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On August 17 2017 07:21 207aicila wrote:Show nested quote +On August 17 2017 07:13 Psychobabas wrote:On August 17 2017 07:01 Ej_ wrote:On August 17 2017 06:47 jpg06051992 wrote:On August 17 2017 06:40 seemsgood wrote: pernament clock ghost ? :O Its cheesing time!!!!! Honestly why not, the Ghost has sucked ass for a long time now, it needs more then just a buff. what? ghosts are standard units in lategame tvp and tvz, what the fuck do you want them to do? beat siege tanks? for their cost? sure why not in brood war they had lockdown... You realize that Ghosts in BW were far rarer than they've ever been in SC2 right? EMP & Snipe >>> Lockdown. Well that and being a tier 3 unit, requiring science facility *and* covert ops.
In brood war they were almost useless because of that. Good old Boxer
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On August 17 2017 07:01 Ej_ wrote:Show nested quote +On August 17 2017 06:47 jpg06051992 wrote:On August 17 2017 06:40 seemsgood wrote: pernament clock ghost ? :O Its cheesing time!!!!! Honestly why not, the Ghost has sucked ass for a long time now, it needs more then just a buff. what? ghosts are standard units in lategame tvp and tvz, what the fuck do you want them to do? beat siege tanks?
Not sure how standard they are really in ZvT anymore my dude, I play at a low masters level and I usually face roll any Terran that wastes the time to invest infrastructure into a unit that only beat's Ultralisks. Once they mop the Ultralisks you just remax on non massive units and generally bowl them over completely.
I digress I'm just a Zerg player and frankly didn't know about their dynamic in TvP, a match up I only watch if it's huge famous names playing it.
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I still highly doubt those leaked changes are real. Even though some of them actually sound kinda promising, most of them are out of touch or just nonsense.
I mean... i know the last major update had a lot of "out of touch/stupid" changes, but hey... i just hope blizzard learns from their mistakes.
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gamespeed reduced by ~8% would be the best change imo, and bases not mining out so quickly. sc2 is way too fast
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Hoping for blink Zealots and Immortals.
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Why don't they start from BW, and add SC2 units that not overlap, smartcasting, smartmining, unlimited unit selection? Make a good game, really.
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On August 16 2017 22:16 JimmyJRaynor wrote:ya look how good C&C4, Homeworld, DoW3, Halo Wars 2 and so many other RTS games are doing. Clearly, ATVI has missed the multi-billion dollar PC-Only-RTS Gravy Train! Show nested quote +On August 16 2017 22:11 hexhaven wrote: In a perfect world they'd add searfaring units like in WC2. RA3 has the best integrated naval play of any RTS i`ve ever played. resources in the water made it really cool. Every single one of these games manages to be worse than SC2 somehow(not an easy feat by any means). Oh and Red Alert 3 is the best RTS since Brood War btw.
On August 17 2017 07:59 StarscreamG1 wrote: Why don't they start from BW, and add SC2 units that not overlap, smartcasting, smartmining, unlimited unit selection? Make a good game, really. Would certainly save some face. They'll wish they had done that when this update flops worse than 3.8.
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from the chinese leak, i can tell you that's gonna be big
big changes i tell you
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Obviously, bunkers need to be tweaked again. I fully expect their build time or refunded minerals to be buffed or nerfed.
I miss old times.
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United States97248 Posts
I would like to see the mineral patches changed back
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Greatly reduce the transformation time of hellion/hellbat, thor and viking. (require an upgrade) AUTOBOT ROLL OUT!
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1500 mineral patches come back please then SC2 can be long drawn out macro games again with comeback potential like Heart of the Swarm
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late hots was so good. It had some balance issues here and there, but overall it was in a better spot design wise than lotv is since it got released.
I really hope they will finally get it right this time around.
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HotS TvP was no way balanced, protoss was heavily favoured and the match up was stupid. We need to find an economy that permits the comeback potential but doesn't make the late game a stalemate.
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Observer and Overseer gain surveillance mode (similar to the one in co-op)
what's that?
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On August 17 2017 11:10 mishimaBeef wrote: Observer and Overseer gain surveillance mode (similar to the one in co-op)
what's that?
They become immobile for increased sight range.
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Feels like a PR stunt. Again. They do it alot lately and frankly, it shouldnt be acceptable to behave like it.
Last "major" patch was dissapointing as fuck.
If that chinese leak is real, its no way near enough of changes.
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On August 17 2017 07:53 KalWarkov wrote: gamespeed reduced by ~8% would be the best change imo, and bases not mining out so quickly. sc2 is way too fast I would love that. The fight spells/effects look much cooler on normal speed.
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I really like lotv, but i trust blizz so we will see how they change it.
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If this imbecil shit goes through im done with this game.
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