On June 25 2013 02:05 kainzero wrote: I like Kobe as a caster because he's genuinely enthusiastic about the game, when he talks about picks or strategies or champions he sounds really excited and he never seems to put anyone down.
I don't like him as a player because his isolation style of play is very inconsistent in the NBA. They say you live by the three and die by the three, well, I feel like isolation is the exact same thing since you're banking on one player to carry you. Granted, he's the best at isolation, but I still just don't like that strategy and playcalling-style and would prefer a more team-oriented style.
Lastly, the beef produced in Kobe is very good, but I really dislike how disingenuously prestigious it is in the US. Your average Japanese supermarket beef is much more marbled than USDA Prime. And while Kobe beef is among the highest quality, there are also other regions in Japan that are in the running when it comes to high quality beef. It just turns out that since Kobe beef was the first of its kind to be revealed to US audiences, people think of it as the very best, and even worse, you have something called "Kobe-style" beef which is really just American Angus beef cross-bred with a strain of Japanese cow.
You raise profound points and I agree that split push Alistar is hidden OP.
The question is purple, blue, golden, or black Alistar?
On June 25 2013 02:07 c.Deadly wrote: What do you guys think about a champion that has a form swap on a long cooldown? For instance, a melee champion with a suit of armor that gives her bonus resists and a moveset with good base damage, low scaling, and good utility, but her ultimate "sheds" her armor (doing AoE damage) and she becomes a melee assassin. I was also thinking that her passive would cause her to lose her armor at 20% HP and push back nearby enemies, which would create an interesting dynamic in 1v1s and jungle strategies. You could swap back to tank form after the ultimate's cooldown (>60s).
Would a champion like this even work in LoL?
So you want a tank assassin bruiser nuker ? Like Ryze but AD ?
You're thinking about Samus in Smash Bros, uh? It's more or less the case with Shyvana, 'cept her skillset is modified rather than swapped.
Also Nautilus' passive is a root, like Maokai's Twisted Advance or Swain's Nevermove, those don't cancel channeled abilities. And my division name went from Nautilus' Backstabbers to Nautilus' Cannons. Lame. :<
On June 25 2013 02:07 c.Deadly wrote: What do you guys think about a champion that has a form swap on a long cooldown? For instance, a melee champion with a suit of armor that gives her bonus resists and a moveset with good base damage, low scaling, and good utility, but her ultimate "sheds" her armor (doing AoE damage) and she becomes a melee assassin. I was also thinking that her passive would cause her to lose her armor at 20% HP and push back nearby enemies, which would create an interesting dynamic in 1v1s and jungle strategies. You could swap back to tank form after the ultimate's cooldown (>60s).
Would a champion like this even work in LoL?
If it had mana, little to no sustain, and no stealth? Then yes.
Galio would be better if we had S2 Shurelya's back--or at least any form of Shurelya's with enough combat stats to justify buying it on a farming role.
On June 25 2013 02:07 c.Deadly wrote: What do you guys think about a champion that has a form swap on a long cooldown? For instance, a melee champion with a suit of armor that gives her bonus resists and a moveset with good base damage, low scaling, and good utility, but her ultimate "sheds" her armor (doing AoE damage) and she becomes a melee assassin. I was also thinking that her passive would cause her to lose her armor at 20% HP and push back nearby enemies, which would create an interesting dynamic in 1v1s and jungle strategies. You could swap back to tank form after the ultimate's cooldown (>60s).
Would a champion like this even work in LoL?
So you want a tank assassin bruiser nuker ? Like Ryze but AD ?
Basically, but burst would come at the cost of your natural tankiness and utility for the remainder of the teamfight and the ultimate's cooldown. Also the skills would be a mix of magic and physical damage, and AP/AD scaling, because it'd be too easy to itemize penetration for >4 straight skills of physical burst damage.
On June 25 2013 02:07 c.Deadly wrote: What do you guys think about a champion that has a form swap on a long cooldown? For instance, a melee champion with a suit of armor that gives her bonus resists and a moveset with good base damage, low scaling, and good utility, but her ultimate "sheds" her armor (doing AoE damage) and she becomes a melee assassin. I was also thinking that her passive would cause her to lose her armor at 20% HP and push back nearby enemies, which would create an interesting dynamic in 1v1s and jungle strategies. You could swap back to tank form after the ultimate's cooldown (>60s).
On June 25 2013 02:07 c.Deadly wrote: What do you guys think about a champion that has a form swap on a long cooldown? For instance, a melee champion with a suit of armor that gives her bonus resists and a moveset with good base damage, low scaling, and good utility, but her ultimate "sheds" her armor (doing AoE damage) and she becomes a melee assassin. I was also thinking that her passive would cause her to lose her armor at 20% HP and push back nearby enemies, which would create an interesting dynamic in 1v1s and jungle strategies. You could swap back to tank form after the ultimate's cooldown (>60s).
On June 25 2013 01:31 Serelitz wrote: So much hate! This thread hasn't had a proper derailment in too long anyway.
Last time I asked for food advice I got some amazing recipes so here goes; what's the best food for people who can't eat solids? Taking care of my little brother who has a throat infection atm but I've got nothing.
On June 25 2013 01:17 Parametric wrote: I want to play some pokemon, i don't own any pokemon games besides Soul Silver and I've never played any games beyond SS/HG, what should i buy?
Pref to avoid spoilers pls
I really liked the first gen remakes if you haven't played those yet (firered and something else).
Banana, a little honey, ice and Greek yogurt are the base for a good smoothie. You can throw in most any fruit with that, except apples, watermelon and similar-ish things (they separate out).
Not the most complicated recipe, but its super-flexible.
On June 25 2013 02:17 TheYango wrote: Galio would be better if we had S2 Shurelya's back--or at least any form of Shurelya's with enough combat stats to justify buying it on a farming role.
Oh yeah I forgot about that in the previous post. Though it should still be possible to build Shurelya right now, it's just not the cookie-cutter build anymore for a support (Locket took the cake, hue). Reminds me of post-rework pre-nerf Sivir, comps used her ult in combination with mid-range initiation and a beefy frontline to just run at the opponent and prevent him from just running once the cc wears off. It wasn't always too good at initiating a tower dive obviously, but the burst speed of Shurelya+On The Hunt made it really easy to setup Sona ults and stuff like that without Flash.
On the other hand, you've got popular picks like Jayce, Kha'Zix (with old-evolved/new base W), Varus, etc. with good disengage to stop this kind of things, since a slow would be enough to ruin Galio's initiation attempt, and Janna's making a comeback to popularity too and she's basically designed to screw those gameplans?
On June 25 2013 02:07 c.Deadly wrote: What do you guys think about a champion that has a form swap on a long cooldown? For instance, a melee champion with a suit of armor that gives her bonus resists and a moveset with good base damage, low scaling, and good utility, but her ultimate "sheds" her armor (doing AoE damage) and she becomes a melee assassin. I was also thinking that her passive would cause her to lose her armor at 20% HP and push back nearby enemies, which would create an interesting dynamic in 1v1s and jungle strategies. You could swap back to tank form after the ultimate's cooldown (>60s).
Would a champion like this even work in LoL?
so zero suit samus
I try to block all memories of SSBB from my mind
Project M, yo. All the good of Melee packed into the characters from Brawl. Tripping gone (except when you're playing against Diddy...), L-Canceling and Wavedashing back in.
It's free to download onto an SD card and play as long as you have Brawl. It's incredible amounts of fun (I looooooooooooove Wolf). Example: I loved Peach in Melee, and now her Side-B is actually explosive and useful.
-wards: max of 3 stock in the shop, shared for the team, with a 60 second restock timer per ward. (sightstone recipe is a 3stack of wards + 200 gold. holds 3 wards max. can be combined with an oracle and 300 gold to hold 2 pink wards max.)
-Dragon now has a 50% chance to spawn in either pit, but is given a pre-spawn haze/glow minimap icon 1 minute prior to spawning if you had vision of the empty pit(at 15:00 baron is spawned in the empty pit or randomly spawned using the same mechanics).
-Buffs have a 50/50 chance to spawn in either location, but are given a pre-spawn blue/red glow on the minimap 1 minute prior to spawning if you had vision of the empty camp.
-You lose 100 gold on death.
-towers: damage reduced by 60%. gain 100 armor and 40 hp/5 while no minion waves are nearby. Towers share from a collective pool of stats. When one tower is destroyed, the remaining towers split and gain the stats of the lost tower, until there is only The One
-Respawn timers are reduced by half at all levels.
-Effective movement speeds increased by 15% for all champions(300 movespeed is still displayed as 300 movespeed, it just speeds the game up as roaming and recalling are significantly buffed)
-Health and Mana regen are displayed in per second notation instead of the log base i per fortnight sorcery bullshit its in now.
-Malphite ults now dynamically impact terrain.
Kindlegem(850) + Fiendish Codex(820) + Glacial Shroud(1350) + 1000 gold = Zilean's Marbles(4020) +30% Cooldown Reduction +400 mana, (+100) +50 armor (+5) +60 ability power (+30) +300 health (+100) (stats gained from combine recipe shown in parenthesis) Unique Active: All summoner spell cooldowns are immediately refreshed(240 second cooldown) Unique Passive: Maximum Cooldown Reduction increased to 45% (lowered from 50%) Hidden Passive: Your hero's joke is changed to play zilean's when activated.
also, Pokemon. This post would have been paid for with gp/10 on tanks with ArPen runes, but i got banned by tribunal 'cause Elo hell.
On June 25 2013 02:12 Alaric wrote: You're thinking about Samus in Smash Bros, uh?
Wut ? Samus can't transform in Smash oO
Moar like Zelda right ? Batshit OP in one form, mid-tier in the other :p
final smash transforms samus into zss and vice versa
You can also just play as Zero suit if you wanted to by hitting a combination of buttons at character select. I think it's holding L+R then pressing A but I haven't played Brawl in years.
On June 25 2013 01:17 Parametric wrote: I want to play some pokemon, i don't own any pokemon games besides Soul Silver and I've never played any games beyond SS/HG, what should i buy?
Pref to avoid spoilers pls
Black/white is pretty fun. I guess black/white 2 came out but I never got those since they seemed to similar to black/white
I'd generally get the newest pokemon available (you said you have SS so I assume you own a DS already), since they make small improvements to the engine each generation, and they're pretty minor things but you will notice if you play a really new game vs. a really old game. Like how starting in B/W they made TMs reusable (like HMs) and now I can't stand TMs from older games anymore. In general Pokemon doesn't get worse* (since they basically reuse the same formula every time) and anyone that says that it does is just living false nostalgia.
* except for the massive surfing section in R/S/E, like man, what the hell