On April 18 2014 03:40 nkr wrote: I think the majority of viewers (and players) agree that Proleague format is vastly superior. It requires more effort from the admins to schedule matches with that format though, which is why I guess most don't use it.
I personally disagree and enjoy the all kill format. There something special about the momentum and excitement that a player can get, and it really helps determine who the best players truly are.
That's not what a team league is for though. Individual leagues are to determine the best player. Team leagues are to determine the best team.
But all kills create story line and even snipers which imo are really interesting to watch
On April 18 2014 03:40 nkr wrote: I think the majority of viewers (and players) agree that Proleague format is vastly superior. It requires more effort from the admins to schedule matches with that format though, which is why I guess most don't use it.
I personally disagree and enjoy the all kill format. There something special about the momentum and excitement that a player can get, and it really helps determine who the best players truly are.
That's not what a team league is for though. Individual leagues are to determine the best player. Team leagues are to determine the best team.
But all kills create story line and even snipers which imo are really interesting to watch
I find Proleague to have plenty of fun storylines and plenty of well thought out builds designed with the player in mind. All-kills are cool at times, especially when it's by an unexpected player taking down amazing players. but watching one super ace clean up an entire mid-tier (by ATC standards) team is kind of a let down
On April 18 2014 03:40 nkr wrote: I think the majority of viewers (and players) agree that Proleague format is vastly superior. It requires more effort from the admins to schedule matches with that format though, which is why I guess most don't use it.
I personally disagree and enjoy the all kill format. There something special about the momentum and excitement that a player can get, and it really helps determine who the best players truly are.
That's not what a team league is for though. Individual leagues are to determine the best player. Team leagues are to determine the best team.
Agreed. Sucks that not all rosters are deep enough to fill out a bo7 Proleague format. If Axiom could reliably field a 6 man roster, they could really shine. Very few, if any, teams have strength across the board like your team
We could get one more zerg but in the current SC2 environment there's no point. I'm better off spending money on a zerg coach for Impact to polish off the rough spots, I think he could go all the way if given the right guidance, he has the talent and the drive for it.
Ax.Symbol one time! I bet he's super expensive though, probably the only reason no one has signed him or supernova yet. I have been super impressed with Impact's play as of late, he does seem very talented.
On April 18 2014 03:40 nkr wrote: I think the majority of viewers (and players) agree that Proleague format is vastly superior. It requires more effort from the admins to schedule matches with that format though, which is why I guess most don't use it.
I personally disagree and enjoy the all kill format. There something special about the momentum and excitement that a player can get, and it really helps determine who the best players truly are.
That's not what a team league is for though. Individual leagues are to determine the best player. Team leagues are to determine the best team.
Agreed. Sucks that not all rosters are deep enough to fill out a bo7 Proleague format. If Axiom could reliably field a 6 man roster, they could really shine. Very few, if any, teams have strength across the board like your team
We could get one more zerg but in the current SC2 environment there's no point. I'm better off spending money on a zerg coach for Impact to polish off the rough spots, I think he could go all the way if given the right guidance, he has the talent and the drive for it.
Ax.Symbol one time! I bet he's super expensive though, probably the only reason no one has signed him or supernova yet. I have been super impressed with Impact's play as of late, he does seem very talented.
Yup, he has asked for too much money in the past and is currently not performing at the level he once was. The concern is that slump is actually a permanent decline. That said, he did just make it back into Code S so that might be indicative that he is back on the upswing. I am certainly curious as to why he has not found a team and I do feel money might be the reason. If I could get 2 more sponsors, even smaller ones, I could probably justify another zerg player, maybe.
On April 18 2014 03:40 nkr wrote: I think the majority of viewers (and players) agree that Proleague format is vastly superior. It requires more effort from the admins to schedule matches with that format though, which is why I guess most don't use it.
I personally disagree and enjoy the all kill format. There something special about the momentum and excitement that a player can get, and it really helps determine who the best players truly are.
That's not what a team league is for though. Individual leagues are to determine the best player. Team leagues are to determine the best team.
Agreed. Sucks that not all rosters are deep enough to fill out a bo7 Proleague format. If Axiom could reliably field a 6 man roster, they could really shine. Very few, if any, teams have strength across the board like your team
We could get one more zerg but in the current SC2 environment there's no point. I'm better off spending money on a zerg coach for Impact to polish off the rough spots, I think he could go all the way if given the right guidance, he has the talent and the drive for it.
Ax.Symbol one time! I bet he's super expensive though, probably the only reason no one has signed him or supernova yet. I have been super impressed with Impact's play as of late, he does seem very talented.
Yup, he has asked for too much money in the past and is currently not performing at the level he once was. The concern is that slump is actually a permanent decline. I am certainly curious as to why he has not found a team and I do feel money might be the reason. If I could get 2 more sponsors, even smaller ones, I could probably justify another zerg player, maybe.
Wait so all I have to do to get you to pick up Kangho is get two businesses to give you lots of money? I'll go door to door be back in a jiff
On April 18 2014 03:40 nkr wrote: I think the majority of viewers (and players) agree that Proleague format is vastly superior. It requires more effort from the admins to schedule matches with that format though, which is why I guess most don't use it.
I personally disagree and enjoy the all kill format. There something special about the momentum and excitement that a player can get, and it really helps determine who the best players truly are.
That's not what a team league is for though. Individual leagues are to determine the best player. Team leagues are to determine the best team.
It's a matter of opinion. I just wanted to give mine to refute the point that the community was 100% in favor of PL over AK format, which it isn't.
On April 18 2014 03:40 nkr wrote: I think the majority of viewers (and players) agree that Proleague format is vastly superior. It requires more effort from the admins to schedule matches with that format though, which is why I guess most don't use it.
I personally disagree and enjoy the all kill format. There something special about the momentum and excitement that a player can get, and it really helps determine who the best players truly are.
That's not what a team league is for though. Individual leagues are to determine the best player. Team leagues are to determine the best team.
But all kills create story line and even snipers which imo are really interesting to watch
I find Proleague to have plenty of fun storylines and plenty of well thought out builds designed with the player in mind. All-kills are cool at times, especially when it's by an unexpected player taking down amazing players. but watching one super ace clean up an entire mid-tier (by ATC standards) team is kind of a let down
Yeah, for me it's pretty weird. I never find myself super excited for PL format the same way that I get excited for AK format. I just don't know why.
On April 18 2014 03:40 nkr wrote: I think the majority of viewers (and players) agree that Proleague format is vastly superior. It requires more effort from the admins to schedule matches with that format though, which is why I guess most don't use it.
I personally disagree and enjoy the all kill format. There something special about the momentum and excitement that a player can get, and it really helps determine who the best players truly are.
That's not what a team league is for though. Individual leagues are to determine the best player. Team leagues are to determine the best team.
It's a matter of opinion. I just wanted to give mine to refute the point that the community was 100% in favor of PL over AK format, which it isn't.
I never stated that it was 100% in favor, just that it was a majority ( > 50% )
On April 18 2014 03:03 RaiderRyan wrote: Damn super close match, crank, heart, ryung need to step it up. I have faith though
CranK didn't play today but I do get where you're coming from. It's shame to see Ryung's slump continuing lately. I hope he can turn it around with the WCS AM wildcard qualifier coming up.
Actually Ryung was totally prepared for that fight and basically lost due to severe lag spikes that messed up his control completely. He had what he needed to defend it. That is the nature of online competition though and not something you can complain about. Everyone is well aware of the risk of lag problems going into an online cup.
ahhh damn that really sucks. Hate seeing him lose as he's been one of my top 2-3 favorites since well before "imba imba imba" :D. good luck next week, 0-2 isn't that huge of a hole to dig out of with a stacked team.
I also vastly prefer proleague format to the current atc. Its not exactly a "team" competition when a team has one superstar and a bunch of randoms who are there to drop maps, and the super star gets 3-5 kills each week.
I'd tend to agree.
However, standard proleague format is difficult. Even BO7 is hard, let alone BO9. A lot of teams don't have the roster for it. Even Axiom couldn't do BO7 standard proleague format, we're one man short and even if we had 6 we'd need our entire team available every single play date, which would be very difficult. Plenty of other teams suffer similar issues.
Given this is the case I think perhaps a good compromise would be to keep the all-kill and ditch the revive, a system like the GSTL has employed. Whilst this still doesn't encourage roster depth over one-superstar-to-carry-the-team, it does halve the power of having that one Korean ace because they only have one shot. If you eliminate them they're gone for good.
I use today as an example, without the revive of jjakji Axiom would have almost certainly won. ABomB (nor anyone else left on mYinsanity) wouldn't have been able to take down both Impact and CranK.
On April 18 2014 03:03 RaiderRyan wrote: Damn super close match, crank, heart, ryung need to step it up. I have faith though
CranK didn't play today but I do get where you're coming from. It's shame to see Ryung's slump continuing lately. I hope he can turn it around with the WCS AM wildcard qualifier coming up.
Actually Ryung was totally prepared for that fight and basically lost due to severe lag spikes that messed up his control completely. He had what he needed to defend it. That is the nature of online competition though and not something you can complain about. Everyone is well aware of the risk of lag problems going into an online cup.
ahhh damn that really sucks. Hate seeing him lose as he's been one of my top 2-3 favorites since well before "imba imba imba" :D. good luck next week, 0-2 isn't that huge of a hole to dig out of with a stacked team.
I also vastly prefer proleague format to the current atc. Its not exactly a "team" competition when a team has one superstar and a bunch of randoms who are there to drop maps, and the super star gets 3-5 kills each week.
I'd tend to agree.
However, standard proleague format is difficult. Even BO7 is hard, let alone BO9. A lot of teams don't have the roster for it. Even Axiom couldn't do BO7 standard proleague format, we're one man short and even if we had 6 we'd need our entire team available every single play date, which would be very difficult. Plenty of other teams suffer similar issues.
Given this is the case I think perhaps a good compromise would be to keep the all-kill and ditch the revive, a system like the GSTL has employed. Whilst this still doesn't encourage roster depth over one-superstar-to-carry-the-team, it does halve the power of having that one Korean ace because they only have one shot. If you eliminate them they're gone for good.
I use today as an example, without the revive of jjakji Axiom would have almost certainly won. ABomB (nor anyone else left on mYinsanity) wouldn't have been able to take down both Impact and CranK.
Yup I'd have much preferred that. IIRC several teams pushed for no revive, but it didn't go through. I would imagine it was not in some teams best interests to push for that rule so they likely pushed back.
On April 18 2014 03:03 RaiderRyan wrote: Damn super close match, crank, heart, ryung need to step it up. I have faith though
CranK didn't play today but I do get where you're coming from. It's shame to see Ryung's slump continuing lately. I hope he can turn it around with the WCS AM wildcard qualifier coming up.
Actually Ryung was totally prepared for that fight and basically lost due to severe lag spikes that messed up his control completely. He had what he needed to defend it. That is the nature of online competition though and not something you can complain about. Everyone is well aware of the risk of lag problems going into an online cup.
ahhh damn that really sucks. Hate seeing him lose as he's been one of my top 2-3 favorites since well before "imba imba imba" :D. good luck next week, 0-2 isn't that huge of a hole to dig out of with a stacked team.
I also vastly prefer proleague format to the current atc. Its not exactly a "team" competition when a team has one superstar and a bunch of randoms who are there to drop maps, and the super star gets 3-5 kills each week.
I'd tend to agree.
However, standard proleague format is difficult. Even BO7 is hard, let alone BO9. A lot of teams don't have the roster for it. Even Axiom couldn't do BO7 standard proleague format, we're one man short and even if we had 6 we'd need our entire team available every single play date, which would be very difficult. Plenty of other teams suffer similar issues.
Given this is the case I think perhaps a good compromise would be to keep the all-kill and ditch the revive, a system like the GSTL has employed. Whilst this still doesn't encourage roster depth over one-superstar-to-carry-the-team, it does halve the power of having that one Korean ace because they only have one shot. If you eliminate them they're gone for good.
I use today as an example, without the revive of jjakji Axiom would have almost certainly won. ABomB (nor anyone else left on mYinsanity) wouldn't have been able to take down both Impact and CranK.
Yup I'd have much preferred that. IIRC several teams pushed for no revive, but it didn't go through. I would imagine it was not in some teams best interests to push for that rule so they likely pushed back.
On April 18 2014 03:03 RaiderRyan wrote: Damn super close match, crank, heart, ryung need to step it up. I have faith though
CranK didn't play today but I do get where you're coming from. It's shame to see Ryung's slump continuing lately. I hope he can turn it around with the WCS AM wildcard qualifier coming up.
Actually Ryung was totally prepared for that fight and basically lost due to severe lag spikes that messed up his control completely. He had what he needed to defend it. That is the nature of online competition though and not something you can complain about. Everyone is well aware of the risk of lag problems going into an online cup.
ahhh damn that really sucks. Hate seeing him lose as he's been one of my top 2-3 favorites since well before "imba imba imba" :D. good luck next week, 0-2 isn't that huge of a hole to dig out of with a stacked team.
I also vastly prefer proleague format to the current atc. Its not exactly a "team" competition when a team has one superstar and a bunch of randoms who are there to drop maps, and the super star gets 3-5 kills each week.
I'd tend to agree.
However, standard proleague format is difficult. Even BO7 is hard, let alone BO9. A lot of teams don't have the roster for it. Even Axiom couldn't do BO7 standard proleague format, we're one man short and even if we had 6 we'd need our entire team available every single play date, which would be very difficult. Plenty of other teams suffer similar issues.
Given this is the case I think perhaps a good compromise would be to keep the all-kill and ditch the revive, a system like the GSTL has employed. Whilst this still doesn't encourage roster depth over one-superstar-to-carry-the-team, it does halve the power of having that one Korean ace because they only have one shot. If you eliminate them they're gone for good.
I use today as an example, without the revive of jjakji Axiom would have almost certainly won. ABomB (nor anyone else left on mYinsanity) wouldn't have been able to take down both Impact and CranK.
Yup I'd have much preferred that. IIRC several teams pushed for no revive, but it didn't go through. I would imagine it was not in some teams best interests to push for that rule so they likely pushed back.
Could imagine mYi and EG were against it
I am fairly certain Pengwin prefers ProLeague format
On April 18 2014 03:03 RaiderRyan wrote: Damn super close match, crank, heart, ryung need to step it up. I have faith though
CranK didn't play today but I do get where you're coming from. It's shame to see Ryung's slump continuing lately. I hope he can turn it around with the WCS AM wildcard qualifier coming up.
Actually Ryung was totally prepared for that fight and basically lost due to severe lag spikes that messed up his control completely. He had what he needed to defend it. That is the nature of online competition though and not something you can complain about. Everyone is well aware of the risk of lag problems going into an online cup.
ahhh damn that really sucks. Hate seeing him lose as he's been one of my top 2-3 favorites since well before "imba imba imba" :D. good luck next week, 0-2 isn't that huge of a hole to dig out of with a stacked team.
I also vastly prefer proleague format to the current atc. Its not exactly a "team" competition when a team has one superstar and a bunch of randoms who are there to drop maps, and the super star gets 3-5 kills each week.
I'd tend to agree.
However, standard proleague format is difficult. Even BO7 is hard, let alone BO9. A lot of teams don't have the roster for it. Even Axiom couldn't do BO7 standard proleague format, we're one man short and even if we had 6 we'd need our entire team available every single play date, which would be very difficult. Plenty of other teams suffer similar issues.
Given this is the case I think perhaps a good compromise would be to keep the all-kill and ditch the revive, a system like the GSTL has employed. Whilst this still doesn't encourage roster depth over one-superstar-to-carry-the-team, it does halve the power of having that one Korean ace because they only have one shot. If you eliminate them they're gone for good.
I use today as an example, without the revive of jjakji Axiom would have almost certainly won. ABomB (nor anyone else left on mYinsanity) wouldn't have been able to take down both Impact and CranK.
Yup I'd have much preferred that. IIRC several teams pushed for no revive, but it didn't go through. I would imagine it was not in some teams best interests to push for that rule so they likely pushed back.
Could imagine mYi and EG were against it
I am fairly certain Pengwin prefers ProLeague format
They are the highest scoring team in Clan Wars so far so I'd imagine they probably do. They have the roster depth for it, particularly with the addition of Balloon. That said they have streaky players that can do just fine in all-kill too.
On April 18 2014 03:03 RaiderRyan wrote: Damn super close match, crank, heart, ryung need to step it up. I have faith though
CranK didn't play today but I do get where you're coming from. It's shame to see Ryung's slump continuing lately. I hope he can turn it around with the WCS AM wildcard qualifier coming up.
Actually Ryung was totally prepared for that fight and basically lost due to severe lag spikes that messed up his control completely. He had what he needed to defend it. That is the nature of online competition though and not something you can complain about. Everyone is well aware of the risk of lag problems going into an online cup.
ahhh damn that really sucks. Hate seeing him lose as he's been one of my top 2-3 favorites since well before "imba imba imba" :D. good luck next week, 0-2 isn't that huge of a hole to dig out of with a stacked team.
I also vastly prefer proleague format to the current atc. Its not exactly a "team" competition when a team has one superstar and a bunch of randoms who are there to drop maps, and the super star gets 3-5 kills each week.
I'd tend to agree.
However, standard proleague format is difficult. Even BO7 is hard, let alone BO9. A lot of teams don't have the roster for it. Even Axiom couldn't do BO7 standard proleague format, we're one man short and even if we had 6 we'd need our entire team available every single play date, which would be very difficult. Plenty of other teams suffer similar issues.
Given this is the case I think perhaps a good compromise would be to keep the all-kill and ditch the revive, a system like the GSTL has employed. Whilst this still doesn't encourage roster depth over one-superstar-to-carry-the-team, it does halve the power of having that one Korean ace because they only have one shot. If you eliminate them they're gone for good.
I use today as an example, without the revive of jjakji Axiom would have almost certainly won. ABomB (nor anyone else left on mYinsanity) wouldn't have been able to take down both Impact and CranK.
Yup I'd have much preferred that. IIRC several teams pushed for no revive, but it didn't go through. I would imagine it was not in some teams best interests to push for that rule so they likely pushed back.
Could imagine mYi and EG were against it
I am fairly certain Pengwin prefers ProLeague format
They are the highest scoring team in Clan Wars so far so I'd imagine they probably do. They have the roster depth for it, particularly with the addition of Balloon. That said they have streaky players that can do just fine in all-kill too.
CranK didn't play today but I do get where you're coming from. It's shame to see Ryung's slump continuing lately. I hope he can turn it around with the WCS AM wildcard qualifier coming up.
Actually Ryung was totally prepared for that fight and basically lost due to severe lag spikes that messed up his control completely. He had what he needed to defend it. That is the nature of online competition though and not something you can complain about. Everyone is well aware of the risk of lag problems going into an online cup.
ahhh damn that really sucks. Hate seeing him lose as he's been one of my top 2-3 favorites since well before "imba imba imba" :D. good luck next week, 0-2 isn't that huge of a hole to dig out of with a stacked team.
I also vastly prefer proleague format to the current atc. Its not exactly a "team" competition when a team has one superstar and a bunch of randoms who are there to drop maps, and the super star gets 3-5 kills each week.
I'd tend to agree.
However, standard proleague format is difficult. Even BO7 is hard, let alone BO9. A lot of teams don't have the roster for it. Even Axiom couldn't do BO7 standard proleague format, we're one man short and even if we had 6 we'd need our entire team available every single play date, which would be very difficult. Plenty of other teams suffer similar issues.
Given this is the case I think perhaps a good compromise would be to keep the all-kill and ditch the revive, a system like the GSTL has employed. Whilst this still doesn't encourage roster depth over one-superstar-to-carry-the-team, it does halve the power of having that one Korean ace because they only have one shot. If you eliminate them they're gone for good.
I use today as an example, without the revive of jjakji Axiom would have almost certainly won. ABomB (nor anyone else left on mYinsanity) wouldn't have been able to take down both Impact and CranK.
Yup I'd have much preferred that. IIRC several teams pushed for no revive, but it didn't go through. I would imagine it was not in some teams best interests to push for that rule so they likely pushed back.
Could imagine mYi and EG were against it
I am fairly certain Pengwin prefers ProLeague format
They are the highest scoring team in Clan Wars so far so I'd imagine they probably do. They have the roster depth for it, particularly with the addition of Balloon. That said they have streaky players that can do just fine in all-kill too.
Then I take that shot back! EG one stays
I would imagine the teams which favoured revive format were: Team Liquid, EG, Millenium, NewRoSoft and yoe Flash Wolves. Maybe also mousesports because they had Dear at the time.
That's complete speculation though, I could be off the mark with a few teams.
On April 18 2014 03:03 RaiderRyan wrote: Damn super close match, crank, heart, ryung need to step it up. I have faith though
CranK didn't play today but I do get where you're coming from. It's shame to see Ryung's slump continuing lately. I hope he can turn it around with the WCS AM wildcard qualifier coming up.
Actually Ryung was totally prepared for that fight and basically lost due to severe lag spikes that messed up his control completely. He had what he needed to defend it. That is the nature of online competition though and not something you can complain about. Everyone is well aware of the risk of lag problems going into an online cup.
ahhh damn that really sucks. Hate seeing him lose as he's been one of my top 2-3 favorites since well before "imba imba imba" :D. good luck next week, 0-2 isn't that huge of a hole to dig out of with a stacked team.
I also vastly prefer proleague format to the current atc. Its not exactly a "team" competition when a team has one superstar and a bunch of randoms who are there to drop maps, and the super star gets 3-5 kills each week.
I'd tend to agree.
However, standard proleague format is difficult. Even BO7 is hard, let alone BO9. A lot of teams don't have the roster for it. Even Axiom couldn't do BO7 standard proleague format, we're one man short and even if we had 6 we'd need our entire team available every single play date, which would be very difficult. Plenty of other teams suffer similar issues.
Given this is the case I think perhaps a good compromise would be to keep the all-kill and ditch the revive, a system like the GSTL has employed. Whilst this still doesn't encourage roster depth over one-superstar-to-carry-the-team, it does halve the power of having that one Korean ace because they only have one shot. If you eliminate them they're gone for good.
I use today as an example, without the revive of jjakji Axiom would have almost certainly won. ABomB (nor anyone else left on mYinsanity) wouldn't have been able to take down both Impact and CranK.
I agree with that one. I don't like the revive rule either, simply because it makes every game much more intense (if a super ace gets cheesed out, it's a much bigger deal), and a lot of times many series end up becoming a Bo3 between the opposing aces.