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On October 03 2012 04:32 Pwere wrote: Berzerkers can go for some strength because of their charge bonus, but for any other class, Focus is by far the best stat. At this point I'd suggest that Outlanders go with Wand + Shield and forget Dex completely. Focus allows them to equip better jewelry/belt anyway, while dex does very little.
Another finding about Berzerkers is that Blood Hunger doesn't stack with itself, meaning that attack speed/execute has basically no effect on the amount of life it heals. It also triggers on the crit of any skill as long as you have a melee weapon equipped, and will never trigger with a ranged weapon. It kinda sucks that there is no one handed elemental melee weapon, as wands can't activate most of their procs, and shields are simply too good to use a staff. For a cannoneer (ranged engineer), focus is completely useless and is my completely ignored stat.
Here's a really good guide for a cannoneer, if anyone wants to try it. Cannoneer is a really fun class that has a good balance between tanky-ness and DPS. Cannons themselves shoot slow, but the skill "blast cannon" lets you shoot hella fast, making the class just a blast to play. http://forums.runicgames.com/viewtopic.php?f=45&t=36668
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On October 02 2012 03:42 Pwere wrote:Show nested quote +On October 01 2012 22:08 Haasts wrote: Having a blast with this - love the very uh Gauntlet-esque pacing and art/animation style as well as the sense of humour (the Silence of the Lambs easter egg in one of the dungeons!).
Curious about starting up a DW ranged Berserker - while most of the skills/passives are fairly clear that they only apply to melee weapons, does anyone who's run a ranged 'serker know if Red Wolf applies on ranged attacks? It does, but Red Wolves spawn at your location and have a small range. It's not a skill you should rely on. It does scale with Focus at least.
Ah, good to know. My DW wandserker is up to the start of Act 2 in Veteran (as far as I'd gotten with a more normal character before I had the urge to play something a bit more ropey). After dumping most of my points in Focus, I'm starting to put a bit more in Vit as I occasionally get blown up with little warning if my Wolf Shade/pet aren't tanking sufficiently - is this worthwhile, or should I tunnel-vision into Focus? Also, for those with experience with higher-level skills, would Permafrost and Shatter Storm be useful for this sort of character, or does Shatter Storm's blast spawn at my location or at the corpse's location?
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On October 03 2012 11:49 EchelonTee wrote:Show nested quote +On October 03 2012 09:32 essencez wrote: Stat build wise most efficient would be vit until block is capped, around 103 dex or 45%~ dodge which ever comes first and then rest in str. Where do you get your sources of dodge? I'm trying to figure out where to reach a higher amount of dodge.
http://forums.runicgames.com/viewtopic.php?f=30&t=39127&start=20. -Dodge scaling
Dodge is stat capped at 50% and total capped at 75%. 103 dex is more of dps number as its the highest achievable dps at level 100 with 495 stats is 393 in str and 102 dex. If you want a fully defensive build you'll best off adding slightly more dex.
http://forums.runicgames.com/viewtopic.php?f=30&t=38188&start=20 -Dps
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Thanks for the links, but I was more wondering if you had any sources of dodge from equipment of skills or something like that? Because I'm curious how it's possible to hit 45% dodge without tons and tons of dex points.
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On October 03 2012 14:01 EchelonTee wrote: Thanks for the links, but I was more wondering if you had any sources of dodge from equipment of skills or something like that? Because I'm curious how it's possible to hit 45% dodge without tons and tons of dex points.
http://torchlight2armory.com. You can filter items by extra dodge/damage negation/etc. A high level unique (level 90+) 3x stat enchanted usually gives you a 80~ stat boost, having 12 pieces of equipment all stat enchanted means 900~ total stat boost possibly less if you are using lower level pieces. That is probably where most of the base dodge/block/crit comes from.
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I've just started an hc embermage and I'm planning to go icy blast/ hail storm with wand and shield. I'm guessing I can put most of my points in focus and vit but how many points (if any) do you think I should put in strength and dex?
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Had a HC Elite Embermage up until Luminous Vaults. Fuck that place.
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you dont need str and dex.
but you should really try the wave skill, its awesome. i use a low ranked version of icy blas for debuffing only.
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On October 03 2012 14:43 Psyonic_Reaver wrote: Had a HC Elite Embermage up until Luminous Vaults. Fuck that place.
HC ELITE? Does that mean one death = Game Over? If so, ridiculous try, you will atleast die once in this game, especially in highest difficulty..
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On October 03 2012 14:43 Psyonic_Reaver wrote: Had a HC Elite Embermage up until Luminous Vaults. Fuck that place.
I dont know how to do that place on my mage. The stupid archers pretty much oneshot me and I cant kite for shit :<
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probably need to be really overfarmed to do it in HC.
HC ELITE? Does that mean one death = Game Over? If so, ridiculous try, you will atleast die once in this game, especially in highest difficulty..
thats the fun, you dont play for farm, you play for progression. Its like the roguelikes. You die, you expected it and just restart. Thats also how i remember snes and gameboy games.
Only recently PCs savegames made people really hate dying and then the developers just removed dying completely in a lot of games.
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On October 03 2012 15:49 LaNague wrote:probably need to be really overfarmed to do it in HC. Show nested quote +HC ELITE? Does that mean one death = Game Over? If so, ridiculous try, you will atleast die once in this game, especially in highest difficulty.. thats the fun, you dont play for farm, you play for progression. Its like the roguelikes. You die, you expected it and just restart. Thats also how i remember snes and gameboy games. Only recently PCs savegames made people really hate dying and then the developers just removed dying completely in a lot of games.
Traps kill you one shot not matter how farmed you are once you get to later playthroughs .
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On October 03 2012 08:10 Pwere wrote:Show nested quote +On October 03 2012 06:22 Tobberoth wrote:On October 03 2012 04:32 Pwere wrote: Berzerkers can go for some strength because of their charge bonus, but for any other class, Focus is by far the best stat. At this point I'd suggest that Outlanders go with Wand + Shield and forget Dex completely. Focus allows them to equip better jewelry/belt anyway, while dex does very little.
Another finding about Berzerkers is that Blood Hunger doesn't stack with itself, meaning that attack speed/execute has basically no effect on the amount of life it heals. It also triggers on the crit of any skill as long as you have a melee weapon equipped, and will never trigger with a ranged weapon. It kinda sucks that there is no one handed elemental melee weapon, as wands can't activate most of their procs, and shields are simply too good to use a staff. Well, I've heard that focus does give you the best dps potential late game.. that said, I haven't found a single Engineer build guide online which tells you to put lots of points in focus. In fact, looking through the engineer skill tree, I have a hard time finding any skills which scale decently with elemental. Most damaging spells are mainly weapon DPS, and require hammers etc which will probably have high strength requirements. To be fair, I had not considered the Engineer at all in that statement, probably because I don't play one, and because they don't seem to need any help. They can have good Strength build, and they have so many good skills already. I took a look at their skill tree, and I can see two builds that would do very well with only focus: - Shield Bash builds - Fire stomp and shock grenades Most shields require strength to wield, but strength doesn't help with their damage at all. The fire/electric passive also seem to apply the same glitched bonus to DoT than Master of the Elements and Cold Steel Mastery provides, which multiplies fire stomp and shock grenade DoT by 2.5x instead of 1.5x. On another note, the passive that gives 2% attack speed and stun is soooo much better than the +2% damage or execute crap Outlanders and Berzerkers get. Engineers look like a lot of fun. I'll have to roll one now, damn you.. I don't get your line of thought here. Shield Bash does physical damage, please don't tell me flat PHYSICAL damage scales with focus? Because if it does, that seems like a borderline bug.
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yes, flat physical damage scales with focus it also helps with other stuff like flame hammer and emberquake
the issue with focus shield bash builds is actually equipping shields lol
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Enchanted statsx3 is also utterly ridiculous for starting new characters, once u get a set of midlevel (~40) focus based rings/amulets that have a bunch of stats on them, u can go straight focus for around 15 levels, then suddenly slap on your lv 60-70 gear on your level 15 character, its pretty hilarious
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On October 03 2012 15:49 LaNague wrote:probably need to be really overfarmed to do it in HC. Show nested quote +HC ELITE? Does that mean one death = Game Over? If so, ridiculous try, you will atleast die once in this game, especially in highest difficulty.. thats the fun, you dont play for farm, you play for progression. Its like the roguelikes. You die, you expected it and just restart. Thats also how i remember snes and gameboy games. Only recently PCs savegames made people really hate dying and then the developers just removed dying completely in a lot of games.
You don't need to be really overfarmed you just need to be quick with your fingers. For me I did HC Elite Luminous Arena by spamming teleport/frostwave/prismatic and I just stacked +health items to hit about 4k by the time I did it. Also what's up tomatatriedes.
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On October 03 2012 19:27 tangwhat wrote:Show nested quote +On October 03 2012 15:49 LaNague wrote:probably need to be really overfarmed to do it in HC. HC ELITE? Does that mean one death = Game Over? If so, ridiculous try, you will atleast die once in this game, especially in highest difficulty.. thats the fun, you dont play for farm, you play for progression. Its like the roguelikes. You die, you expected it and just restart. Thats also how i remember snes and gameboy games. Only recently PCs savegames made people really hate dying and then the developers just removed dying completely in a lot of games. You don't need to be really overfarmed you just need to be quick with your fingers. For me I did HC Elite Luminous Arena by spamming teleport/frostwave/prismatic and I just stacked +health items to hit about 4k by the time I did it. Also what's up tomatatriedes.
Hey man, I've given up for now D3 HC after losing my paragon lvl 17 WD to a lag spike on inferno Cydaea.
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On October 03 2012 16:55 Kupon3ss wrote: Enchanted statsx3 is also utterly ridiculous for starting new characters, once u get a set of midlevel (~40) focus based rings/amulets that have a bunch of stats on them, u can go straight focus for around 15 levels, then suddenly slap on your lv 60-70 gear on your level 15 character, its pretty hilarious
That reminds me of doing my special vendor portal. Was thinking to get to lvl100 and use it but i think I'll do one when i get home. So the plan is I'll watch some SL3 while let the game opens for awhile.
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On October 04 2012 00:05 BurningSera wrote:Show nested quote +On October 03 2012 16:55 Kupon3ss wrote: Enchanted statsx3 is also utterly ridiculous for starting new characters, once u get a set of midlevel (~40) focus based rings/amulets that have a bunch of stats on them, u can go straight focus for around 15 levels, then suddenly slap on your lv 60-70 gear on your level 15 character, its pretty hilarious That reminds me of doing my special vendor portal. Was thinking to get to lvl100 and use it but i think I'll do one when i get home. So the plan is I'll watch some SL3 while let the game opens for awhile.
So that means it is open now?
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i wanted to do a shotgunlander but its depressing when lvl1 glaive just rapes everything
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