[Champion] Olaf - Page 2
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Wala.Revolution
7579 Posts
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TheYango
United States47024 Posts
On September 22 2011 15:48 Hexagecz wrote: I dont know it just feels right for me to get frozen and leave red for carry. Also i max w first because olaf is autoattack champ. Getting ghost blade wriggle and starks get with your w hudge lifesteal and more your hit the bigger your as gets. Also armor pen from ghost blade do nicely with ult passive W max sucks--it gains the least from being ranked of all of Olaf's spells. Compare: Q--gains 25 mana cost, 160 damage, and 16% slow chance. W--gains 20 mana cost, 28 AD, and 12% lifesteal/spellvamp E--gains 96 health cost, half CD, and 240 damage. You simply cannot autoattack fast enough with W to do more damage with it than with Q or E, not even considering the fact that you're much more likely to land Qs and Es than get continuous autoattacks. It's a 1-point wonder because of the 1% max HP steroid that applies at all ranks, but other than that, there's very little you gain on successive ranks. | ||
De4ngus
United States6533 Posts
armorpen mark dodge seal flat mr glyph armor, mr, whatever u need quint start cloth and 5 potion( a lot of ppl can shit on u). max w first and pretend like ur irelia farmfarmfarm then i get E > Q (i cannot throw axe) get wriggle or if ur balls are very large get gunblade i get mallet instead of warmog(i cannot throw axe) rest is atma, fon, whatever u want O YEA summoners - flash exhaust is nice what u do is when someone is low u go FLASH E BAM GOT U BITCH masteries i go 21/9/0 because damage is nice dont forget to turn on w before e spellvamp is nice late game u beat everyone so just farm and ks people when u can i cannot even throw axe but still kill everyone | ||
Wala.Revolution
7579 Posts
Boots/regrowth if you can win/not lose lane. Cloth 5 pot for those you must. Max e cause it deals tons of damage and costs no mana. I've been going qeqee but maybe I'll take a level of w, although I think another level of q is better. flash/ghost/exhuast/tele/ignite, I've been trying to go flash ghost because ghost goes well with ult but then you lose the exhaust/ignite/tele spot. Flash because everyone else carries flash and even with ghost/ult you can't do anything about enemies flashing over the wall. 0/21/9 because you already deal shitton of damage. Before I just rushed warmog's (or two, lol) atmas. Just farm farm. Now I'm trying tank-cdr like how I build Nasus so you can have philo in lane and cdr to do massive damage in teamfights as well as tankiness (Kindlegem/SR + Shroud/FH) and mercs. | ||
Mogwai
United States13274 Posts
On September 22 2011 18:12 De4ngus wrote: SOLO TOP OLAF armorpen mark dodge seal flat mr glyph armor, mr, whatever u need quint start cloth and 5 potion( a lot of ppl can shit on u). max w first and pretend like ur irelia farmfarmfarm then i get E > Q (i cannot throw axe) get wriggle or if ur balls are very large get gunblade i get mallet instead of warmog(i cannot throw axe) rest is atma, fon, whatever u want O YEA summoners - flash exhaust is nice what u do is when someone is low u go FLASH E BAM GOT U BITCH masteries i go 21/9/0 because damage is nice dont forget to turn on w before e spellvamp is nice late game u beat everyone so just farm and ks people when u can i cannot even throw axe but still kill everyone I disagree with almost this entire build. QWQEQR -> R > Q > E > W 1/21/8, ghost/exhaust, ghost rules on Olaf with his ult. You can also go ghost/flash. Your runes are OK, mine are my standard ArPen Marks, 4 Dodge Seals, 5 Armor Seals, 3 MRes Glyphs, 6 Scaling MRes Glyphs, 1 Armor Quint, 2 MRes Quints, but as long as they're tanky you're alright, movespeed Quints would also probably be pretty alright. I typically open Regen Pendent -> Philo + Hog -> Warmog's -> Phage -> Atma's. I guess... just learn to hit your Q. | ||
Tooplark
United States3977 Posts
E>Q is nice if you're facing someone who has to get close to you, but even then Q has significant advantages: no health cost, actual slow, more damage if they stand and fight Also flat CDR blues on olaf: suprgood | ||
De4ngus
United States6533 Posts
ya ghost is nice on olaf but i still think it is preference since i use flash on everyone but singed. also no one talked about boots lol. the gold ones are nice for more dodge for more zoomzoom. sometimes u just need mercs. i guess the attack speed ones are ok if u really want? i wouldnt get it though. | ||
Tooplark
United States3977 Posts
w first is not terrible but i'd rather be able to trade since i can't farm safely Irelia can max hiten style first because 1) she can dash in ezpz 2) she doesn't have as severe mana limitations 3) it heals for way more 4) it gives her true damage imba. Olaf with WEWEWRWEW can vamp more off of his close range 200-damage nuke i guess? | ||
De4ngus
United States6533 Posts
i just want people to give it a try. if ur high elo and find in games that Q>E>W is always better in lane and w first sucks ballz then u can let me know. | ||
Seeker
Where dat snitch at?36694 Posts
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little fancy
Germany2504 Posts
However, in the Patch Preview Spotlight today I only get that they want to make the activation of his ult break current CC on Olaf but in exchange lowered the duration of his Ult. Did I miss something or are these all the buffs (plural of buffs is a joke in that case) Morello said we would **** bricks if we saw them? -.- In addition, except for really hard CC like stun or suppression, you already could use his ult to escape if you were under the influence of current cc (for example Morgana bind: it hits you -> R -> free). | ||
STS17
United States1817 Posts
On October 30 2011 00:13 little fancy wrote: So, it was announced already that Olaf is getting some buffs. However, in the Patch Preview Spotlight today I only get that they want to make the activation of his ult break current CC on Olaf but in exchange lowered the duration of his Ult. Did I miss something or are these all the buffs (plural of buffs is a joke in that case) Morello said we would **** bricks if we saw them? -.- In addition, except for really hard CC like stun or suppression, you already could use his ult to escape if you were under the influence of current cc (for example Morgana bind: it hits you -> R -> free). On October 29 2011 14:13 STS17 wrote: The fact is now you can hold off on using the ult until you need it, which is huge. Now you FORCE someone to waste their CC on you (because if they don't you don't waste your ult, and can continue to eat their faces) which you can then cleanse and then be immune to. This is going to be crippling to low-CC teams and still a not-insignificant annoyance to heavy-CC teams. It's not like you can just let Olaf auto attack all day while trying to focus him down because he has such insane innate sustain from his W but now that he doesn't have to "waste" his ult early he will overall be much harder to deal with. Food for Thought: Will it work like Remove Scurvy and remove all forms of CC including Suppression? If they add EAT FRUIT -> WALK AWAY to Olaf's ult he will be extremely strong | ||
Wayra
195 Posts
You can get out of snares and slows, withers, or projectile stuns, such as taric, sion... Plus if you wait to eat a CC then ult, you will just get kited even more. Most of the time you activate it before you go in, so they can't stop you, but now if you "eat the CC first", you stop even for a moment, the enemy can then create more distance, so you will have to run more, combine that with the time reduction, it's definitely a nerf to his team fighting. And I think this is very important point: "Olaf can ALREADY get out of most CC's" The ult change is both a buff and a nerf. A buff for early game, where you are more 1v1'ing and clearning out of CC is more important and a nerf late game, because your ult also provided you with 40% damage reduction and eating a CC is then use your ult ensures you get kited even more. Idk, what do you guys think? This is just my personal opinion from playing Olaf edit: I don't think it's been mentioned, but the changes are going to be from 5/6.5/8 second duration to a flat 6 seconds duration. | ||
beef42
Denmark1037 Posts
I'm extremely hyped for these changes as I've always liked him but never dared picking him for games I actually wanted to win. | ||
Wayra
195 Posts
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little fancy
Germany2504 Posts
On October 31 2011 07:53 Wayra wrote: like, already said by little fancy, olaf can already get out of most CC's with the old ult. You can get out of snares and slows, withers, or projectile stuns, such as taric, sion... Plus if you wait to eat a CC then ult, you will just get kited even more. Most of the time you activate it before you go in, so they can't stop you, but now if you "eat the CC first", you stop even for a moment, the enemy can then create more distance, so you will have to run more, combine that with the time reduction, it's definitely a nerf to his team fighting. And I think this is very important point: "Olaf can ALREADY get out of most CC's" The ult change is both a buff and a nerf. A buff for early game, where you are more 1v1'ing and clearning out of CC is more important and a nerf late game, because your ult also provided you with 40% damage reduction and eating a CC is then use your ult ensures you get kited even more. Idk, what do you guys think? This is just my personal opinion from playing Olaf edit: I don't think it's been mentioned, but the changes are going to be from 5/6.5/8 second duration to a flat 6 seconds duration. If the duration info you gave is correct, I think I can live with that. Lategame teamfights are usually decided in few seconds as the bullshit flying around deals shittons of damage so 6 seconds you can have when you really need them should be enough time to get close and destroy the enemy carry. However, the ult change is not the only change afaik. Ppl are talking about Q travelling faster which I'd consider a really huge buff. | ||
Wayra
195 Posts
his Q travel time is great, it's so easy to hit people. It feels so fast. His ult change is pretty decent too, definite buff to lane olaf as you are ungankable. | ||
HAL9OOO
United States176 Posts
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little fancy
Germany2504 Posts
In addition, if you used E frequently enough on your lane opponent while keeping your health high with cloth + 5x HP pot, he should be too low at health to join the gank actively (I love how enemy melees are at 50% health or less after 5 last hits). Q speed is now so good. I didn't imagine that a speed increase by 100 units makes that much of a difference, but if you played Olaf before, you can really feel it now! | ||
ihasaKAROT
Netherlands4730 Posts
On November 03 2011 05:14 HAL9OOO wrote: The only problem i have having with olaf top is getting ganked pre level 6, all these level 2 riven and leesin ganks really hurt. It's like you have to start boots when you might want to start cloth. CV is your friend | ||
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