We haven't really seen a map with Gold Bases that is actually obtainable since...Metalopolis? I know Neo Planet had them but let's be honest, how often could you actually take them.
I'll be honest with you guys, PvZ does worry me a bit on Habitation Station but I believe It'll be interesting for Zergs because you either take the early gold which means you need less drones and that means you can make an earlier army / more queens / more spines and be able to defend the 2 base all-in easier or you take the regular 3rd which has a tooooon of surface area. I also believe Zergs have a ton of options, with all the air space mutas/brood lords can be strong, the ramps make banelings/infestors good and I'd be interested to see swarm host play because you could probably force the player away from their gold and slowly take it out. Let's not even mention how great counter-attacks / flanking can be on the map.
Either way, I hope you guys give it a chance and if anybody has any feedback I'd love to hear it, either here or in a PM!
Hm, I really dislike Alterzim Stronghold.. The rest is quite okay to be honest. Will miss Belshir though, still remember the GSL game in which I saw it for the first time! I think Frost is one of the better maps right now.
Honestly, while I'm all for listening to pro players, I'm also interested in seeing what happens with maps that get into the map pool despite their (violent?) protests. Alterzim and this "rush map" + Habitation Station could either prove to be greatly entertaining maps or horrid additions. Either way, having tried is never a bad thing - we've had to put up with mortally boring maps for way too long before, which might be even worse. At least in this case, we can expect the maps to disappear quickly if they turn out to be fiascos.
Well, I still have lag/fps issues on Polar Night, not sure what it is so that'll stay vetoed. I like Habitation Station in there. Hopefully GSL gets out a good standard map too though.
Alterzim and Polar Night are the #1 and #2 worst maps ever made in any game, in my opinion. The random map generator in Red Alert 2 produced better maps than these abominations.
Habitation Station has a funny name. I really enjoyed all the games played on it at RedBull Battlegrounds NY. Scarlett vs. Bomber was EPIC, and sOs's Tempest build was hilarious.
Remember pro players advising is a massive conflict of interest... They don't want to have to learn new play styles on new maps... We NEED more map diversity. Love the changes
The cuts are fine I guess, boring maps. Alterzim is already on ladder for a while..? and it's the worst map I've ever played on. No idea what Habitation is.
As usual horrible decisions from the guys in charge of this game.
Why keep Polar Night, I don't know if the guy who made it was high at the time, but the weather effects are beyond annoying and do nothing but reduce vision and perfomance. Other than that the map is fine, but until that gets fixed it's a veto. Frost is dumb because its a 4 player map, but since they refuse to remove 4 player maps i guess they think it's fine that there is gambling in SC2, seems dumb to me but whatever. Yeonseu has a retarded 3rd location and seems to be a common veto for zergs. Alterzim is super dumb because 1) 4 player map and 2) too big and easy 3 bases is just not good map design. Dunno about habitation station. "GSL map" is honestly the only map I have hope for this season. "Rush map" sounds like a dumb gimmick, doubt it'll be any good.
Why remove Belshir, Star Station and Delerict? If you're gonna remove good, solid maps you better replace them with other solid maps, but sadly this is not the case this time. But yeah, I guess T and P didn't have a high enough win rate so they decide to remove the one map zergs liked to play on.
I see what they are trying to do here and i like it. WoL was very boring with all the Daybreak style maps and stale metagame.Lets hope it will actually help.