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On February 17 2010 02:58 eMbrace wrote: I simply never understood the appeal of Fallout 3 or Oblivion. I tried both of them and the worlds are just so impressively boring.
well, I really didnt like Oblivion but loved Fallout 3. I guess it depends a lot of what kind of game you like :\
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Fallout 3 is a great game, but it failed to capture what truly made the first 2 fallout games legendary imo... maybe its the background/ambient music or the californian background or maybe even the top down screen scrolling gameplay, not quite sure myself but it felt alot different from the original fallout games.
plot wise from the trailer it seems we're gonna old story elements (NCR) come back into play, i'll look forward to this game as a fallout rip-off, not a true fallout series game.
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On February 16 2010 11:07 omgbnetsux wrote: Don't fail us again Obsidian.
I honestly like Obsidian games better than the other two main RPG developers: Bioware and Bethesda. Then again I make sure to get patches to fix the bugs.
More info from DAC:
* The tagline says: "A Safe Bet for RPG Fans" * Hardcore mode: Stimpaks take a long time to heal, you need a Doctor's Bag to heal broken limbs, and you suffer from Dehydration so you need to carry water. * Dynamite is one of the first weapons you come across * Obsidian have focused much more on the story than Bethesda did with Fallout 3 * VATS now includes a special attack for every weapon * Weapons can be modded - one of the mods involves reducing the spooling time for miniguns. * All of your skills can be used to influence dialogue * A "Command/Companion Wheel" gives you control over your followers - the design of this isn't finalized yet * Nightkin are back and can cloak * The Hoover Dam is intact and produces electricity * Electricity seems to be one of the main things in the game * There are 3 factions - the NCR, Caesar's Legion, and (although unconfirmed) the Brotherhood of Steel * The Helios One solar tower controls an orbital laser platform * You can get a portable controller for the laser platform and use it throughout the game * Lots of "grey areas" in terms of actions and dialogue - a combined reputation and morality system means everything you do has an effect on something in one way or another. * New Vegas will have different endings, "instead of the single, potentially anachronistic 'man/woman saves the Wasteland' finale." * The overall theme of the game is about trying to find out who tried to kill you and why. * New weapon - The "All-American" - a rapid fire Sniper Rifle
Sounds nice. Anyone else love 1 and 2 but couldn't get into 3?
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bumping this thread since the game is coming out in a couple weeks time!! i hate to be the only few who is excited about this, unlike Fallout 3, New Vegas is made by most of the guys that made the original first two Fallout games (Chris Avellone, Feargus Urquhart etc.)!
anyone remember this suit of armor? + Show Spoiler +
pretty awesome to finally see it in full 3D rendering
and most weapons have the "classic" fallout looks like the Plasma Rifle and Laser Rifle, and ammunition types are back, and the new combat system looks slightly better than Fallout 3 now.
this is the second most anticipated game for me this year after SC2, feeling pretty nostalgiac now since this will follow closer to the original series plot. remember this guy? + Show Spoiler +
also, it looks like Felicia Day is the voice actress for one of the PC's companion, all in all i'm getting wiggly and jiggly can't wait for my copies to arrive in a couple of weeks time!
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I always wanted to play Fallout 3 but it was the most bugged game ever, i tried all the patches and still the game crashed from time to time. It kind of blew me respect for the developers cause when i googled i read lots of people having issues with the game and they never decided to patch it.
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Not getting it if they pulled a Bioshock 2
(a.k.a., the game is exactly the same basically)
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On February 16 2010 16:26 omgbnetsux wrote:Show nested quote +On February 16 2010 11:34 TheYango wrote:On February 16 2010 11:07 omgbnetsux wrote: Don't fail us again Obsidian. Again? When did they fail us the first time? Anyway, Obsidian seems at the very least well placed to fix one of the biggest faults of Fallout 3--which is the relatively poor writing quality. Certainly, they have the means to at least. All I have to say is KotOR2.
*snif*
kotor 1 was so good!
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On October 02 2010 17:19 TymerA wrote:Show nested quote +On February 16 2010 16:26 omgbnetsux wrote:On February 16 2010 11:34 TheYango wrote:On February 16 2010 11:07 omgbnetsux wrote: Don't fail us again Obsidian. Again? When did they fail us the first time? Anyway, Obsidian seems at the very least well placed to fix one of the biggest faults of Fallout 3--which is the relatively poor writing quality. Certainly, they have the means to at least. All I have to say is KotOR2. *snif* kotor 1 was so good!
no...
KotoR 2 at least started out good, if they actually wrapped stuff up it would have been great, there's an LP of it that includes the developer's intent of how it was supposed to end.
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I can't wait for it. I just loved Fallout 3 and that is exactly what I wanted. the same "gameplay" into a new story
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lol, Fallout 3 was one of my least favorite games ever, it was so repetitive I couldn't even handle it....The idea and the world were really cool and all, but after 12 hours of wandering around....finding the same random enemies...going into VATS...killing them...getting boring items that did nothing to change the gameplay....
It was just the same damn thing again and again and again, much worse than Oblivion (which sucked too), because at least in Oblivion there were different skills and builds to try. All Fallout 3 had were those retarded perks: "ooh, do I want to lockpick better to get more of the same damn items I don't need, or get more weapons skills so I do slightly bigger numbers of damage when I rape boring monsters in VATS?".
Maybe if I was one of those guys who names my characters period appropriate names like Varlor Mailfist and writes down NPC backstories in a little notebook I would have had a better time, but I never really get into the story or characters in RPG's. I'm the kind of person who names their characters fuckhead so it looks funny in dialog and spends 2 hours trying to get the sheriff to glitch out and get stuck behind a bush so I can loot the entire town.
I completely lost interest in Fallout and Oblivion when I realized that the only thing I was going to do the longer I played was advance some shitty storyline and make numbers go up, there wasn't even any high level items, skills, or enemies I could look forward too. lame.
at least Fallout didn't have Oblivon's retarded leveling system...lol
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On October 02 2010 17:41 sob3k wrote: lol, Fallout 3 was one of my least favorite games ever, it was so repetitive I couldn't even handle it....The idea and the world were really cool and all, but after 12 hours of wandering around....finding the same random enemies...going into VATS...killing them...getting boring items that did nothing to change the gameplay....
It was just the same damn thing again and again and again, much worse than Oblivion (which sucked too), because at least in Oblivion there were different skills and builds to try. All Fallout 3 had were those retarded perks: "ooh, do I want to lockpick better to get more of the same damn items I don't need, or get more weapons skills so I do slightly bigger numbers of damage when I rape boring monsters in VATS?".
Maybe if I was one of those guys who names my characters period appropriate names like Varlor Mailfist and writes down NPC backstories in a little notebook I would have had a better time, but I never really get into the story or characters in RPG's. I'm the kind of person who names their characters fuckhead so it looks funny in dialog and spends 2 hours trying to get the sheriff to glitch out and get stuck behind a bush so I can loot the entire town.
I completely lost interest in Fallout and Oblivion when I realized that the only thing I was going to do the longer I played was advance some shitty storyline and make numbers go up, there wasn't even any high level items, skills, or enemies I could look forward too. lame.
at least Fallout didn't have Oblivon's retarded leveling system...lol
You should try Oblivion with Oscuro's mod, makes the game much better.
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I though fallout three was really good, does this mean that my brain will explode if i play fo1 and 2?
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On October 02 2010 17:59 Scaramanga wrote: I though fallout three was really good, does this mean that my brain will explode if i play fo1 and 2?
if you haven't, you should really try them, your head might just explode... much much better than fallout 3 imo.
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On October 02 2010 17:52 BG1 wrote:Show nested quote +On October 02 2010 17:41 sob3k wrote: lol, Fallout 3 was one of my least favorite games ever, it was so repetitive I couldn't even handle it....The idea and the world were really cool and all, but after 12 hours of wandering around....finding the same random enemies...going into VATS...killing them...getting boring items that did nothing to change the gameplay....
It was just the same damn thing again and again and again, much worse than Oblivion (which sucked too), because at least in Oblivion there were different skills and builds to try. All Fallout 3 had were those retarded perks: "ooh, do I want to lockpick better to get more of the same damn items I don't need, or get more weapons skills so I do slightly bigger numbers of damage when I rape boring monsters in VATS?".
Maybe if I was one of those guys who names my characters period appropriate names like Varlor Mailfist and writes down NPC backstories in a little notebook I would have had a better time, but I never really get into the story or characters in RPG's. I'm the kind of person who names their characters fuckhead so it looks funny in dialog and spends 2 hours trying to get the sheriff to glitch out and get stuck behind a bush so I can loot the entire town.
I completely lost interest in Fallout and Oblivion when I realized that the only thing I was going to do the longer I played was advance some shitty storyline and make numbers go up, there wasn't even any high level items, skills, or enemies I could look forward too. lame.
at least Fallout didn't have Oblivon's retarded leveling system...lol You should try Oblivion with Oscuro's mod, makes the game much better. whats Oscuro's mod? what does it change?
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On October 02 2010 18:14 Shizuru~ wrote:Show nested quote +On October 02 2010 17:59 Scaramanga wrote: I though fallout three was really good, does this mean that my brain will explode if i play fo1 and 2? if you haven't, you should really try them, your head might just explode... much much better than fallout 3 imo.
Remember to get the Restoration project patch for fallout 2
Also the game is kinda slow so it might get on your nerves, everything else is golden.
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Absolutely can't wait for this. Some of the realistic elements they decided to add are interesting as well. (hopefully not annoying)
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I'll definitely pick this up. Fallout is hours of entertainment.
I'm annoyed with it already though. It's been fucking available for preorder for like a year. Seriously, ridiculous.
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I loved Fallout 1 and 2 - played them when I was pretty young, so the nostalgia factor is hard to trump. What I didn't like about F3 was the cakewalk difficulty level. I could sneak-kill a character who had a 10mm SMG and then rampage through even mutants if I snuck up to them and fired bursts into their heads. At like level 3. A game needs to be hard (JA2 was alright) to make this stuff enjoyable. At high levels, of course I want to have a kickass character, but I also want to have areas where if I make a mistake, I get killed easily. That wasn't really the case with F3. May have something to do with the FPS makeup, not sure. But I'll give New Vegas a try obviously. We'll see.
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On October 02 2010 18:59 ShaperofDreams wrote:Show nested quote +On October 02 2010 17:52 BG1 wrote:On October 02 2010 17:41 sob3k wrote: lol, Fallout 3 was one of my least favorite games ever, it was so repetitive I couldn't even handle it....The idea and the world were really cool and all, but after 12 hours of wandering around....finding the same random enemies...going into VATS...killing them...getting boring items that did nothing to change the gameplay....
It was just the same damn thing again and again and again, much worse than Oblivion (which sucked too), because at least in Oblivion there were different skills and builds to try. All Fallout 3 had were those retarded perks: "ooh, do I want to lockpick better to get more of the same damn items I don't need, or get more weapons skills so I do slightly bigger numbers of damage when I rape boring monsters in VATS?".
Maybe if I was one of those guys who names my characters period appropriate names like Varlor Mailfist and writes down NPC backstories in a little notebook I would have had a better time, but I never really get into the story or characters in RPG's. I'm the kind of person who names their characters fuckhead so it looks funny in dialog and spends 2 hours trying to get the sheriff to glitch out and get stuck behind a bush so I can loot the entire town.
I completely lost interest in Fallout and Oblivion when I realized that the only thing I was going to do the longer I played was advance some shitty storyline and make numbers go up, there wasn't even any high level items, skills, or enemies I could look forward too. lame.
at least Fallout didn't have Oblivon's retarded leveling system...lol You should try Oblivion with Oscuro's mod, makes the game much better. whats Oscuro's mod? what does it change?
From the site:
"Considered by most to be an expansion rather than a mere modification, Oscuro's Oblivion Overhaul completely re-designs and enhances the TES IV: Oblivion experience. It affects almost all aspects of the original game: Quests, Environments, Dungeons, NPCs, Creatures, AI, Combat System, Magic System, Thieving System, Containers, Spawn Lists, Loot Lists, Items, Books, Interface and Level Progression. It also adds thousands of new items, containers and lists, hundreds of new NPCs and creatures, sixteen new multi-level dungeons, dozens of new books, several new quests, realistic AI functionality and new PC abilities' features.
Much of OOO's custom new models and textures were stand-alone mods that I later blended into OOO's design, changing them in order to fit in with the rest of the work. During the last month and a half of OOO's development I gathered a group of beta-testers that provided much input, ideas and help in the creation of new textures and models on top of their excellent quality-assurance work. Although I was responsible for the vision, design and implementation work of OOO, I am greatly indebted to them in helping me polish it into a professional-level expansion."
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I will definatly pick this game up too, loved the other fallouts and the previews look really great too. But also hoping they make it different/better than fallout 3 and not just copy it.
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