No patch notes after I installed the patch? Blizzard has been giving patch notes since the very first patch of SC1 and you could always look at the previous notes as well. What gives?
1.43 glitch, Phoenix upgrade missing? - Page 2
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Rabbet
Canada404 Posts
No patch notes after I installed the patch? Blizzard has been giving patch notes since the very first patch of SC1 and you could always look at the previous notes as well. What gives? | ||
Waah
United States120 Posts
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Acritter
Syria7637 Posts
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Diamond
United States10796 Posts
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chestnutcc
India429 Posts
On February 22 2012 05:17 Filsby wrote: I just had a similar experience. Got the fleet beacon in a ladder game specifically to try out the new range upgrade, but only the interceptor upgrade showed up on the fleet beacon. Then I tried a unit tester and the upgrade showed up there. Weird. This. And my ghosts still cause 45 damage. I sniped my own scv to check and it 1 shotted it. | ||
Devolved
United States2753 Posts
On February 22 2012 05:28 chestnutcc wrote: This. And my ghosts still cause 45 damage. I sniped my own scv to check and it 1 shotted it. lol, great patch -_- Maybe they will do public tests next time instead of being so hasty. | ||
SolidMoose
United States1240 Posts
On February 22 2012 05:30 Devolved wrote: lol, great patch -_- Maybe they will do public tests next time instead of being so hasty. And maybe test if these changes actually make sense in the first place -_- Maybe they should just skip having a HotS beta too? | ||
Nagisama
Canada4481 Posts
On February 22 2012 05:28 chestnutcc wrote: This. And my ghosts still cause 45 damage. I sniped my own scv to check and it 1 shotted it. Made a custom game just now on NA vs computer on Agria Valley. Snipe does 25 damage. Couldn't even one shot my own marines. So that change went through. | ||
Azide
Canada566 Posts
On February 22 2012 05:37 Nagisama wrote: Made a custom game just now on NA vs computer on Agria Valley. Snipe does 25 damage. Couldn't even one shot my own marines. So that change went through. yes, same with mules and the phoenix upgrade. there is NO issue in CUSTOM games. the patch changes dont work in LADDER games | ||
Lega-
Canada141 Posts
On February 22 2012 05:37 Nagisama wrote: Made a custom game just now on NA vs computer on Agria Valley. Snipe does 25 damage. Couldn't even one shot my own marines. So that change went through. As mentioned in the OP, changes seem to have worked in custom games vs AI but not in a real multiplayer 1v1. | ||
Secret05
United States342 Posts
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darkscream
Canada2310 Posts
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CrtBalorda
Slovenia704 Posts
But sadly a lot of results might still be a lie. | ||
FeyFey
Germany10114 Posts
Anyway the funnies patch bug i saw (was only on a test server). Was when two monsters where exchanged. Orc Lord and Orc Lady. One being a monster that spawned 30 times instantly on a map, the other being a boss monster that spawned 1 time every 2 hours. Was really funny, because on the same patch those bosses got stronger. Common mistake nothing to get upset about ... expect an emergency patch. | ||
tdt
United States3179 Posts
On February 22 2012 05:12 Talack wrote: Because once you get it you hard-hard counter mutalisks so much to the point where they cannot even be on the field anymore. Sorry that it's not super-easy accessible and you'll have to do what everyone has been doing the last few months by defending for a bit before you get this upgrade out finnaly. Bring a couple currupters? Hydras and Fungel counter Phoenix too. Let's actually wait and see how it works over a period of a couple months before declaring on day 1 that you'll never see mutas again. One thing for sure is 40 muta DRG style won't be a insta loss for professional protoss anymore. | ||
Nagisama
Canada4481 Posts
On February 22 2012 05:38 Azide wrote: yes, same with mules and the phoenix upgrade. there is NO issue in CUSTOM games. the patch changes dont work in LADDER games Ah I see, I stand corrected. | ||
Secret05
United States342 Posts
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chestnutcc
India429 Posts
On February 22 2012 05:38 Azide wrote: yes, same with mules and the phoenix upgrade. there is NO issue in CUSTOM games. the patch changes dont work in LADDER games Confirmed | ||
ElMacedonian
United States79 Posts
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KrazyTrumpet
United States2520 Posts
On February 22 2012 05:12 Talack wrote: Because once you get it you hard-hard counter mutalisks so much to the point where they cannot even be on the field anymore. Sorry that it's not super-easy accessible and you'll have to do what everyone has been doing the last few months by defending for a bit before you get this upgrade out finnaly. Tell me how on earth this upgrade comes out in time to deal with big muta balls while you still have the economy/production to keep up a ground army to keep up with a mass ground army switch. Mutas were slowly becoming less of an issue as players were getting better with dealing them, I just think that this upgrade is rather pointless and by trying to get it in a game you actually hurt yourself. | ||
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