if i just click them through, every medivac will go to the same tank, one picks it up and then they move to the next one, which is very bad. There has to be a way that every medivac moves to a seperate tank to pick it up, but how?
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AleXusher
280 Posts
if i just click them through, every medivac will go to the same tank, one picks it up and then they move to the next one, which is very bad. There has to be a way that every medivac moves to a seperate tank to pick it up, but how? | ||
AbouSV
Germany1278 Posts
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oGoZenob
France1503 Posts
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TheLordofAwesome
Korea (South)2490 Posts
On July 29 2016 12:13 TheLordofAwesome wrote: Is there a mod or custom game or arcade game that reimplements the old swarmhost from HotS in the HotS expansion? To be clear, what I'm looking for is a map or mod or something that is a standard HotS map, with the swarmhost changed back to the auto respawn, crawling locust, vs ground only, version. Reposting this because I don't want it to disappear at the bottom of the last page. | ||
BelialSC2
38 Posts
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brickrd
United States4894 Posts
On August 04 2016 20:11 BelialSC2 wrote: Does blinding cloud work on cyclones and when is blinding cloud used (or is it ever used)? blinding cloud has never really been part of the metagame tbh, it's basically just the viper ability you use when there's nothing to parasitic bomb or abduct. but it can be really good in some specific cases. it's just a matter of quick thinking. it's pretty good against lurkers in lategame zvz too, but most people prefer to skip zvz with lingbane or roach allins... not sure if it works on cyclones but i think it should because the cyclone ability is not the attack, it just changes the range of the attack. but i could be wrong on that | ||
LordYama
United States370 Posts
Does anyone know if there was any change? | ||
ArtyK
France3143 Posts
On August 08 2016 00:31 LordYama wrote: Did something change in the BattleNet social/chat interface recently? Now every time a match is over my opponent is immediately offline so I can't mesage them a "good game". I guess it could be a coincidence and all these people immediately went offline after the match but it makes me wonder if things were changed so that if you were set to only receive messages from friends on your list that the sender no longer gets a message about ("X has chosen to only receive messages from people on their friend list") that but the player is simply shown as offline. Does anyone know if there was any change? pretty sure its a bug (that everyone has) | ||
Ej_
47656 Posts
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ArtyK
France3143 Posts
On August 08 2016 22:39 Ej_ wrote: How many ravager biles does it take to kill a medivac and a siege tank? Liquipedia :D Biles do 60 and ignore armor, tanks have 160hp, so 3 Medivacs have 150hp so 3 as well, BUT it does exactly 150 damage with 1 fungal and 2 biles so if you catch a bunch of them with an infestor you only need 2 biles. | ||
knyttym
United States5797 Posts
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Poopi
France12466 Posts
Bug or "feature", this doesn't make sense either way. | ||
ArtyK
France3143 Posts
On August 18 2016 04:58 Poopi wrote: Is it a "feature" to get medivacs stuck at the bottom of the map for like 2 minutes? O_o Like I was behind the red thingy that I didn't notice, first time playing the map, and I could not get out of it, I had to boost the medivacs individually and it took a while to get them all out... Bug or "feature", this doesn't make sense either way. The idea is that the islands arent too punishable if you take them, so you can protect them with minimum turrets/cannons/spores from drops, hence the air blockers. Its interesting compared to classic island maps where they're never used, but it causes headaches to more than one players ;D So yeah you have to be careful and shift click thorugh it or go next to it. | ||
Poopi
France12466 Posts
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ArtyK
France3143 Posts
On August 18 2016 05:14 Poopi wrote: I'm okay with the fact I can't enter on the island from everywhere, but why do I get stuck? Blame the UI pathing | ||
Subflow
52 Posts
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AbouSV
Germany1278 Posts
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mannanbd
1 Post
User was banned for this post. | ||
Clbull
United Kingdom1436 Posts
On August 18 2016 04:58 Poopi wrote: Is it a "feature" to get medivacs stuck at the bottom of the map for like 2 minutes? O_o Like I was behind the red thingy that I didn't notice, first time playing the map, and I could not get out of it, I had to boost the medivacs individually and it took a while to get them all out... Bug or "feature", this doesn't make sense either way. If you're talking about New Gettysburg then it's more of a problem with SC2's pathing AI. Of course, almost no maps use air blockers. | ||
raypp1980
10 Posts
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