Even though we had members on the midnight release ready to get it?
Blizzard Needs an Inactive Clan Policy - Page 7
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Xonix
225 Posts
Even though we had members on the midnight release ready to get it? | ||
waxypants
United States479 Posts
On June 10 2013 09:26 FunkyLich wrote: 1.) People losing their rightful clan tags for stupid reasons like this. Where the *prestigous* clan is apparently too cheap to try and pay for the tag. 2.) Clans should be accessible to anyone, including the less active ones who aren't going to remember to log in every 3 months or whatever. It's stupid to have to remember this because there are plenty of tags available. 3.) Why would you want this UNLESS you were in this exact situation? This is just selfish. Just because making that one clan tag expire would be convenient for you, doesn't mean it would be convenient for everyone across the board. And that's completely ignoring the fact that this guy who owns the LaG tag at present would be inconvenienced the most. And has anyone even thought about it from the owner's perspective? It's his tag, plain and simple. Maybe he's not a troll (doesn't matter IMO but still). Maybe that's his clan's actual name. Mind boggling right? LaG is a name that I would have expected to go within the first hour of go-live on the clan tag system, especially since the names are case insensitive. If you didn't realize that, it's your fault as far as I'm concerned. 4) Finally as we've described, an inactivity system being put in place is not going to stop trolls. It's quite troll friendly actually. If I hated EG (I don't), and I was sitting on top of their clan tag, I would make a special point to log in once a month, just to make sure I keep them from getting this tag. I'll say it again. Pay. Up. That is the solution here. If you want something bad enough, you gotta pay for it. Instead, OP is asking Blizzard to play Robin Hood for him, and frankly I find that immoral. 1 is assuming your argument is correct in order to prove your argument (part the issue is determining what is "rightful") 4 is not a negative impact. it is neutral because it is the same case in the current situation. 3 no, it's not his tag "plain and simple". Again this is part of the debate. Simply stating your opinion doesn't make it correct. You are only automatically correct if the tag is guaranteed in the license when you paid for the game. Doesn't matter if it's "his clan's actual name", the point is that it is probably a lot of people's clans actual name. The argument is that if somebody is not actually playing the game, why should they have a spot reserved for them for all eternity? If the guy is not playing the game, he is not inconvenienced. Honestly your argument would apply to almost no people except yourself because very very few people are going to be as passionate about their clan tag when they don't even log in, let alone play the damn game. 2 was already covered in my argument against 3. in addition, there is self-contradiction between this point and your "pay up" solution. being forced to pay for unused clan tags in most cases is going to be a larger barrier to accessibility than simply logging in once every X months in order to keep your tag. | ||
leova
266 Posts
or LGaming? LaGaming? for the record, I 100% agree with your OP proposition - inactives suck in any game regardless of scenario, especially ones that sit on valuable/well-known names/tags/clans | ||
FunkyLich
United States107 Posts
On June 11 2013 08:41 waxypants wrote: 1 is assuming your argument is correct in order to prove your argument (part the issue is determining what is "rightful") 4 is not a negative impact. it is neutral because it is the same case in the current situation. 3 no, it's not his tag "plain and simple". Again this is part of the debate. Simply stating your opinion doesn't make it correct. You are only automatically correct if the tag is guaranteed in the license when you paid for the game. Doesn't matter if it's "his clan's actual name", the point is that it is probably a lot of people's clans actual name. The argument is that if somebody is not actually playing the game, why should they have a spot reserved for them for all eternity? If the guy is not playing the game, he is not inconvenienced. Honestly your argument would apply to almost no people except yourself because very very few people are going to be as passionate about their clan tag when they don't even log in, let alone play the damn game. 2 was already covered in my argument against 3. in addition, there is self-contradiction between this point and your "pay up" solution. being forced to pay for unused clan tags in most cases is going to be a larger barrier to accessibility than simply logging in once every X months in order to keep your tag. I think you are formalizing me way too much. I wasn't trying to be formal. Most of what I'm saying is just moral objections, and a paying customer's opinion. I haven't read all the legal mumbo jumbo, all I'm here to do is catch the OP in the headlights of my justice. But let's just go through this. Numero Uno It is a lame and inconvenient when people are losing their tag names just because they were away for awhile. This is a stupid reason for someone to lose a clan tag, because the group LaG is just citing that they are more important and deserving. You are making this way more complicated than it needs to be. There is no begging the question / circular reasoning going on here. It's merely an observation. Try to think about how you would feel if you were in this person's shoes. It's a good life skill. Dos Apparently you addressed this somewhere. If you're gonna concoct a formal rebuttle, do me a favor and organize your shit. Nowhere do you address the fact that there is a tremendous availability of zero conflict clan names already. Tres I'm just gonna quote you on this giant excretion of bullshit: If the guy is not playing the game, he is not inconvenienced. Honestly your argument would apply to almost no people except yourself because very very few people are going to be as passionate about their clan tag when they don't even log in, let alone play the damn game. First of all, lots of people take time off, and are also pretty hardcore when they do play. I'm sure you agree with this. But this statement seems to insinuate that the only hardship incurred from losing your tag is that you have to pick a new name. If you lose a tag, the entire clan is dissolved. The clan tag itself is what binds the clan. Once that is taken away, you have to start over and have everyone rejoin. All because some prick wanted your clan name out of the trillion available when you happened to not be playing. Cuatro This is not a negative impact? No shit sherlock. If you recognized what I was saying, you'd see that it's much worse. A clan inactivity system does not fix the problem that the OP is having because trolls will be trolls. If EG or TL were in the situation that the OP is in right now, they would buy their tag like a company buys their domain name, because they ARE important, and that's what important organizations do. They don't ask daddy Blizzard to play Robin Hood for them. Other stuff: in addition, there is self-contradiction between this point and your "pay up" solution. being forced to pay for unused clan tags in most cases is going to be a larger barrier to accessibility than simply logging in once every X months in order to keep your tag. I made a self-contradiction? 1) I don't think you know what that means and (2) you are talking about two utterly different things. First, let's be clear: Being forced to pay for unused clan tags is code for "someone else has it right now, and if you want it you have to pay them for it". This is something that only happens to a select few people like the OP, where they just absolutely must have this specific clan tag. This is not a real barrier to accessibility because very few people are going to have to pay for their clan tag. Most are going to be flexible with the name. Logging in once every X months on the other hand is a comparatively HUGE barrier because it is something everyone has to deal with. | ||
MonkSEA
Australia1227 Posts
You were slow, and that's reflecting on you and your team, it's as simple as that. These people have more right to have the clan tag then you as they secured the tag first. | ||
Capped
United Kingdom7236 Posts
Expecting people to pay for clan tags, dafuq? Respected and long-standing Amateur teams have just as much right to have a tag reserved as a proteam IMO, teams spanning multiple years in the game and a history in others. LaG is one of these. | ||
a9arnn
United States1537 Posts
On June 11 2013 14:10 MonkSEA wrote: So you were unable to get your clan tag of your choosing? What makes you think that you deserve to have this clan tag over these other people? Maybe the current owner of the said clan tag hit a rock in his life or he moved out? It takes like 2-3 weeks in Australia to get internet connected if you're not in the city, and that's if you're lucky. His only been inactive for what? 4-5 weeks not 2 months as well. You were slow, and that's reflecting on you and your team, it's as simple as that. These people have more right to have the clan tag then you as they secured the tag first. So there are teams that had the opportunity to select their clan name prior to HotS even being released, but this was not open to all teams? There is no doubt in my mind that [EG] and similar would have been snatched up by some random faster than the actual team. How were some teams able to select a clan tag before others while other teams were left in the dust, what makes you think EG deserved that tag, why do they have the opportunity to choose a clan tag before anyone else? | ||
ELESSAR
Bulgaria173 Posts
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ELESSAR
Bulgaria173 Posts
On June 11 2013 14:33 a9arnn wrote: So there are teams that had the opportunity to select their clan name prior to HotS even being released, but this was not open to all teams? There is no doubt in my mind that [EG] and similar would have been snatched up by some random faster than the actual team. How were some teams able to select a clan tag before others while other teams were left in the dust, what makes you think EG deserved that tag, why do they have the opportunity to choose a clan tag before anyone else? [EG] is a big PROFESSIONAL team, that's why they had the right to chose. Exactly how do you propose they had done it? make a large queue of all teams/clans in all blizzard games ordered by the number of players active in the last month and approach them one by one for them to choose a name? | ||
AwM
United States80 Posts
On June 11 2013 14:33 a9arnn wrote: So there are teams that had the opportunity to select their clan name prior to HotS even being released, but this was not open to all teams? There is no doubt in my mind that [EG] and similar would have been snatched up by some random faster than the actual team. How were some teams able to select a clan tag before others while other teams were left in the dust, what makes you think EG deserved that tag, why do they have the opportunity to choose a clan tag before anyone else? There is a difference between being a professional gaming team and an amateur team. The pro teams that were able to select their tags first I feel have the right, since they are established in the starcraft community as pro players and should have their tags. The rest of us, the amateur players, are all on an even field when it comes to tags. I mean, lag is such a common phrase in online games, it's no shock that you guys missed it even, just pick something else and go with( If you look that the roster for LaG, they don't even all have the same tag. ) it instead of whining on forums about how someone stole /your/ clan tag. Technically that guy had a starcraft 2 presence before you, so you would be stealing his tag instead. | ||
FunkyLich
United States107 Posts
On June 11 2013 14:18 Capped wrote: Funky is the biggest douche i have ever seen on TL, i sincerely hope (and expect) he doesnt last long here. Expecting people to pay for clan tags, dafuq? Respected and long-standing Amateur teams have just as much right to have a tag reserved as a proteam IMO, teams spanning multiple years in the game and a history in others. LaG is one of these. Flattered! Thank you. I'm not even arguing about whether LaG should have been able to reserve their tag in the first place. What's done is done. Someone else has it now, and as far as we know they want to keep it. A little over a month of inactivity. That's nothing. So you actually think that instead of paying, respected and long-standing amatuer teams should just be able to take clan tags from other people without their permission? If someone else already has it, and you have to have that specific one, what else are you going to do if they don't want to give it up? Serious question. | ||
Xonix
225 Posts
On June 11 2013 14:18 Capped wrote: Funky is the biggest douche i have ever seen on TL, i sincerely hope (and expect) he doesnt last long here. Expecting people to pay for clan tags, dafuq? Respected and long-standing Amateur teams have just as much right to have a tag reserved as a proteam IMO, teams spanning multiple years in the game and a history in others. LaG is one of these. Yea I see what you mean in your above post | ||
Xonix
225 Posts
-Xonix | ||
Maxd11
United States680 Posts
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CamoPillbox
Czech Republic229 Posts
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Maxd11
United States680 Posts
On June 14 2013 05:30 CamoPillbox wrote: still worst is Not unique names so we can have milion barcode hackers and no one get banned until he meet david kim on ladder . or u just dont know if u meet fake or true player....... While there are good reasons to disallow copies of names, using a barcode name won't make a player any less or more likely to be banned for cheating. | ||
Serek
United Kingdom459 Posts
On June 12 2013 13:47 Xonix wrote: Anyways guys, you can twist my words around, find out all my spelling mistakes and errors but in the end, I just want this post to let you guys know just one of the many issues amateur teams go through trying to break though to the pro scene. Thanks a lot for you time and opinions on this post -Xonix I felt sorry for your troubles until I read this post. Whatever way you twist it is silly to say one of the reasons you haven't broken into the pro scene is the lack of a tag that wasn't even in the game when it launched two years ago. If you haven't broken into the pro circuit after all these years maybe you should have a hard look at what you're doing wrong instead of trying to blame other people. | ||
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