Demon Hunter - Builds/Discussion - Page 4
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TheRealDudeMan
United States213 Posts
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JingleHell
United States11308 Posts
I'm definitely a fan of moving around, but the +Vit helps when you run into a waller/jailer, vortex, or other stuff that's hard to kite indefinitely. | ||
LaNague
Germany9118 Posts
enemies dont die instantly, so the delay is not a big deal especially since 1 bola explodes on monster death. Its spammable ae with a good weapondmg ratio, only price to pay for it is the delay. | ||
Titusmaster6
United States5932 Posts
Really don't know why anyone would use the companion animals. Anyone out there using it effectively? | ||
oscar62
Canada417 Posts
2h seems much slower on hatred generation (still swearing by hungering strikes w/ piercing rune) but bigger damage | ||
JingleHell
United States11308 Posts
On May 17 2012 08:59 Titusmaster6 wrote: Playing solo or with a barb tanking. I'm really loving the entangling shot/double chakram combo. I use caltrops/vault to keep distance and fan of knives/explosion arrow (forgot what it's called) for fast dmg. Really don't know why anyone would use the companion animals. Anyone out there using it effectively? Could be a decent way to turn an otherwise unused skill slot in a group game into free damage. Kinda an every little bit helps mentality. Can't imagine wasting a perfectly good panic button on it solo, though. On May 17 2012 09:01 oscar62 wrote: also pretty curious as to what weapon types people are having success with. at first I swore by my 2x 1handed crossbows, but after finding a rare crossbow with 100 dex and 50 vitality and pairing it with a decent quiver my "damage" in the character sheet was 50 higher! 2h seems much slower on hatred generation (still swearing by hungering strikes w/ piercing rune) but bigger damage For large packs, shatter is numerically going to be more useful on hungering than piercing. It goes great with those big 2h+quiver hits, just shreds stuff. | ||
darkcloud8282
Canada776 Posts
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LaNague
Germany9118 Posts
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SnowK
United States245 Posts
On May 17 2012 10:28 darkcloud8282 wrote: Anyone can comment on the effectiveness of companion in higher difficulties? Smoke Screen + Templar can be used to group things nicely. He still tanks really well in nightmare at 49. | ||
darkcloud8282
Canada776 Posts
On May 17 2012 10:46 SnowK wrote: Smoke Screen + Templar can be used to group things nicely. He still tanks really well in nightmare at 49. I was referring to the actual skill companion, but thanks for the tip | ||
TheRealDudeMan
United States213 Posts
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dottycakes
Canada548 Posts
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Shifft
Canada1085 Posts
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theang123
Malaysia103 Posts
im 29 level in act4 with only 2k hp and 200 dps using a 39damage bow with quiver | ||
vanTuni
389 Posts
My build for leveling in groups: I'm not really high yet. But at lvl 45 I use the following for leveling in groups: http://us.battle.net/d3/en/calculator/demon-hunter#WRdjkQ!aeb!bZZZba The mobility of Vault it super important as soon as you hit Nightmare imo. Only alternative is Smokescreen but thats mostly inferior if you ask me. Jumping in and out of danger, using the stun of the rune to save people, jumping for health globes is super good. Multishot with the reduced cost is by far the best dmg/hatred spell you have so use it. Bola is the best hate-gainer imho. I prefer the Acid rune. When you hit 42, the hungering with devour rune is a viable choice though. The turret is a way to spend your discipline for DMG and with the chain is actually deals decent dmg if used correctly. Alternatively you can use the hate-pet. There is almost NO kiting in this build. Since you wont kite effectively in groups 95% of the time. But to be able to do some, I chose Elemental with Ice as the single-target hate dump. Also, I dont see why people want to use the contagion rune on mark of death past lvl 39. Why hope for spreading the effect if you can have a HUGE aoe right away (valley of death). Comments welcome! Especially on how group play evolves in hell and beyond. PS: Oh .. I use dual-wield OFC | ||
JingleHell
United States11308 Posts
On May 17 2012 11:55 theang123 wrote: how do u guys actually get that much dps? im 29 level in act4 with only 2k hp and 200 dps using a 39damage bow with quiver Take dex and dmg. Vitality on the side. I just knocked out SK on NM, and I have over double that hp, and over 3x that dps. | ||
oscar62
Canada417 Posts
---- also pretty curious as to what primiary spell people are using? I really like hungering strike w/ the piercing rune, but I see lots of ppl with bola shot? | ||
Fugue
Australia253 Posts
Hungering-Pierce (though I may give Bola a shot) Impale - Chemical Burn (Anything that'll survive 3+ arrows will get one of these first. Also good for bosses) Caltrops - Hooked Spines (I start stutter stepping arrows and drop one of these when kiting won't do the trick) Vault - Action Shot (Used to get out of trouble) Rapid Fire - Withering (On larger mobs, drop Caltrops, stutter step back with a few arrows, then start channelling this onto everything) Spike Trap - Unruned (Just opened this slot and had no use for Strafe, it works well used in the same way as Rapid Fire, only setting the trap to nail everything caught in the caltrops. I don't feel I *need* it yet, though) Passives are Steady Aim and Cull the Weak. | ||
Sandster
United States4054 Posts
On May 17 2012 11:55 theang123 wrote: how do u guys actually get that much dps? im 29 level in act4 with only 2k hp and 200 dps using a 39damage bow with quiver Before fighting Belial, I was level 25 with 170 dps and 2300 hp. I killed Diablo at level 32 with 700 dps but 1300 hp (lol). Then I bought a rare bow from the AH for 4k and that took me to 900+. Buying a weapon for cheap is not a bad idea. As the guy said before me, you want +dmg on all your rings/amulets, and ideally fight a good bow + quiver for the 15% archery passive. Socket is just gravy (with best ruby you can get, which is flawless in normal). On all other gear, Dex > Vit (I happened to have none, which is a bad idea) > exp/MF. Every other stat is secondary. The damage formula seems to be (weapon damage + bonus damage) * (attack speed) * (dexterity/100 + 1) * (1+crit%). This is why the damage from rings/amulets and ruby in weapon are so important - you get the increased attack speed AND dex modifier on top. Also, grouping is hugely beneficial to loot. Even with only 2 people I got some nifty Dex gear from the guy I was playing with. | ||
theang123
Malaysia103 Posts
On May 17 2012 13:55 Sandster wrote: Before fighting Belial, I was level 25 with 170 dps and 2300 hp. I killed Diablo at level 32 with 700 dps but 1300 hp (lol). Then I bought a rare bow from the AH for 4k and that took me to 900+. Buying a weapon for cheap is not a bad idea. As the guy said before me, you want +dmg on all your rings/amulets, and ideally fight a good bow + quiver for the 15% archery passive. Socket is just gravy (with best ruby you can get, which is flawless in normal). On all other gear, Dex > Vit (I happened to have none, which is a bad idea) > exp/MF. Every other stat is secondary. The damage formula seems to be (weapon damage + bonus damage) * (attack speed) * (dexterity/100 + 1) * (1+crit%). This is why the damage from rings/amulets and ruby in weapon are so important - you get the increased attack speed AND dex modifier on top. Also, grouping is hugely beneficial to loot. Even with only 2 people I got some nifty Dex gear from the guy I was playing with. Thanks man, im playing solo cant find ppl joining me in public games. My amulet all is using dex item, just sold a few + 2-4 damage rings coz i tot they are useless >.< btw will dh be hard soloing in nightmare? currently i have a templar with 4k+ hp following me | ||
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