Blizzard increases turn rate to 12 for ladder as an experimental change. As far as I know, turn rate should result in smoother games (less lag). However, this might mean you are matched against less players if their ping is believed to be bad enough (needs confirmation).
Eventually, Blizzard will change turn rate to 10, then back to 8. They are just trying to see what is optimal.
Greetings Commanders, Executors, and Cerebrates,
StarCraft: Remastered launched with matchmaker set to turn rate 8, and based on community feedback we want to explore using a higher setting.
So, it’s time for the Frontier League to live up to its name. We added better data gathering of connection quality with 1.20.5, and we will start adjusting and monitoring turn rate for global matchmaking to find the optimal setting.
We will start at 12 and make our way back to 8. Data is only a source of quantitative knowledge though. We will also be looking for qualitative community feedback. Here is the adjustment schedule:
Turn Rate 12: Thursday 2:30 pm PDT
Turn Rate 10: TBD
Together, we will converge on a setting that plays best globally. There may be other measures we explore based on how this phase goes, but we believe this is the best first step. We’ll use this thread as basecamp for feedback and to update on changes from our end.