[G] STParting's Soulful Immortal All-in (PvZ) - Page 2
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McTeazy
Canada297 Posts
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CryMore
United States497 Posts
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AGIANTSMURF
United States1232 Posts
But something I noticed was that if you warp in only zealot sentry, the zealots do a way better job vs. lings than stalkers ever could. (immortals should always be microed to hit roaches) and with all your gas going towards more sentries, you essentially have an unlimited number of forcefields at your disposal. You'll be surprised at how effective it is not warping in any stalkers tl;dr stalkers suck :D Edit: Another reason that warping in only zealot sentry is good is that your push maintains its power all throughout the push so long as your immortals survive. Even if you lose 3-4 sentries or cast alot of early FF's your pushes effectiveness will remain the same as your gas is going on more sentries and minerals going on zealots. The zealot warp ins also allow for faster reinforcement since the cooldown on zealots is slightly lower than that of other gateway units. *note, if your going to be going zealot/sentry warp ins, you're going to have to move up to 8 gateways in order to spend your money. You cant afford to miss a warp in either or your macro will snowball and you'll find yourself with 1000minerals you cant spend. | ||
oOOoOphidian
United States1402 Posts
On November 14 2012 07:48 CryMore wrote: So Parting only uses 6-gates now? I guess my macro is bad or I'm not chronoing gates fast enough, but I always float with only 6 gates, especially if I am going zealot sentry heavy in my warp-ins. No, you make the 7th gateway as you are pushing out. Also I don't recommend an 8th gateway unless your macro is very bad. All you need to do to spend your money is warp in mostly zealot/sentry off 7 gates and chrono them constantly. | ||
OpTiKDziNE
8 Posts
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xsnac
Barbados1365 Posts
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Merany
France890 Posts
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Belha
Italy2850 Posts
On November 14 2012 04:45 Teoita wrote: In the words of Grubby himself..."well, Protoss struggles with infestor/broodlord a bit. YOU ASKED FOR IT ZERGS! YOU BROUGHT THIS ON YOURSELVES" Anyway thanks for posting your guides are awesome Lol, I remember watching Minigun stream and he said after a totally undeserved lose vs infestor-Blord: "And THIS is why we go 2 base immortal" | ||
RemarK
United States452 Posts
On November 14 2012 14:51 Merany wrote: I lost a couple games on ladder recently, when doing this build, against mutas and speedlings where Z goes directly into base trade mode. What do you think is the optimal answer in this case? Fastest Zerg can have mutas out with off of a gasless triple hatch opening is ~11:00. Since you're moving out at 8:50~, you should be hitting way before they have mutas out. That said, you should also have a tight wall off and an extra cannon to be safe if you're pushing out later. Honestly though, it sounds like your problem is macro / timing related rather than strategy related. If the Zerg is staying on 2-bases, you shouldn't do this build at all, of course - standard response to a 2-base Zerg is to get a fast Stargate, make a Sentry or two to be safe against roach all-ins / baneling busts, and chrono Phoenix to scout if he's going 2-base Infestor or 2-base Muta. Also, I really like warping in zealot Sentry and adding 2 gates instead of just one when you move out (so you have 8-gates total). Extra forcefields are really nice and many Zergs try to beat this push by making more speedlings than roaches. Might add that to the guide in a bit, thanks AGiantSmurf. | ||
tar
Germany991 Posts
And with regard to all the Zergs saying this is boring and bad play or l2macro (actually on ladder every other zerg tells me that): Why should a toss want to play a 20 to 30+ minute game only then to (most probably) lose to Bl infestor spines? the fast 3 hatch style is basically forcing toss in 2 or sometimes 3 base all ins. You want another style? don't get a fast 3rd and at least I would just love to play the macro game with u | ||
CCalms
United States341 Posts
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iGX
Australia414 Posts
On November 14 2012 21:01 CCalms wrote: Parting just lost with this in GSL. Time to find a new all-in, everyone. May I suggest the Zealot Dance Party. with every build you're bound to still lose every now and then. i don't think a loss in the gsl will make this build any less viable. plus i reckon a vast majority of players, on ladder especially, still won't be able to hold even if builds get figured out lol. thanks for the guide though! | ||
Teoita
Italy12246 Posts
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brofestor
Singapore101 Posts
On November 14 2012 21:09 Teoita wrote: To be fair, Parting did fuck up his forcefields during the first fight and just donated all the zealots for free. he lost 3 sentries with full energy in the very first engagement. plus he warp in stalkers instead of more sentries/zeals after the first engagement., oh yeah and the fast +1 carapace | ||
sitromit
7051 Posts
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hfsrj
Germany163 Posts
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leveller
Sweden1840 Posts
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oOOoOphidian
United States1402 Posts
On November 14 2012 21:15 sitromit wrote: Sniper played really greedy in the opening. I don't know if that's always a viable way to hold it. He went hatch 1st into 3 min 3rd. That's because parting when 16 nexus without scouting, isn't it? | ||
RiSkysc2
694 Posts
On November 15 2012 01:10 oOOoOphidian wrote: That's because parting when 16 nexus without scouting, isn't it? You can't scout a nexus first before a hatch first. | ||
CloudStrife56
United States6 Posts
On November 15 2012 02:26 RiSkyToss wrote: You can't scout a nexus first before a hatch first. Parting is known to nexus first and not scout. Sniper just meta-gamed him. | ||
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