a "bot" per se. it's simply a demonstration of the SC2 map editors scripting functions. This isn't a "bot" program that could micro for you during regular play, think of it as a mouse-trap course or an elegant set of dominoes, sure it's amazingly impressive, but it's all scripted on a pre-determined and coded scenario from what I understood. -not a bot program -not possible to use it to "cheat" on the ladder -all actions are scripted from WITHIN the sc2 map editor | ||
ghostsquall
United States187 Posts
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Torment
United States121 Posts
On April 08 2011 04:09 ghostsquall wrote: oh ok! :D that makes me feel a bit better no worries, I was afraid of the same thing before reading the initial responses from the OP, they should probably edit the original post to include a disclaimer addressing these concerns | ||
FinestHour
United States18466 Posts
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